raze-gles/wadsrc/static
Christoph Oelckers 8fd8d0858c - started modernizing the shader.
This is one unbelievable piece of weird coding based on the 15 year old concept to avoid conditionals at all costs.
As a result the code is totally unreadable and no longer really portable to modern OpenGL.
This has to be done in small pieces.
2019-10-06 10:07:09 +02:00
..
demolition/shaders/glsl - started modernizing the shader. 2019-10-06 10:07:09 +02:00
filter/game-blood - added an engine resource file. 2019-10-04 23:29:00 +02:00