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_clipshape0.map
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Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
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2012-11-26 08:23:20 +00:00 |
a.m32
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Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
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2012-11-26 08:23:20 +00:00 |
aspect.map
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Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
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2012-11-26 08:23:20 +00:00 |
duke3d.def.sample
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Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
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2012-11-26 08:23:20 +00:00 |
dump_used_assets.m32
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Add "dump_used_assets.m32" to samples. This script can be used to extract what tilenum and sound IDs are used in maps.
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2012-11-26 08:37:36 +00:00 |
enhance.con.sample
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Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
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2012-11-26 08:23:20 +00:00 |
m32script_ex.map
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Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
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2012-11-26 08:23:20 +00:00 |
r_usenewshading.map
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Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
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2012-11-26 08:23:20 +00:00 |
ror.map
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Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
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2012-11-26 08:23:20 +00:00 |
splitscr.con
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Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
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2012-11-26 08:23:20 +00:00 |
spriteclip.txt
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Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
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2012-11-26 08:23:20 +00:00 |
tests.m32
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Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
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2012-11-26 08:23:20 +00:00 |
trueror1.map
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Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
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2012-11-26 08:23:20 +00:00 |
weapons.con.sample
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Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
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2012-11-26 08:23:20 +00:00 |