raze-gles/polymer/eduke32/package/samples
hendricks266 1ad01dbce4 weapons.con.sample: Fix three C to CON porting bugs. Thanks to Fox for the reports.
(Modders who used an older version: Take a look at the SVN diff, the fixes can easily be applied by hand.)

git-svn-id: https://svn.eduke32.com/eduke32@3577 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-19 06:22:33 +00:00
..
_clipshape0.map Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
a.m32 Mapster32: add "movement by one" debugging functionality via a.m32. 2013-02-19 20:35:14 +00:00
aspect.map Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
duke3d.def.sample Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
dump_used_assets.m32 kextract: Propagate the GRP file's modification time to all extracted files. 2012-12-14 23:10:10 +00:00
enhance.con.sample Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
m32script_ex.map Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
r_usenewshading.map Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
ror.map Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
splitscr.con Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
spriteclip.txt spriteclip.txt: refer to _clipshape0.map instead of _clipshape_.map. 2013-03-03 16:06:25 +00:00
tests.m32 Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
trueror1.map Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
weapons.con.sample weapons.con.sample: Fix three C to CON porting bugs. Thanks to Fox for the reports. 2013-03-19 06:22:33 +00:00