mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 19:20:46 +00:00
878e41c34b
git-svn-id: https://svn.eduke32.com/eduke32@3208 1a8010ca-5511-0410-912e-c29ae57300e0
106 lines
3.1 KiB
C
106 lines
3.1 KiB
C
//-------------------------------------------------------------------------
|
|
/*
|
|
Copyright (C) 1996, 2003 - 3D Realms Entertainment
|
|
|
|
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
|
|
|
|
Duke Nukem 3D is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
Original Source: 1996 - Todd Replogle
|
|
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
|
Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
|
|
#ifndef _keyboard_public
|
|
#define _keyboard_public
|
|
#ifdef EXTERNC
|
|
{
|
|
#endif
|
|
|
|
#include "baselayer.h" // for the keyboard stuff
|
|
#include "scancodes.h"
|
|
|
|
/*
|
|
=============================================================================
|
|
|
|
DEFINES
|
|
|
|
=============================================================================
|
|
*/
|
|
|
|
typedef uint8_t kb_scancode;
|
|
|
|
#define MAXKEYBOARDSCAN 256
|
|
|
|
|
|
/*
|
|
=============================================================================
|
|
|
|
GLOBAL VARIABLES
|
|
|
|
=============================================================================
|
|
*/
|
|
|
|
//extern byte KB_KeyDown[ MAXKEYBOARDSCAN ]; // Keyboard state array
|
|
#define KB_KeyDown keystatus
|
|
extern kb_scancode KB_LastScan;
|
|
|
|
|
|
/*
|
|
=============================================================================
|
|
|
|
MACROS
|
|
|
|
=============================================================================
|
|
*/
|
|
|
|
#define KB_GetLastScanCode() ( KB_LastScan )
|
|
|
|
#define KB_SetLastScanCode( scancode ) { KB_LastScan = ( scancode ); }
|
|
|
|
#define KB_ClearLastScanCode() { KB_SetLastScanCode( sc_None ); }
|
|
|
|
#define KB_KeyPressed( scan ) ( keystatus[ ( scan ) ] != 0 )
|
|
|
|
#define KB_ClearKeyDown( scan ) { keystatus[ ( scan ) ] = FALSE; }
|
|
|
|
#define KB_UnBoundKeyPressed( scan ) ( keystatus[ ( scan ) ] != 0 && !CONTROL_KeyBinds[scan].cmdstr)
|
|
|
|
#define KB_GetCh bgetchar
|
|
|
|
#define KB_KeyWaiting bkbhit
|
|
|
|
#define KB_FlushKeyboardQueue bflushchars
|
|
|
|
/*
|
|
=============================================================================
|
|
|
|
FUNCTION PROTOTYPES
|
|
|
|
=============================================================================
|
|
*/
|
|
|
|
void KB_ClearKeysDown( void ); // Clears all keys down flags.
|
|
const char * KB_ScanCodeToString( kb_scancode scancode ); // convert scancode into a string
|
|
kb_scancode KB_StringToScanCode( const char * string ); // convert a string into a scancode
|
|
void KB_Startup( void );
|
|
void KB_Shutdown( void );
|
|
|
|
#ifdef EXTERNC
|
|
};
|
|
#endif
|
|
#endif
|