raze-gles/source
Christoph Oelckers 95c9dba9df - deactivated the no-fog-calculation checks again.
The high level code should have no business deciding that - this must later be done in the backend.
Performance-wise this is really a non-issue so in the end this constitutes an optimization that only creates mess but np gain.
The commit was only cherry-picked for the remaining changes.
2019-09-19 12:04:06 +02:00
..
audiolib Clean up DirectSound driver in audiolib 2019-03-02 23:21:01 +00:00
build - deactivated the no-fog-calculation checks again. 2019-09-19 12:04:06 +02:00
duke3d Fix "findnearactor" family of CON functions 2019-09-19 11:49:00 +02:00
enet Compile without -fno-strict-aliasing. 2018-11-18 18:13:33 +00:00
etcpak Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
glad - use full GL 4.6 API. 2019-09-16 17:52:14 +02:00
glbackend - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
kenbuild KenBuild: Fix OSD_SetParameters signature. 2017-08-06 13:44:36 +00:00
libxmp-lite Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
lpeg Fix variable capitalization in Dependencies.mak files 2018-07-23 02:55:42 +00:00
mact Add buildvfs_fopen_write_text 2019-03-11 06:06:47 +00:00
rr - make it compile again. 2019-09-19 11:43:11 +02:00
sw Add buildvfs, abstraction layer for file I/O. 2019-03-01 08:51:50 +00:00
tools/src Fix error building the transpal utility 2018-12-15 01:38:48 +00:00