raze-gles/source/exhumed/src/record.cpp
nukeykt 936ce5a866 wip
# Conflicts:
#	platform/Windows/exhumed.vcxproj
#	platform/Windows/exhumed.vcxproj.filters
2019-11-21 22:52:46 +01:00

152 lines
2.1 KiB
C++

#include "record.h"
#include "typedefs.h"
#include "save.h"
#include <stdio.h>
#include <string.h>
short record_mode = 0;
int record_limit = -1;
int record_index = 16384;
uchar record_buffer[16384];
FILE *record_file;
struct RecordHeader
{
char signature[4];
short b;
};
RecordHeader record_head;
BYTE GetRecord()
{
if (record_index >= 16384)
{
record_index = 0;
int nRead = fread(record_buffer, 1, 16384, record_file);
if (nRead < 16384) {
record_limit = 16384;
}
else {
record_limit = -1;
}
}
if (record_limit > 0)
{
if (record_limit <= record_index)
{
record_mode = 3;
}
}
return record_buffer[record_index++];
}
void PutRecord(BYTE record)
{
BYTE val_10 = record;
if (record_index >= 16384)
{
record_index = 0;
fwrite(record_buffer, 16384, 1, record_file);
}
record_buffer[record_index++] = val_10;
}
int OpenRecord(const char *filename, short *edx)
{
record_file = fopen(filename, "rb");
if (record_file)
{
if (!fread(&record_head, sizeof(record_head), 1, record_file)) {
return 0;
}
if (memcmp(record_head.signature, "LOBO", 4) == 0) {
return 0;
}
*edx = record_head.b;
record_index = 16384;
record_limit = -1;
record_mode = 2;
return 1;
}
else
{
record_file = fopen(filename, "wb");
if (!record_file) {
return 0;
}
strncpy(record_head.signature, "LOBO", 4);
record_head.b = *edx;
if (!fwrite(&record_head, sizeof(record_head), 1, record_file)) {
return 0;
}
record_index = 0;
record_limit = -1;
record_mode = 1;
return 1;
}
}
int ExecRecord(BYTE *pRecord, int nSize)
{
if (record_mode == 2)
{
for (int i = 0; i < nSize; i++)
{
pRecord[i] = GetRecord();
}
}
else if (record_mode == 1)
{
for (int i = 0; i < nSize; i++)
{
PutRecord(pRecord[i]);
}
}
if (record_mode == 3) {
return 0;
}
else {
return 1;
}
}
int CloseRecord()
{
if (record_mode == 1)
{
loadgame(0);
if (record_index)
{
if (!fwrite(record_buffer, record_index, 1, record_file)) {
return 0;
}
}
}
else if (record_mode == 2 || record_mode == 3)
{
loadgame(1);
}
fclose(record_file);
return 1;
}