raze-gles/source/exhumed/CMakeLists.txt
Christoph Oelckers fccd054381 - split off the entire game loop related code into its own file.
This should make it easier to work on this.
2020-08-22 22:40:22 +02:00

53 lines
781 B
CMake

set( PCH_SOURCES
src/2d.cpp
src/anims.cpp
src/anubis.cpp
src/bubbles.cpp
src/bullet.cpp
src/cd.cpp
src/enginesubs.cpp
src/exhumed.cpp
src/fish.cpp
src/gameloop.cpp
src/grenade.cpp
src/gun.cpp
src/init.cpp
src/input.cpp
src/items.cpp
src/lavadude.cpp
src/light.cpp
src/lighting.cpp
src/lion.cpp
src/map.cpp
src/menu.cpp
src/move.cpp
src/movie.cpp
src/mummy.cpp
src/object.cpp
src/osdcmds.cpp
src/player.cpp
src/queen.cpp
src/ra.cpp
src/ramses.cpp
src/random.cpp
src/rat.cpp
src/rex.cpp
src/roach.cpp
src/runlist.cpp
src/save.cpp
src/scorp.cpp
src/sequence.cpp
src/set.cpp
src/snake.cpp
src/sound.cpp
src/spider.cpp
src/status.cpp
src/switch.cpp
src/trigdat.cpp
src/view.cpp
src/wasp.cpp
src/d_menu.cpp
)
add_game_library( exhumed )