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https://github.com/ZDoom/raze-gles.git
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d63ddb6e39
- more predefined vars - fix recursive states and ones with a stray "else" before the end git-svn-id: https://svn.eduke32.com/eduke32@3409 1a8010ca-5511-0410-912e-c29ae57300e0
64 lines
614 B
Text
64 lines
614 B
Text
{
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engine_main_arrays_are_static;
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engine_v8;
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sector;
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wall;
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sprite;
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spriteext;
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numsectors;
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numwalls;
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numyaxbunches;
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rendmode;
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totalclock;
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randomseed;
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xdim;
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ydim;
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windowx1;
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windowy1;
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windowx2;
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windowy2;
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yax_getbunch;
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getceilzofslopeptr;
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getflorzofslopeptr;
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getzsofslopeptr;
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headspritesect;
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headspritestat;
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prevspritesect;
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prevspritestat;
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nextspritesect;
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nextspritestat;
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headsectbunch;
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nextsectbunch;
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krand;
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ksqrt;
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inside;
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getangle;
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cansee;
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hitscan;
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neartag;
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rotatesprite;
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dist;
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ldist;
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updatesector;
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updatesectorz;
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updatesectorbreadth;
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gethitickms;
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OSD_Printf;
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luaJIT_BC_defs_common;
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listsearchpath;
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};
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