mirror of
https://github.com/ZDoom/raze-gles.git
synced 2025-01-03 23:10:48 +00:00
264d42179e
The setters in FRenderState should check if the value actually changes and the wall drawer should only call it for non-translucent wall sprites. |
||
---|---|---|
.. | ||
data | ||
postprocessing | ||
hw_draw2d.cpp |