..
anmtexture.cpp
- texture manager fixes from GZDoom
2020-09-27 16:12:50 +02:00
automaptexture.cpp
- added the other image formats from GZDoom.
2020-05-24 00:15:38 +02:00
brightmaptexture.cpp
- let the fonts use image sources, not textures as their base class for glyphs.
2020-05-24 16:32:52 +02:00
buildtexture.cpp
- more trivial adjustments.
2020-05-24 00:38:10 +02:00
ddstexture.cpp
- more trivial adjustments.
2020-05-24 00:38:10 +02:00
emptytexture.cpp
- updated to GZDoom's new texture management system.
2020-05-25 23:59:07 +02:00
flattexture.cpp
- added the other image formats from GZDoom.
2020-05-24 00:15:38 +02:00
fontchars.cpp
- got rid of most of the font system's baggage that's no longer needed.
2021-05-25 12:59:09 +02:00
fontchars.h
- got rid of most of the font system's baggage that's no longer needed.
2021-05-25 12:59:09 +02:00
imgztexture.cpp
- added the other image formats from GZDoom.
2020-05-24 00:15:38 +02:00
jpegtexture.cpp
- moved filesa to common
2020-05-23 23:53:38 +02:00
md5check.cpp
- added the other image formats from GZDoom.
2020-05-24 00:15:38 +02:00
multipatchtexture.cpp
- updated to GZDoom's new texture management system.
2020-05-25 23:59:07 +02:00
multipatchtexture.h
Silenced lots of warnings pointed out by XCode.
2020-07-23 17:02:59 +02:00
patchtexture.cpp
- must reset file pointer before reading the size from a patch texture.
2020-09-26 08:42:40 +02:00
pcxtexture.cpp
- moved filesa to common
2020-05-23 23:53:38 +02:00
pngtexture.cpp
- PNG 16 bit support from GZDoom.
2021-05-21 21:06:11 +02:00
rawpagetexture.cpp
- added the other image formats from GZDoom.
2020-05-24 00:15:38 +02:00
shadertexture.cpp
- updated to GZDoom's new texture management system.
2020-05-25 23:59:07 +02:00
stb_image.h
- moved filesa to common
2020-05-23 23:53:38 +02:00
stbtexture.cpp
- PNG 16 bit support from GZDoom.
2021-05-21 21:06:11 +02:00
tgatexture.cpp
- moved filesa to common
2020-05-23 23:53:38 +02:00