raze-gles/polymer/eduke32/source/menus.c
helixhorned 88eb1fac78 Clean up a couple of rotatesprite uses.
The black translucent background underneath the user map list will now
be drawn with a shade 32 tile 0 instead of tile BLANK, since I've seen
the latter being replaced in some mod. Also, it will look the same
regardless of screen aspect.

git-svn-id: https://svn.eduke32.com/eduke32@2928 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-19 12:56:51 +00:00

5493 lines
187 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//-------------------------------------------------------------------------
#include "duke3d.h"
#include "net.h"
#include "player.h"
#include "mouse.h"
#include "joystick.h"
#include "osd.h"
#include "osdcmds.h"
#include "gamedef.h"
#include "gameexec.h"
#include "savegame.h"
#include "premap.h"
#include "demo.h"
#include "crc32.h"
#include "common.h"
#include "common_game.h"
#include "input.h"
#include <sys/stat.h>
extern char inputloc;
int16_t g_skillSoundID=-1;
int32_t probey=0; // the row number on which the menu cursor is positioned
static int32_t lastsavehead=0,last_menu_pos=0,last_menu,sh,onbar,buttonstat;
static int32_t last_zero,last_fifty,last_onehundred,last_twoohtwo,last_threehundred = 0;
// ugly hack to get around inadequacies of calling CONTROL_GetInput() in M_Probe() and still have gamefuncs function throughout menus
// A previous solution was to add CONTROL_GetInput(&minfo); in M_DisplayMenus but that hurt mouse aiming
#define AdvanceTrigger 0x01
#define ReturnTrigger 0x02
#define EscapeTrigger 0x04
#define ProbeTriggers(x) (menutriggers&x)
#define ProbeTriggersClear(x) (menutriggers&=~x)
static int32_t menutriggers=0;
static char menunamecnt;
static fnlist_t fnlist;
static CACHE1D_FIND_REC *finddirshigh=NULL, *findfileshigh=NULL;
static int32_t currentlist=0;
static void set_findhighs(void)
{
finddirshigh = fnlist.finddirs;
findfileshigh = fnlist.findfiles;
currentlist = 0;
if (findfileshigh)
currentlist = 1;
}
static int32_t function, whichkey;
static int32_t changesmade, newvidmode, curvidmode, newfullscreen;
static int32_t vidsets[16] = { -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1 };
static int32_t curvidset, newvidset = 0;
static int32_t soundbits, soundvoices, soundrate;
#undef MAXMOUSEBUTTONS
//#define MAXMOUSEBUTTONS 7 // FIXME: menu needs an update for extra buttons
#define NUMDOUBLEMBTNS 3 // # of mouse buttons that can be double-clicked (mouse1 - mouse3)
#define NUMSINGLEMBTNS 4 // # of mouse buttons that can only be single-clicked (the rest)
#define NUMMOUSEFUNCTIONS (NUMDOUBLEMBTNS*2+NUMSINGLEMBTNS)
static const char *mousebuttonnames[] =
{ "Mouse1", "Mouse2", "Mouse3", "Mouse4", "Wheel Up",
"Wheel Down", "Mouse5", "Mouse6", "Mouse7", "Mouse8"
};
extern int32_t voting;
#define USERMAPENTRYLENGTH 25
#define mgametext(x,y,t,s,dabits) G_PrintGameText(2,STARTALPHANUM, x,y,t,s,0,dabits,0, 0, xdim-1, ydim-1, 65536)
#define mgametextpal(x,y,t,s,p) G_PrintGameText(2,STARTALPHANUM, x,y,t,s,p,26,0, 0, xdim-1, ydim-1, 65536)
void ChangeToMenu(int32_t cm)
{
g_currentMenu = cm;
if ((cm >= 1000 && cm <= 1009))
return;
if (cm == 0)
probey = last_zero;
else if (cm == 50)
probey = last_fifty;
else if (cm == 100)
probey = last_onehundred;
else if (cm == 202)
probey = last_twoohtwo;
else if (cm >= 300 && cm < 400)
probey = last_threehundred;
else if (cm == 110)
probey = 1;
else probey = 0;
lastsavehead = -1;
}
#if 0
void savetemp(char *fn,int32_t daptr,int32_t dasiz)
{
FILE *fp;
if ((fp = fopen(fn,"wb")) == (FILE *)NULL)
return;
fwrite((char *)daptr,dasiz,1,fp);
fclose(fp);
}
#endif
#define LMB (buttonstat&LEFT_MOUSE)
#define RMB (buttonstat&RIGHT_MOUSE)
#define WHEELUP (buttonstat&WHEELUP_MOUSE)
#define WHEELDOWN (buttonstat&WHEELDOWN_MOUSE)
static ControlInfo minfo;
static int16_t mi, mii;
static int32_t probe_(int32_t type,int32_t x,int32_t y,int32_t i,int32_t n)
{
int16_t centre;
CONTROL_GetInput(&minfo);
mi += (minfo.dpitch+minfo.dz);
mii += minfo.dyaw;
menutriggers = 0;
if (x == (320>>1))
centre = 320>>2;
else centre = 0;
if (!buttonstat || buttonstat == WHEELUP_MOUSE || buttonstat == WHEELDOWN_MOUSE)
{
if (KB_KeyPressed(sc_UpArrow) || KB_KeyPressed(sc_kpad_8) || mi < -8192 || WHEELUP || BUTTON(gamefunc_Move_Forward) || (JOYSTICK_GetHat(0)&HAT_UP))
{
mi = mii = 0;
KB_ClearKeyDown(sc_UpArrow);
KB_ClearKeyDown(sc_kpad_8);
MOUSE_ClearButton(WHEELUP_MOUSE);
CONTROL_ClearButton(gamefunc_Move_Forward);
JOYSTICK_ClearHat(0);
S_PlaySound(KICK_HIT);
probey--;
if (probey < 0)
probey = n-1;
}
if (KB_KeyPressed(sc_PgUp))
{
// n is >= NUMGAMEFUNCTIONS from mouse/keyboard setup
int32_t step = (n >= NUMGAMEFUNCTIONS) ? 13/2 : n/2;
KB_ClearKeyDown(sc_PgUp);
S_PlaySound(KICK_HIT);
// if (probey == 0) probey = n-1; else
probey = max(0, probey-step);
}
if (KB_KeyPressed(sc_Home))
{
// does not get in the way of special HOME handling in user map list
KB_ClearKeyDown(sc_Home);
S_PlaySound(KICK_HIT);
probey = 0;
}
if (KB_KeyPressed(sc_DownArrow) || KB_KeyPressed(sc_kpad_2) || mi > 8192 || WHEELDOWN || BUTTON(gamefunc_Move_Backward) || (JOYSTICK_GetHat(0)&HAT_DOWN))
{
mi = mii = 0;
KB_ClearKeyDown(sc_DownArrow);
KB_ClearKeyDown(sc_kpad_2);
KB_ClearKeyDown(sc_PgDn);
MOUSE_ClearButton(WHEELDOWN_MOUSE);
CONTROL_ClearButton(gamefunc_Move_Backward);
JOYSTICK_ClearHat(0);
S_PlaySound(KICK_HIT);
probey++;
if (probey >= n)
probey = 0;
}
if (KB_KeyPressed(sc_PgDn))
{
int32_t step = (n >= NUMGAMEFUNCTIONS) ? 13/2 : n/2;
KB_ClearKeyDown(sc_PgDn);
S_PlaySound(KICK_HIT);
// if (probey == n-1) probey = 0; else
probey = min(n-1, probey+step);
}
if (KB_KeyPressed(sc_End))
{
// does not get in the way of special END handling in user map list
KB_ClearKeyDown(sc_End);
S_PlaySound(KICK_HIT);
probey = n-1;
}
}
// XXX: check for probey < 0 needed here? (we have M_Probe(..., 0) calls)
if (probey >= n) // not sure if still necessary
probey = 0;
if (x || y)
{
if (centre)
{
// rotatesprite_fs(((320>>1)+(centre)+54)<<16,(y+(probey*i)-4)<<16,65536L,0,SPINNINGNUKEICON+6-((6+(totalclock>>3))%7),sh,0,10);
// rotatesprite_fs(((320>>1)-(centre)-54)<<16,(y+(probey*i)-4)<<16,65536L,0,SPINNINGNUKEICON+((totalclock>>3)%7),sh,0,10);
rotatesprite_fs(((320>>1)+(centre>>1)+70)<<16,(y+(probey*i)-4)<<16,65536L>>type,0,SPINNINGNUKEICON+6-((6+(totalclock>>3))%7),sh,0,10);
rotatesprite_fs(((320>>1)-(centre>>1)-70)<<16,(y+(probey*i)-4)<<16,65536L>>type,0,SPINNINGNUKEICON+((totalclock>>3)%7),sh,0,10);
}
else
rotatesprite_fs((x<<16)-((tilesizx[BIGFNTCURSOR]-4)<<(16-type)),(y+(probey*i)-(4>>type))<<16,65536L>>type,0,SPINNINGNUKEICON+(((totalclock>>3))%7),sh,0,10);
}
if (I_AdvanceTrigger() && !onbar)
{
if (g_currentMenu != 110)
S_PlaySound(PISTOL_BODYHIT);
menutriggers |= AdvanceTrigger;
I_AdvanceTriggerClear();
return(probey);
}
else if (I_ReturnTrigger())
{
S_PlaySound(EXITMENUSOUND);
menutriggers |= ReturnTrigger;
I_ReturnTriggerClear();
onbar = 0;
return(-1);
}
else
{
if (onbar == 0)
return(-probey-2);
if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || (LMB && (WHEELUP || mii < -256)) || BUTTON(gamefunc_Turn_Left) || BUTTON(gamefunc_Strafe_Left) || (JOYSTICK_GetHat(0)&HAT_LEFT))
return(probey);
else if (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || (LMB && (WHEELDOWN || mii > 256)) || BUTTON(gamefunc_Turn_Right) || BUTTON(gamefunc_Strafe_Right) || (JOYSTICK_GetHat(0)&HAT_RIGHT))
return(probey);
return(-probey-2);
}
}
static inline int32_t M_Probe(int32_t x,int32_t y,int32_t i,int32_t n)
{
return probe_(0,x,y,i,n);
}
static inline int32_t probesm(int32_t x,int32_t y,int32_t i,int32_t n)
{
return probe_(1,x,y,i,n);
}
// see menutriggers for why this is a sorry hack
// calling CONTROL_GetFunctionInput(); from input.c also would not work
// and probe_() must remain static
static int32_t Menu_EnterText(int32_t x,int32_t y,char *t,int32_t dalen,int32_t c)
{
int32_t probeysave = probey;
int32_t probeoutputx = M_Probe(0,0,0,1);
probey = probeysave;
if (ProbeTriggers(AdvanceTrigger) || I_AdvanceTrigger())
{
I_AdvanceTriggerClear();
return (1);
}
if (probeoutputx == -1)
{
I_ReturnTriggerClear();
return (-1);
}
return G_EnterText(x, y, t, dalen, c);
}
int32_t menutext_(int32_t x,int32_t y,int32_t s,int32_t p,char *t,int32_t bits)
{
int16_t i, ac, centre;
// int32_t ht = usehightile;
y -= 12;
i = centre = 0;
if (x == (320>>1))
{
while (*(t+i))
{
if (*(t+i) == ' ')
{
centre += 5;
i++;
continue;
}
ac = 0;
if (*(t+i) >= '0' && *(t+i) <= '9')
ac = *(t+i) - '0' + BIGALPHANUM-10;
else if (*(t+i) >= 'a' && *(t+i) <= 'z')
ac = toupper(*(t+i)) - 'A' + BIGALPHANUM;
else if (*(t+i) >= 'A' && *(t+i) <= 'Z')
ac = *(t+i) - 'A' + BIGALPHANUM;
else switch (*(t+i))
{
case '-':
ac = BIGALPHANUM-11;
break;
case '.':
ac = BIGPERIOD;
break;
case '\'':
ac = BIGAPPOS;
break;
case ',':
ac = BIGCOMMA;
break;
case '!':
ac = BIGX_;
break;
case '?':
ac = BIGQ;
break;
case ';':
ac = BIGSEMI;
break;
case ':':
ac = BIGSEMI;
break;
default:
centre += 5;
i++;
continue;
}
centre += tilesizx[ac]-1;
i++;
}
}
if (centre)
x = (320-centre-10)>>1;
// usehightile = (ht && r_downsize < 3);
while (*t)
{
if (*t == ' ')
{
x+=5;
t++;
continue;
}
ac = 0;
if (*t >= '0' && *t <= '9')
ac = *t - '0' + BIGALPHANUM-10;
else if (*t >= 'a' && *t <= 'z')
ac = toupper(*t) - 'A' + BIGALPHANUM;
else if (*t >= 'A' && *t <= 'Z')
ac = *t - 'A' + BIGALPHANUM;
else switch (*t)
{
case '-':
ac = BIGALPHANUM-11;
break;
case '.':
ac = BIGPERIOD;
break;
case ',':
ac = BIGCOMMA;
break;
case '!':
ac = BIGX_;
break;
case '\'':
ac = BIGAPPOS;
break;
case '?':
ac = BIGQ;
break;
case ';':
ac = BIGSEMI;
break;
case ':':
ac = BIGCOLIN;
break;
default:
x += 5;
t++;
continue;
}
rotatesprite_fs(x<<16,y<<16,65536L,0,ac,s,p,bits);
x += tilesizx[ac];
t++;
}
// usehightile = ht;
return (x);
}
// This function depends on the 'onbar' variable which should be set to the
// 'probey' indices where there's a slider bar.
static void sliderbar(int32_t type, int32_t x,int32_t y,int32_t *p,int32_t dainc,int32_t damodify,int32_t s, int32_t pa, int32_t min, int32_t max)
{
int32_t xloc;
char rev;
if (dainc < 0)
{
dainc = -dainc;
rev = 1;
}
else rev = 0;
y-=2;
if (damodify)
{
if (*p >= min && *p <= max && (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || (LMB && (WHEELUP || mii < -256)) || BUTTON(gamefunc_Turn_Left) || BUTTON(gamefunc_Strafe_Left) || (JOYSTICK_GetHat(0)&HAT_LEFT))) // && onbar) )
{
KB_ClearKeyDown(sc_LeftArrow);
KB_ClearKeyDown(sc_kpad_4);
MOUSE_ClearButton(WHEELUP_MOUSE);
CONTROL_ClearButton(gamefunc_Turn_Left);
CONTROL_ClearButton(gamefunc_Strafe_Left);
JOYSTICK_ClearHat(0);
mii = 0;
if (!rev)
*p -= dainc;
else *p += dainc;
if (*p < min)
*p = min;
if (*p > max)
*p = max;
S_PlaySound(KICK_HIT);
}
if (*p <= max && *p >= min && (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || (LMB && (WHEELDOWN || mii > 256)) || BUTTON(gamefunc_Turn_Right) || BUTTON(gamefunc_Strafe_Right) || (JOYSTICK_GetHat(0)&HAT_RIGHT))) //&& onbar) )
{
KB_ClearKeyDown(sc_RightArrow);
KB_ClearKeyDown(sc_kpad_6);
MOUSE_ClearButton(WHEELDOWN_MOUSE);
CONTROL_ClearButton(gamefunc_Turn_Right);
CONTROL_ClearButton(gamefunc_Strafe_Right);
JOYSTICK_ClearHat(0);
mii = 0;
if (!rev)
*p += dainc;
else *p -= dainc;
if (*p > max)
*p = max;
if (*p < min)
*p = min;
S_PlaySound(KICK_HIT);
}
}
xloc = *p;
rotatesprite_fs((x<<16)+(22<<(16-type)),(y<<16)-(3<<(16-type)),65536L>>type,0,SLIDEBAR,s,pa,10);
if (rev == 0)
rotatesprite_fs((x<<16)+((scale(64,xloc-min,max-min)+1)<<(16-type)),(y<<16)+(1<<(16-type)),65536L>>type,0,SLIDEBAR+1,s,pa,10);
else
rotatesprite_fs((x<<16)+((65-scale(64,xloc-min,max-min))<<(16-type)),(y<<16)+(1<<(16-type)),65536L>>type,0,SLIDEBAR+1,s,pa,10);
}
#define bar(x,y,p,dainc,damodify,s,pa) sliderbar(0,x,y,p,dainc,damodify,s,pa,0,63);
#define barsm(x,y,p,dainc,damodify,s,pa) sliderbar(1,x,y,p,dainc,damodify,s,pa,0,63);
static void modval(int32_t min, int32_t max,int32_t *p,int32_t dainc,int32_t damodify)
{
char rev;
if (dainc < 0)
{
dainc = -dainc;
rev = 1;
}
else rev = 0;
if (damodify)
{
if (rev == 0)
{
if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || (LMB && minfo.dyaw < -256) || BUTTON(gamefunc_Turn_Left) || BUTTON(gamefunc_Strafe_Left) || (JOYSTICK_GetHat(0)&HAT_LEFT)) // && onbar) )
{
KB_ClearKeyDown(sc_LeftArrow);
KB_ClearKeyDown(sc_kpad_4);
CONTROL_ClearButton(gamefunc_Turn_Left);
CONTROL_ClearButton(gamefunc_Strafe_Left);
JOYSTICK_ClearHat(0);
*p -= dainc;
if (*p < min)
{
*p = max;
if (damodify == 2)
*p = min;
}
S_PlaySound(PISTOL_BODYHIT);
}
if (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || (LMB && minfo.dyaw > 256) || BUTTON(gamefunc_Turn_Right) || BUTTON(gamefunc_Strafe_Right) || (JOYSTICK_GetHat(0)&HAT_RIGHT)) //&& onbar) )
{
KB_ClearKeyDown(sc_RightArrow);
KB_ClearKeyDown(sc_kpad_6);
CONTROL_ClearButton(gamefunc_Turn_Right);
CONTROL_ClearButton(gamefunc_Strafe_Right);
JOYSTICK_ClearHat(0);
*p += dainc;
if (*p > max)
{
*p = min;
if (damodify == 2)
*p = max;
}
S_PlaySound(PISTOL_BODYHIT);
}
}
else
{
if (KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || (LMB && minfo.dyaw > 256) || BUTTON(gamefunc_Turn_Right) || BUTTON(gamefunc_Strafe_Right) || (JOYSTICK_GetHat(0)&HAT_RIGHT)) //&& onbar ))
{
KB_ClearKeyDown(sc_RightArrow);
KB_ClearKeyDown(sc_kpad_6);
CONTROL_ClearButton(gamefunc_Turn_Right);
CONTROL_ClearButton(gamefunc_Strafe_Right);
JOYSTICK_ClearHat(0);
*p -= dainc;
if (*p < min)
{
*p = max;
if (damodify == 2)
*p = min;
}
S_PlaySound(PISTOL_BODYHIT);
}
if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || (LMB && minfo.dyaw < -256) || BUTTON(gamefunc_Turn_Left) || BUTTON(gamefunc_Strafe_Left) || (JOYSTICK_GetHat(0)&HAT_LEFT)) // && onbar) )
{
KB_ClearKeyDown(sc_LeftArrow);
KB_ClearKeyDown(sc_kpad_4);
CONTROL_ClearButton(gamefunc_Turn_Left);
CONTROL_ClearButton(gamefunc_Strafe_Left);
JOYSTICK_ClearHat(0);
*p += dainc;
if (*p > max)
{
*p = min;
if (damodify == 2)
*p = max;
}
S_PlaySound(PISTOL_BODYHIT);
}
}
}
}
#define UNSELMENUSHADE 10
#define DISABLEDMENUSHADE 20
#define MENUHIGHLIGHT(x) probey==x?(sintable[(totalclock<<5)&2047]>>12):UNSELMENUSHADE
// #define MENUHIGHLIGHT(x) probey==x?-(sintable[(totalclock<<4)&2047]>>12):probey-x>=0?(probey-x)<<2:-((probey-x)<<2)
#define SHX(X) 0
// ((x==X)*(-sh))
#define PHX(X) 0
// ((x==X)?1:2)
//#define MWIN(X) rotatesprite( 320<<15,200<<15,X,0,MENUSCREEN,-16,0,10+64,0,0,xdim-1,ydim-1)
//#define MWINXY(X,OX,OY) rotatesprite( ( 320+(OX) )<<15, ( 200+(OY) )<<15,X,0,MENUSCREEN,-16,0,10+64,0,0,xdim-1,ydim-1)
//extern int32_t G_LoadSaveHeader(char spot,struct savehead_ *saveh);
#pragma pack(push,1)
static savehead_t savehead;
//static struct savehead_ savehead;
#pragma pack(pop)
//static int32_t volnum,levnum,plrskl,numplr;
//static char brdfn[BMAX_PATH];
int32_t g_lastSaveSlot = -1;
static void M_DisplaySaveGameList(void)
{
int32_t x, c = 160;
c += 64;
for (x = 0; x <= 108; x += 12)
rotatesprite_fs((c+91-64)<<16,(x+56)<<16,65536L,0,TEXTBOX,24,0,10);
rotatesprite_fs(22<<16,97<<16,65536L,0,WINDOWBORDER2,24,0,10);
rotatesprite_fs(180<<16,97<<16,65536L,1024,WINDOWBORDER2,24,0,10);
rotatesprite_fs(99<<16,50<<16,65536L,512,WINDOWBORDER1,24,0,10);
rotatesprite_fs(103<<16,144<<16,65536L,1024+512,WINDOWBORDER1,24,0,10);
for (x=0; x<=9; x++)
{
if (ud.savegame[x][0])
{
minitext(c,48+(12*x),ud.savegame[x],2,10+16);
}
else if (ud.savegame[x][20]==32 && g_currentMenu!=360+x)
{
// old version and not entering new name
char buf[22];
Bmemcpy(buf, ud.savegame[x], 22);
buf[0] = '?';
minitext(c,48+(12*x),buf,13,10+16);
}
}
}
extern int32_t g_quitDeadline;
void G_CheckPlayerColor(int32_t *color, int32_t prev_color)
{
int32_t i, disallowed[] = { 1, 2, 3, 4, 5, 6, 7, 8, 17, 18, 19, 20, 22 };
for (i=0; i<(signed)(sizeof(disallowed)/sizeof(disallowed[0])); i++)
{
while (*color == disallowed[i])
{
if (*color > prev_color)
(*color)++;
else (*color)--;
i=0;
}
}
}
static void Menus_LoadSave_DisplayCommon1(void)
{
if (lastsavehead != probey)
G_LoadSaveHeaderNew(probey, &savehead);
lastsavehead = probey;
rotatesprite_fs(101<<16,97<<16,65536L>>1,512,TILE_LOADSHOT,-32,0,4+10+64);
if (ud.savegame[probey][20] == 32)
{
menutext(40,70,0,0,"Old Version");
Bsprintf(tempbuf,"Saved: %d.%d.%d", savehead.majorver, savehead.minorver, savehead.bytever);
mgametext(40,82,tempbuf,0,2+8+16);
Bsprintf(tempbuf,"Our: %d.%d.%d", SV_MAJOR_VER, SV_MINOR_VER, BYTEVERSION);
mgametext(40+16,92,tempbuf,0,2+8+16);
}
}
void M_DisplayMenus(void)
{
CACHE1D_FIND_REC *dir;
int32_t c,x,i;
int32_t l,m;
const char *p = NULL;
Net_GetPackets();
if (g_netSync)
{
P_SetGamePalette(g_player[myconnectindex].ps, TITLEPAL, 8+2/*+1*/);
rotatesprite_fs(0,0,65536L,0,BETASCREEN,0,0,2+8+16+64);
rotatesprite_fs(160<<16,(104)<<16,60<<10,0,DUKENUKEM,0,0,2+8);
rotatesprite_fs(160<<16,(129)<<16,30<<11,0,THREEDEE,0,0,2+8);
if (PLUTOPAK) // JBF 20030804
rotatesprite_fs(160<<16,(151)<<16,30<<11,0,PLUTOPAKSPRITE+1,0,0,2+8);
gametext(160,190,"Transferring gamestate",14,2);
nextpage();
return;
}
{
if (buttonstat != 0 && !onbar)
{
x = MOUSE_GetButtons()<<3;
if (x) buttonstat = x<<3;
else buttonstat = 0;
}
else
buttonstat = MOUSE_GetButtons();
}
if ((g_player[myconnectindex].ps->gm&MODE_MENU) == 0)
{
walock[TILE_LOADSHOT] = 1;
return;
}
if (apScriptGameEvent[EVENT_DISPLAYMENU])
VM_OnEvent(EVENT_DISPLAYMENU, g_player[screenpeek].ps->i, screenpeek, -1, 0);
g_player[myconnectindex].ps->gm &= (0xff-MODE_TYPE);
g_player[myconnectindex].ps->fta = 0;
// x = 0;
sh = 4-(sintable[(totalclock<<4)&2047]>>11);
// black translucent background
if ((g_player[myconnectindex].ps->gm&MODE_GAME) || ud.recstat==2)
if (g_currentMenu != 231 && g_currentMenu != 232) // not in 'color correction' menu
fade_screen_black(1);
if (!(g_currentMenu >= 1000 && g_currentMenu <= 2999 && g_currentMenu >= 300 && g_currentMenu <= 369))
G_UpdateScreenArea();
if (KB_KeyPressed(sc_Q))
{
switch (g_currentMenu)
{
case 102:
case 210:
case 360:
case 361:
case 362:
case 363:
case 364:
case 365:
case 366:
case 367:
case 368:
case 369:
case 500:
case 501:
case 502:
case 603:
case 10001:
case 20003:
case 20005:
break;
default:
if (g_currentMenu >= 0)
{
last_menu = g_currentMenu;
last_menu_pos = probey;
ChangeToMenu(502);
}
break;
}
}
switch (g_currentMenu)
{
case 25000:
mgametext(160,90,"Select a save spot before",0,2+8+16);
mgametext(160,90+9,"you quick restore.",0,2+8+16);
x = M_Probe(186,124,0,1);
if (x >= -1)
{
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
{
ready2send = 1;
totalclock = ototalclock;
}
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
}
break;
case 20000:
x = M_Probe(326,190,0,1);
mgametext(160,41-8,"You are playing the shareware",0,2+8+16);
mgametext(160,50-8,"version of Duke Nukem 3D. While",0,2+8+16);
mgametext(160,59-8,"this version is really cool, you",0,2+8+16);
mgametext(160,68-8,"are missing over 75%% of the total",0,2+8+16);
mgametext(160,77-8,"game, along with other great extras",0,2+8+16);
mgametext(160,86-8,"and games, which you'll get when",0,2+8+16);
mgametext(160,95-8,"you order the complete version and",0,2+8+16);
mgametext(160,104-8,"get the final three episodes.",0,2+8+16);
mgametext(160,104+8,"Please read the 'How To Order' item",0,2+8+16);
mgametext(160,113+8,"on the main menu or visit",0,2+8+16);
mgametext(160,122+8,"http://www.eduke32.com",0,2+8+16);
mgametext(160,131+8,"to upgrade to the full registered",0,2+8+16);
mgametext(160,139+8,"version of Duke Nukem 3D.",0,2+8+16);
mgametext(160,148+16,"Press any key...",0,2+8+16);
if (x >= -1) ChangeToMenu(100);
break;
case 20001:
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(160,24,0,0,"Network Game");
x = M_Probe(160,100-18,18,3);
if (x == -1) ChangeToMenu(0);
else if (x == 2) ChangeToMenu(20010);
else if (x == 1) ChangeToMenu(20020);
else if (x == 0) ChangeToMenu(20002);
menutext(160,100-18,MENUHIGHLIGHT(0),0,"Player Setup");
menutext(160,100,MENUHIGHLIGHT(1),0,"Join Game");
menutext(160,100+18,MENUHIGHLIGHT(2),0,"Host Game");
break;
case 20002:
case 20003:
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(160,24,0,0,"Player Setup");
c = (320>>1)-120;
{
int32_t io, ii, yy = 37, d=c+140, enabled;
const char *opts[] =
{
"Name",
"-",
"Color",
"-",
"Team",
"-",
"-",
"Auto aim",
"Mouse aim",
"-",
"-",
"Switch weapons on pickup",
"Switch weapons when empty",
"-",
"-",
"Multiplayer macros",
NULL
};
x = ud.color;
if (probey == 2)
x = G_GetTeamPalette(ud.team);
rotatesprite_fs((260)<<16,(24+(tilesizy[APLAYER]>>1))<<16,49152L,0,1441-((((4-(totalclock>>4)))&3)*5),0,x,10);
for (ii=io=0; opts[ii]; ii++)
{
if (opts[ii][0] == '-' && !opts[ii][1])
{
if (io <= probey) yy += 4;
continue;
}
if (io < probey) yy += 8;
io++;
}
if (g_currentMenu == 20002)
{
x = probesm(c,yy+5,0,io);
if (x == -1)
{
ChangeToMenu(202);
probey = 3;
break;
}
for (ii=io=0; opts[ii]; ii++)
{
if (opts[ii][0] == '-' && !opts[ii][1])
continue;
enabled = 1;
switch (io)
{
case 0:
if (x == io)
{
strcpy(buf, szPlayerName);
inputloc = strlen(buf);
g_currentMenu = 20003;
I_AdvanceTriggerClear();
}
break;
case 1:
i = ud.color;
if (x == io)
{
ud.color++;
if (ud.color > 23)
ud.color = 0;
G_CheckPlayerColor((int32_t *)&ud.color,-1);
}
modval(0,23,(int32_t *)&ud.color,1,probey==1);
G_CheckPlayerColor((int32_t *)&ud.color,i);
if (ud.color != i)
G_UpdatePlayerFromMenu();
break;
case 2:
i = ud.team;
if (x == io)
{
ud.team++;
if (ud.team == 4)
ud.team = 0;
}
modval(0,3,(int32_t *)&ud.team,1,probey==2);
if (ud.team != i)
G_UpdatePlayerFromMenu();
break;
case 3:
i = ud.config.AutoAim;
if (x == io)
ud.config.AutoAim = (ud.config.AutoAim == 2) ? 0 : ud.config.AutoAim+1;
modval(0,2,(int32_t *)&ud.config.AutoAim,1,probey==3);
if (ud.config.AutoAim != i)
G_UpdatePlayerFromMenu();
break;
case 4:
i = ud.mouseaiming;
if (x == io)
ud.mouseaiming = !ud.mouseaiming;
modval(0,1,(int32_t *)&ud.mouseaiming,1,probey==4);
if (ud.mouseaiming != i)
G_UpdatePlayerFromMenu();
break;
case 5:
i = 0;
if (ud.weaponswitch & 1)
i = 1;
if (x == io)
i = 1-i;
modval(0,1,(int32_t *)&i,1,probey==5);
if ((ud.weaponswitch & 1 && !i) || (!(ud.weaponswitch & 1) && i))
{
ud.weaponswitch ^= 1;
G_UpdatePlayerFromMenu();
}
break;
case 6:
i = 0;
if (ud.weaponswitch & 2)
i = 1;
if (x == io)
i = 1-i;
modval(0,1,(int32_t *)&i,1,probey==6);
if ((ud.weaponswitch & 2 && !i) || (!(ud.weaponswitch & 2) && i))
{
ud.weaponswitch ^= 2;
G_UpdatePlayerFromMenu();
}
break;
case 7:
if (x == io)
{
ChangeToMenu(20004);
}
break;
default:
break;
}
io++;
}
}
else
{
// because OSD_StripColors needs a valid target and tempbuf is used in _EnterText()
char dummybuf[64];
x = Menu_EnterText(d-50,37,buf,30,0);
while (Bstrlen(OSD_StripColors(dummybuf,buf)) > 10)
{
buf[Bstrlen(buf)-1] = '\0';
inputloc--;
}
if (x)
{
if (x == 1)
{
if (buf[0] && Bstrcmp(szPlayerName,buf))
{
Bstrcpy(szPlayerName,buf);
Net_SendClientInfo();
}
// send name update
}
I_AdvanceTriggerClear();
g_currentMenu = 20002;
}
}
yy = 37;
{
for (ii=io=0; opts[ii]; ii++)
{
if (opts[ii][0] == '-' && !opts[ii][1])
{
yy += 4;
continue;
}
enabled = 1;
switch (io)
{
case 0:
if (g_currentMenu == 20002)
{
mgametext(d-50,yy,szPlayerName,MENUHIGHLIGHT(io),2+8+16);
}
break;
case 1:
{
const char *s[] =
{ "Auto","","","","","","","","","Blue","Red","Green","Gray","Dark gray","Dark green","Brown",
"Dark blue","","","","","Bright red","","Yellow","",""
};
mgametext(d-50,yy,s[ud.color],MENUHIGHLIGHT(io),2+8+16);
}
break;
case 2:
{
const char *s[] = { "Blue", "Red", "Green", "Gray" };
mgametext(d-50,yy,s[ud.team],MENUHIGHLIGHT(io),2+8+16);
}
break;
case 3:
{
const char *s[] = { "Off", "All weapons", "Bullets only" };
mgametext(d-50,yy,s[ud.config.AutoAim],MENUHIGHLIGHT(io),2+8+16);
}
break;
case 4:
mgametext(d-50,yy,ud.mouseaiming?"Hold button":"Toggle on/off",MENUHIGHLIGHT(io),2+8+16);
break;
case 5:
mgametext(d+70,yy,ud.weaponswitch&1?"On":"Off",MENUHIGHLIGHT(io),2+8+16);
break;
case 6:
mgametext(d+70,yy,ud.weaponswitch&2?"On":"Off",MENUHIGHLIGHT(io),2+8+16);
break;
default:
break;
}
mgametextpal(c,yy, opts[ii], enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 10);
io++;
yy += 8;
}
}
break;
}
case 20004:
case 20005:
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(160,24,0,0,"Multiplayer Macros");
if (g_currentMenu == 20004)
{
x = probesm(24,45,8,10);
if (x == -1)
{
ChangeToMenu(20002);
probey = 7;
}
else if (x >= 0 && x <= 9)
{
strcpy(buf, ud.ridecule[x]);
inputloc = strlen(buf);
last_menu_pos = probey;
g_currentMenu = 20005;
I_AdvanceTriggerClear();
}
}
else
{
x = Menu_EnterText(26,40+(8*probey),buf,34,0);
if (x)
{
if (x == 1)
{
Bstrcpy(ud.ridecule[last_menu_pos],buf);
}
I_AdvanceTriggerClear();
g_currentMenu = 20004;
}
}
for (i=0; i<10; i++)
{
if (g_currentMenu == 20005 && i == last_menu_pos) continue;
mgametextpal(26,40+(i<<3),ud.ridecule[i],MENUHIGHLIGHT(i),0);
}
mgametext(160,144,"Activate in-game with SHIFT-F#",0,2+8+16);
break;
#if 0
case 20010:
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(160,24,0,0,"Host Network Game");
x = M_Probe(46,50,80,2);
if (x == -1)
{
ChangeToMenu(20001);
probey = 2;
}
else if (x == 0) ChangeToMenu(20011);
menutext(40,50,0,0, "Game Options");
minitext(90,60, "Game Type" ,2,26);
minitext(90,60+8, "Episode" ,2,26);
minitext(90,60+8+8, "Level" ,2,26);
minitext(90,60+8+8+8, "Monsters" ,2,26);
if (ud.m_coop == 0)
minitext(90,60+8+8+8+8, "Markers" ,2,26);
else if (ud.m_coop == 1)
minitext(90,60+8+8+8+8, "Friendly Fire",2,26);
minitext(90,60+8+8+8+8+8, "User Map" ,2,26);
mgametext(90+60,60,GametypeNames[ud.m_coop],0,26);
minitext(90+60,60+8, EpisodeNames[ud.m_volume_number],0,26);
minitext(90+60,60+8+8, level_names[MAXLEVELS*ud.m_volume_number+ud.m_level_number],0,26);
if (ud.m_monsters_off == 0 || ud.m_player_skill > 0)
minitext(90+60,60+8+8+8, SkillNames[ud.m_player_skill],0,26);
else minitext(90+60,60+8+8+8, "None",0,28);
if (ud.m_coop == 0)
{
if (ud.m_marker) minitext(90+60,60+8+8+8+8,"On",0,26);
else minitext(90+60,60+8+8+8+8,"Off",0,26);
}
else if (ud.m_coop == 1)
{
if (ud.m_ffire) minitext(90+60,60+8+8+8+8,"On",0,26);
else minitext(90+60,60+8+8+8+8,"Off",0,26);
}
menutext(40,50+80,0,0,"Launch Game");
break;
case 20011:
c = (320>>1) - 120;
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(160,24,0,0,"Net Game Options");
x = M_Probe(c,57-8,16,8);
switch (x)
{
case -1:
ChangeToMenu(20010);
break;
case 0:
ud.m_coop++;
if (ud.m_coop == 3) ud.m_coop = 0;
break;
case 1:
if (!VOLUMEONE)
{
ud.m_volume_number++;
if (ud.m_volume_number == g_numVolumes) ud.m_volume_number = 0;
if (ud.m_volume_number == 0 && ud.m_level_number > 6)
ud.m_level_number = 0;
if (ud.m_level_number > 10) ud.m_level_number = 0;
}
break;
case 2:
ud.m_level_number++;
if (!VOLUMEONE)
{
if (ud.m_volume_number == 0 && ud.m_level_number > 6)
ud.m_level_number = 0;
}
else
{
if (ud.m_volume_number == 0 && ud.m_level_number > 5)
ud.m_level_number = 0;
}
if (ud.m_level_number > 10) ud.m_level_number = 0;
break;
case 3:
if (ud.m_monsters_off == 1 && ud.m_player_skill > 0)
ud.m_monsters_off = 0;
if (ud.m_monsters_off == 0)
{
ud.m_player_skill++;
if (ud.m_player_skill > 3)
{
ud.m_player_skill = 0;
ud.m_monsters_off = 1;
}
}
else ud.m_monsters_off = 0;
break;
case 4:
if (ud.m_coop == 0)
ud.m_marker = !ud.m_marker;
break;
case 5:
if (ud.m_coop == 1)
ud.m_ffire = !ud.m_ffire;
break;
case 6:
// pick the user map
break;
case 7:
ChangeToMenu(20010);
break;
}
c += 40;
// if(ud.m_coop==1) mgametext(c+70,57-7-9,"Cooperative Play",0,2+8+16);
// else if(ud.m_coop==2) mgametext(c+70,57-7-9,"DukeMatch (No Spawn)",0,2+8+16);
// else mgametext(c+70,57-7-9,"DukeMatch (Spawn)",0,2+8+16);
mgametext(c+70,57-7-9,GametypeNames[ud.m_coop],0,26);
mgametext(c+70,57+16-7-9,EpisodeNames[ud.m_volume_number],0,2+8+16);
mgametext(c+70,57+16+16-7-9,&level_names[MAXLEVELS*ud.m_volume_number+ud.m_level_number][0],0,2+8+16);
if (ud.m_monsters_off == 0 || ud.m_player_skill > 0)
mgametext(c+70,57+16+16+16-7-9,SkillNames[ud.m_player_skill],0,2+8+16);
else mgametext(c+70,57+16+16+16-7-9,"None",0,2+8+16);
if (ud.m_coop == 0)
{
if (ud.m_marker)
mgametext(c+70,57+16+16+16+16-7-9,"On",0,2+8+16);
else mgametext(c+70,57+16+16+16+16-7-9,"Off",0,2+8+16);
}
if (ud.m_coop == 1)
{
if (ud.m_ffire)
mgametext(c+70,57+16+16+16+16+16-7-9,"On",0,2+8+16);
else mgametext(c+70,57+16+16+16+16+16-7-9,"Off",0,2+8+16);
}
c -= 44;
menutext(c,57-9,MENUHIGHLIGHT(0),PHX(-2),"Game Type");
sprintf(tempbuf,"Episode %d",ud.m_volume_number+1);
menutext(c,57+16-9,MENUHIGHLIGHT(1),PHX(-3),tempbuf);
sprintf(tempbuf,"Level %d",ud.m_level_number+1);
menutext(c,57+16+16-9,MENUHIGHLIGHT(2),PHX(-4),tempbuf);
menutext(c,57+16+16+16-9,MENUHIGHLIGHT(3),PHX(-5),"Monsters");
if (ud.m_coop == 0)
menutext(c,57+16+16+16+16-9,MENUHIGHLIGHT(4),PHX(-6),"Markers");
else
menutext(c,57+16+16+16+16-9,MENUHIGHLIGHT(4),1,"Markers");
if (ud.m_coop == 1)
menutext(c,57+16+16+16+16+16-9,MENUHIGHLIGHT(5),PHX(-6),"Fr. Fire");
else menutext(c,57+16+16+16+16+16-9,MENUHIGHLIGHT(5),1,"Fr. Fire");
if (VOLUMEALL)
{
menutext(c,57+16+16+16+16+16+16-9,MENUHIGHLIGHT(6),boardfilename[0] == 0,"User Map");
if (boardfilename[0] != 0)
mgametext(c+70+44,57+16+16+16+16+16,boardfilename,0,2+8+16);
}
else
{
menutext(c,57+16+16+16+16+16+16-9,MENUHIGHLIGHT(6),1,"User Map");
}
menutext(c,57+16+16+16+16+16+16+16-9,MENUHIGHLIGHT(7),PHX(-8),"Accept");
break;
case 20020:
case 20021: // editing server
case 20022: // editing port
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(160,24,0,0,"Join Network Game");
if (g_currentMenu == 20020)
{
x = M_Probe(46,50,20,3);
if (x == -1)
{
ChangeToMenu(20001);
probey = 1;
}
else if (x == 0)
{
strcpy(buf, "localhost");
inputloc = strlen(buf);
g_currentMenu = 20021;
}
else if (x == 1)
{
strcpy(buf, "19014");
inputloc = strlen(buf);
g_currentMenu = 20022;
}
else if (x == 2)
{}
I_AdvanceTriggerClear();
}
else if (g_currentMenu == 20021)
{
x = Menu_EnterText(40+100,50-9,buf,31,0);
if (x)
{
if (x == 1)
{
//strcpy(szPlayerName,buf);
}
I_AdvanceTriggerClear();
g_currentMenu = 20020;
}
}
else if (g_currentMenu == 20022)
{
x = Menu_EnterText(40+100,50+20-9,buf,5,997);
if (x)
{
if (x == 1)
{
//strcpy(szPlayerName,buf);
}
I_AdvanceTriggerClear();
g_currentMenu = 20020;
}
}
menutext(40,50,0,0,"Server");
if (g_currentMenu != 20021) mgametext(40+100,50-9,"server",0,2+8+16);
menutext(40,50+20,0,0,"Port");
if (g_currentMenu != 20022)
{
sprintf(tempbuf,"%d",19014);
mgametext(40+100,50+20-9,tempbuf,0,2+8+16);
}
menutext(160,50+20+20,0,0,"Connect");
// ADDRESS
// PORT
// CONNECT
break;
#endif
case 15001:
case 15000:
mgametext(160,90,"LOAD last game:",0,2+8+16);
Bsprintf(tempbuf,"\"%s\"",ud.savegame[g_lastSaveSlot]);
mgametext(160,99,tempbuf,0,2+8+16);
mgametext(160,99+9,"(Y/N)",0,2+8+16);
x = M_Probe(186,124+9,0,0);
if (x == -1 || KB_KeyPressed(sc_N))
{
if (sprite[g_player[myconnectindex].ps->i].extra <= 0)
{
if (G_EnterLevel(MODE_GAME)) G_BackToMenu();
return;
}
KB_ClearKeyDown(sc_N);
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
{
ready2send = 1;
totalclock = ototalclock;
}
}
if (ProbeTriggers(AdvanceTrigger) || I_AdvanceTrigger() || KB_KeyPressed(sc_Y))
{
I_AdvanceTriggerClear();
ProbeTriggersClear(AdvanceTrigger);
KB_ClearKeyDown(sc_Y);
KB_FlushKeyboardQueue();
KB_ClearKeysDown();
FX_StopAllSounds();
if (g_netServer || ud.multimode > 1)
{
Bstrcpy(ScriptQuotes[QUOTE_RESERVED4], "Multiplayer Loading Not Yet Supported");
P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
// G_LoadPlayer(-1-g_lastSaveSlot);
// g_player[myconnectindex].ps->gm = MODE_GAME;
}
else
{
c = G_LoadPlayer(g_lastSaveSlot);
if (c == 0)
g_player[myconnectindex].ps->gm = MODE_GAME;
}
}
break;
case 10000:
case 10001:
c = 60;
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(160,24,0,0,"Adult Mode");
x = M_Probe(60,50+16,16,2);
if (x == -1)
{
ChangeToMenu(201);
probey = 0;
break;
}
menutext(c,50+16,MENUHIGHLIGHT(0),PHX(-2),"Adult Mode");
menutext(c,50+16+16,MENUHIGHLIGHT(1),PHX(-3),"Enter Password");
menutext(c+160+40,50+16,MENUHIGHLIGHT(0),0,ud.lockout?"Off":"On");
if (g_currentMenu == 10001)
{
mgametext(160,50+16+16+16+16-12,"Enter Password",0,2+8+16);
x = Menu_EnterText((320>>1),50+16+16+16+16,buf,19, 998);
if (x)
{
if (ud.pwlockout[0] == 0 || ud.lockout == 0)
strcpy(&ud.pwlockout[0],buf);
else if (strcmp(buf,&ud.pwlockout[0]) == 0)
{
ud.lockout = 0;
buf[0] = 0;
#if 0
for (x=0; x<g_numAnimWalls; x++)
if (wall[animwall[x].wallnum].picnum != W_SCREENBREAK &&
wall[animwall[x].wallnum].picnum != W_SCREENBREAK+1 &&
wall[animwall[x].wallnum].picnum != W_SCREENBREAK+2)
if (wall[animwall[x].wallnum].extra >= 0)
wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra;
#endif
}
g_currentMenu = 10000;
I_AdvanceTriggerClear();
}
}
else
{
if (x == 0)
{
if (ud.lockout == 1)
{
if (ud.pwlockout[0] == 0)
{
ud.lockout = 0;
#if 0
for (x=0; x<g_numAnimWalls; x++)
if (wall[animwall[x].wallnum].picnum != W_SCREENBREAK &&
wall[animwall[x].wallnum].picnum != W_SCREENBREAK+1 &&
wall[animwall[x].wallnum].picnum != W_SCREENBREAK+2)
if (wall[animwall[x].wallnum].extra >= 0)
wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra;
#endif
}
else
{
buf[0] = 0;
g_currentMenu = 10001;
inputloc = 0;
KB_FlushKeyboardQueue();
}
}
else
{
ud.lockout = 1;
for (x=0; x<g_numAnimWalls; x++)
switch (DYNAMICTILEMAP(wall[animwall[x].wallnum].picnum))
{
case FEMPIC1__STATIC:
wall[animwall[x].wallnum].picnum = BLANKSCREEN;
break;
case FEMPIC2__STATIC:
case FEMPIC3__STATIC:
wall[animwall[x].wallnum].picnum = SCREENBREAK6;
break;
}
}
}
else if (x == 1)
{
g_currentMenu = 10001;
inputloc = 0;
KB_FlushKeyboardQueue();
}
}
break;
case 1000:
case 1001:
case 1002:
case 1003:
case 1004:
case 1005:
case 1006:
case 1007:
case 1008:
case 1009:
rotatesprite_fs(160<<16,200<<15,65536L,0,MENUSCREEN,16,0,10+64);
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(160,24,0,0,"Load Game");
rotatesprite_fs(101<<16,97<<16,65536>>1,512,TILE_LOADSHOT,-32,0,4+10+64);
M_DisplaySaveGameList();
Bsprintf(tempbuf,"Players: %-2d ",savehead.numplayers);
mgametext(160,156,tempbuf,0,2+8+16);
Bsprintf(tempbuf,"Episode: %-2d / Level: %-2d / Skill: %-2d",
1+savehead.volnum, 1+savehead.levnum, savehead.skill);
mgametext(160,168,tempbuf,0,2+8+16);
if (savehead.volnum == 0 && savehead.levnum == 7)
mgametext(160,180,savehead.boardfn,0,2+8+16);
mgametext(160,90,"LOAD game:",0,2+8+16);
Bsprintf(tempbuf,"\"%s\"",ud.savegame[g_currentMenu-1000]);
mgametext(160,99,tempbuf,0,2+8+16);
mgametext(160,99+9,"(Y/N)",0,2+8+16);
x = M_Probe(186,124+9,0,0);
if (ProbeTriggers(AdvanceTrigger) || I_AdvanceTrigger() || KB_KeyPressed(sc_Y))
{
I_AdvanceTriggerClear();
ProbeTriggersClear(AdvanceTrigger);
KB_ClearKeyDown(sc_Y);
g_lastSaveSlot = g_currentMenu-1000;
KB_FlushKeyboardQueue();
KB_ClearKeysDown();
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
{
ready2send = 1;
totalclock = ototalclock;
}
c = G_LoadPlayer(g_lastSaveSlot);
if (c == 0)
g_player[myconnectindex].ps->gm = MODE_GAME;
break;
}
if (x == -1 || KB_KeyPressed(sc_N))
{
KB_ClearKeyDown(sc_N);
if (g_player[myconnectindex].ps->gm&MODE_GAME)
{
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
{
ready2send = 1;
totalclock = ototalclock;
}
}
else
{
ChangeToMenu(300);
probey = last_threehundred;
}
}
break;
case 1500:
x = M_Probe(186,124,0,0);
if (ProbeTriggers(AdvanceTrigger) || I_AdvanceTrigger() || KB_KeyPressed(sc_Y))
{
I_AdvanceTriggerClear();
ProbeTriggersClear(AdvanceTrigger);
KB_ClearKeyDown(sc_Y);
KB_FlushKeyboardQueue();
ChangeToMenu(100);
}
if (x == -1 || KB_KeyPressed(sc_N))
{
KB_ClearKeyDown(sc_N);
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
{
ready2send = 1;
totalclock = ototalclock;
}
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
break;
}
mgametext(160,90,"ABORT this game?",0,2+8+16);
mgametext(160,90+9,"(Y/N)",0,2+8+16);
break;
case 2000:
case 2001:
case 2002:
case 2003:
case 2004:
case 2005:
case 2006:
case 2007:
case 2008:
case 2009:
rotatesprite_fs(160<<16,200<<15,65536L,0,MENUSCREEN,16,0,10+64);
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(160,24,0,0,"Save Game");
rotatesprite_fs(101<<16,97<<16,65536L>>1,512,TILE_LOADSHOT,-32,0,4+10+64);
Bsprintf(tempbuf,"Players: %-2d ",ud.multimode);
mgametext(160,156,tempbuf,0,2+8+16);
Bsprintf(tempbuf,"Episode: %-2d / Level: %-2d / Skill: %-2d",1+ud.volume_number,1+ud.level_number,ud.player_skill);
mgametext(160,168,tempbuf,0,2+8+16);
if (ud.volume_number == 0 && ud.level_number == 7)
mgametext(160,180,boardfilename,0,2+8+16);
M_DisplaySaveGameList();
mgametext(160,90,"OVERWRITE previous SAVED game?",0,2+8+16);
mgametext(160,90+9,"(Y/N)",0,2+8+16);
x = M_Probe(186,124,0,0);
if (ProbeTriggers(AdvanceTrigger) || I_AdvanceTrigger() || KB_KeyPressed(sc_Y))
{
I_AdvanceTriggerClear();
ProbeTriggersClear(AdvanceTrigger);
KB_ClearKeyDown(sc_Y);
inputloc = strlen(&ud.savegame[g_currentMenu-2000][0]);
ChangeToMenu(g_currentMenu-2000+360);
KB_FlushKeyboardQueue();
break;
}
if (x == -1 || KB_KeyPressed(sc_N))
{
KB_ClearKeyDown(sc_N);
ChangeToMenu(351);
}
break;
case 990:
case 991:
case 992:
case 993:
case 994:
case 995:
case 996:
case 997:
case 998:
c = 160;
if (!VOLUMEALL || !PLUTOPAK)
{
//rotatesprite_fs(c<<16,200<<15,65536L,0,MENUSCREEN,16,0,10+64);
rotatesprite_fs(c<<16,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(c,24,0,0,g_currentMenu == 998 ? "About EDuke32" : "Credits");
l = 8;
}
else
{
l = 3;
}
if (I_PanelUp())
{
I_PanelUpClear();
S_PlaySound(KICK_HIT);
g_currentMenu--;
if (g_currentMenu < 990) g_currentMenu = 990+l;
}
else if (I_PanelDown())
{
I_PanelDownClear();
S_PlaySound(KICK_HIT);
g_currentMenu++;
if (g_currentMenu > 990+l) g_currentMenu = 990;
}
x = M_Probe(0,0,0,1);
if (x == -1)
{
ChangeToMenu(0);
break;
}
if (!VOLUMEALL || !PLUTOPAK)
{
switch (g_currentMenu)
{
case 990:
mgametext(c,40, "Original Concept",0,2+8+16);
mgametext(c,40+9, "Todd Replogle",0,2+8+16);
mgametext(c,40+9+9, "Allen H. Blum III",0,2+8+16);
mgametext(c,40+9+9+9+9, "Produced & Directed By",0,2+8+16);
mgametext(c,40+9+9+9+9+9, "Greg Malone",0,2+8+16);
mgametext(c,40+9+9+9+9+9+9+9, "Executive Producer",0,2+8+16);
mgametext(c,40+9+9+9+9+9+9+9+9, "George Broussard",0,2+8+16);
mgametext(c,40+9+9+9+9+9+9+9+9+9+9, "BUILD Engine",0,2+8+16);
mgametext(c,40+9+9+9+9+9+9+9+9+9+9+9,"Ken Silverman",0,2+8+16);
break;
case 991:
mgametext(c,40, "Game Programming",0,2+8+16);
mgametext(c,40+9, "Todd Replogle",0,2+8+16);
mgametext(c,40+9+9+9, "3D Engine/Tools/Net",0,2+8+16);
mgametext(c,40+9+9+9+9, "Ken Silverman",0,2+8+16);
mgametext(c,40+9+9+9+9+9+9, "Network Layer/Setup Program",0,2+8+16);
mgametext(c,40+9+9+9+9+9+9+9, "Mark Dochtermann",0,2+8+16);
break;
case 992:
mgametext(c,40, "Map Design",0,2+8+16);
mgametext(c,40+9, "Allen H. Blum III",0,2+8+16);
mgametext(c,40+9+9, "Richard Gray",0,2+8+16);
mgametext(c,40+9+9+9+9, "3D Modeling",0,2+8+16);
mgametext(c,40+9+9+9+9+9, "Chuck Jones",0,2+8+16);
mgametext(c,40+9+9+9+9+9+9, "Sapphire Corporation",0,2+8+16);
mgametext(c,40+9+9+9+9+9+9+9+9, "Artwork",0,2+8+16);
mgametext(c,40+9+9+9+9+9+9+9+9+9, "Dirk Jones, Stephen Hornback",0,2+8+16);
mgametext(c,40+9+9+9+9+9+9+9+9+9+9, "James Storey, David Demaret",0,2+8+16);
mgametext(c,40+9+9+9+9+9+9+9+9+9+9+9,"Douglas R. Wood",0,2+8+16);
break;
case 993:
mgametext(c,40, "Sound Engine",0,2+8+16);
mgametext(c,40+9, "Jim Dose",0,2+8+16);
mgametext(c,40+9+9+9, "Sound & Music Development",0,2+8+16);
mgametext(c,40+9+9+9+9, "Robert Prince",0,2+8+16);
mgametext(c,40+9+9+9+9+9, "Lee Jackson",0,2+8+16);
mgametext(c,40+9+9+9+9+9+9+9, "Voice Talent",0,2+8+16);
mgametext(c,40+9+9+9+9+9+9+9+9, "Lani Minella - Voice Producer",0,2+8+16);
mgametext(c,40+9+9+9+9+9+9+9+9+9, "Jon St. John as \"Duke Nukem\"",0,2+8+16);
break;
case 994:
mgametext(c,60, "Graphic Design",0,2+8+16);
mgametext(c,60+9, "Packaging, Manual, Ads",0,2+8+16);
mgametext(c,60+9+9, "Robert M. Atkins",0,2+8+16);
mgametext(c,60+9+9+9, "Michael Hadwin",0,2+8+16);
mgametext(c,60+9+9+9+9+9, "Special Thanks To",0,2+8+16);
mgametext(c,60+9+9+9+9+9+9, "Steven Blackburn, Tom Hall",0,2+8+16);
mgametext(c,60+9+9+9+9+9+9+9, "Scott Miller, Joe Siegler",0,2+8+16);
mgametext(c,60+9+9+9+9+9+9+9+9, "Terry Nagy, Colleen Compton",0,2+8+16);
mgametext(c,60+9+9+9+9+9+9+9+9+9, "HASH, Inc., FormGen, Inc.",0,2+8+16);
break;
case 995:
mgametext(c,49, "The 3D Realms Beta Testers",0,2+8+16);
mgametext(c,49+9+9, "Nathan Anderson, Wayne Benner",0,2+8+16);
mgametext(c,49+9+9+9, "Glenn Brensinger, Rob Brown",0,2+8+16);
mgametext(c,49+9+9+9+9, "Erik Harris, Ken Heckbert",0,2+8+16);
mgametext(c,49+9+9+9+9+9, "Terry Herrin, Greg Hively",0,2+8+16);
mgametext(c,49+9+9+9+9+9+9, "Hank Leukart, Eric Baker",0,2+8+16);
mgametext(c,49+9+9+9+9+9+9+9, "Jeff Rausch, Kelly Rogers",0,2+8+16);
mgametext(c,49+9+9+9+9+9+9+9+9, "Mike Duncan, Doug Howell",0,2+8+16);
mgametext(c,49+9+9+9+9+9+9+9+9+9, "Bill Blair",0,2+8+16);
break;
case 996:
mgametext(c,32, "Company Product Support",0,2+8+16);
mgametext(c,32+9+9, "The following companies were cool",0,2+8+16);
mgametext(c,32+9+9+9, "enough to give us lots of stuff",0,2+8+16);
mgametext(c,32+9+9+9+9, "during the making of Duke Nukem 3D.",0,2+8+16);
mgametext(c,32+9+9+9+9+9+9, "Altec Lansing Multimedia",0,2+8+16);
mgametext(c,32+9+9+9+9+9+9+9, "for tons of speakers and the",0,2+8+16);
mgametext(c,32+9+9+9+9+9+9+9+9, "THX-licensed sound system.",0,2+8+16);
mgametext(c,32+9+9+9+9+9+9+9+9+9, "For info call 1-800-548-0620",0,2+8+16);
mgametext(c,32+9+9+9+9+9+9+9+9+9+9+9,"Creative Labs, Inc.",0,2+8+16);
mgametext(c,32+9+9+9+9+9+9+9+9+9+9+9+9+9,"Thanks for the hardware, guys.",0,2+8+16);
break;
case 997:
mgametext(c,50, "Duke Nukem is a trademark of",0,2+8+16);
mgametext(c,50+9, "3D Realms Entertainment",0,2+8+16);
mgametext(c,50+9+9+9, "Duke Nukem",0,2+8+16);
mgametext(c,50+9+9+9+9, "(C) 1996 3D Realms Entertainment",0,2+8+16);
if (VOLUMEONE)
{
mgametext(c,106, "Please read LICENSE.DOC for shareware",0,2+8+16);
mgametext(c,106+9, "distribution grants and restrictions.",0,2+8+16);
}
mgametext(c,VOLUMEONE?134:115, "Made in Dallas, Texas USA",0,2+8+16);
break;
case 998:
l = 10;
goto cheat_for_port_credits;
}
break;
}
// Plutonium pak menus
switch (g_currentMenu)
{
case 990:
case 991:
case 992:
rotatesprite_fs(160<<16,200<<15,65536L,0,2504+g_currentMenu-990,0,0,10+64);
break;
case 993: // JBF 20031220
rotatesprite_fs(160<<16,200<<15,65536L,0,MENUSCREEN,0,0,10+64);
rotatesprite_fs(c<<16,19<<16,65536L,0,MENUBAR,0,0,10);
menutext(160,24,0,0,"About EDuke32");
cheat_for_port_credits:
if (g_scriptVersion == 13) l = (-2);
mgametext(160,38-l,"Programming and Project Management",0,2+8+16);
p = "Richard \"TerminX\" Gobeille";
minitext(161-(Bstrlen(p)<<1), 39+10-l, p, 4, 10+16+128);
minitext(160-(Bstrlen(p)<<1), 38+10-l, p, 8, 10+16+128);
mgametext(160,57-l,"Polymer Rendering System",0,2+8+16);
p = "Pierre-Loup \"Plagman\" Griffais";
minitext(161-(Bstrlen(p)<<1), 58+10-l, p, 4, 10+16+128);
minitext(160-(Bstrlen(p)<<1), 57+10-l, p, 8, 10+16+128);
mgametext(160,76-l,"Engine and Game Porting Work",0,2+8+16);
p = "Jonathon \"JonoF\" Fowler";
minitext(161-(Bstrlen(p)<<1), 77+10-l, p, 4, 10+16+128);
minitext(160-(Bstrlen(p)<<1), 76+10-l, p, 8, 10+16+128);
mgametext(160,95-l,"BUILD Engine and Polymost Renderer",0,2+8+16);
p = "Ken \"Awesoken\" Silverman";
minitext(161-(Bstrlen(p)<<1), 96+10-l, p, 4, 10+16+128);
minitext(160-(Bstrlen(p)<<1), 95+10-l, p, 8, 10+16+128);
mgametext(160,122-l,"License and Other Contributors",0,2+8+16);
{
const char *scroller[] =
{
"This program is distributed under the terms of the",
"GNU General Public License version 2 as published by the",
"Free Software Foundation. See GNU.TXT for details.",
" ",
"Thanks to the following people for their contributions:",
" ",
"Adam Fazakerley", // netcode stuff
"Alan Ondra", // testing
"Charlie Honig", // showview command
"Dan Gaskill", // testing
"David Koenig", // Merged a couple of things from duke3d_w32
"Ed Coolidge", // Mapster32 improvements
"Ferry Landzaat", // ? (listed on the wiki page)
"Hunter_rus", // tons of stuff
"James Bentler", // Mapster32 improvements
"Javier Martinez", // EDuke 2.1.1 stuff I think
"Jeff Hart", // website graphics
"Jonathan Smith", // testing
"Jose del Castillo", // EDuke 2.1.1 stuff I think
"Lachlan McDonald", // official EDuke32 icon
"Marcus Herbert", // OS X compatibility work
"Matthew Palmer", // testing and eduke32.com domain
"Ozkan Sezer", // SDL/GTK version checking improvements
"Peter Green", // dynamic remapping, custom gametypes
"Peter Veenstra", // port to 64-bit
"Philipp Kutin", // Mapster32 improvements, TROR, VP8, clipmaps, cleanup, and tons of other stuff
"Randy Heit", // random snippets of ZDoom here and there
"Robin Green", // CON array support
"Ryan Gordon", // icculus.org Duke3D port sound code
"Stephen Anthony", // early 64-bit porting work
" ",
"EDuke originally by Matt Saettler.",
" ",
"BUILD engine technology available under BUILDLIC.",
" ",
"--x--",
" ",
" ",
" ",
" ",
" ",
" "
};
const int32_t numlines = sizeof(scroller)/sizeof(char *);
for (m=0,i=(totalclock/104)%numlines; m<6; m++,i++)
{
if (i==numlines) i=0;
minitext(161-(Bstrlen(scroller[i])<<1), 101+10+10+8+4+(m*7)-l, scroller[i], 4, 10+16+128);
minitext(160-(Bstrlen(scroller[i])<<1), 100+10+10+8+4+(m*7)-l, scroller[i], 8, 10+16+128);
}
}
p = "Visit www.eduke32.com for news and updates";
minitext(161-(Bstrlen(p)<<1), 136+10+10+10+10+4-l, p, 4, 10+16+128);
minitext(160-(Bstrlen(p)<<1), 135+10+10+10+10+4-l, p, 8, 10+16+128);
}
break;
case 0:
c = (320>>1);
rotatesprite_fs(c<<16,28<<16,65536L,0,INGAMEDUKETHREEDEE,0,0,10);
if (PLUTOPAK) // JBF 20030804
rotatesprite_fs((c+100)<<16,36<<16,65536L,0,PLUTOPAKSPRITE+2,(sintable[(totalclock<<4)&2047]>>11),0,2+8);
x = M_Probe(c,67,16,6);
if (x >= 0)
{
if ((g_netServer || ud.multimode > 1) && x == 0 && ud.recstat != 2)
{
last_zero = 0;
ChangeToMenu(600);
}
else
{
last_zero = x;
switch (x)
{
case 0:
ChangeToMenu(100);
break;
//case 1: break;//ChangeToMenu(20001);break; // JBF 20031128: I'm taking over the TEN menu option
case 1:
ChangeToMenu(202);
break; // JBF 20031205: was 200
case 2:
ChangeToMenu(300);
break;
case 3:
KB_FlushKeyboardQueue();
ChangeToMenu(400);
break;
case 4:
ChangeToMenu(990);
break;
case 5:
ChangeToMenu(500);
break;
}
}
}
if (KB_KeyPressed(sc_Q)) ChangeToMenu(500);
if (x == -1 && (g_player[myconnectindex].ps->gm &MODE_GAME || ud.recstat == 2))
{
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
{
ready2send = 1;
totalclock = ototalclock;
}
}
menutext(c,67,MENUHIGHLIGHT(0),PHX(-2),"New Game");
// menutext(c,67+16,0,1,"NETWORK GAME");
menutext(c,67+16/*+16*/,MENUHIGHLIGHT(1),PHX(-3),"Options");
menutext(c,67+16+16/*+16*/,MENUHIGHLIGHT(2),PHX(-4),"Load Game");
if (!VOLUMEALL)
{
menutext(c,67+16+16+16/*+16*/,MENUHIGHLIGHT(3),PHX(-5),"How To Order");
}
else
{
menutext(c,67+16+16+16/*+16*/,MENUHIGHLIGHT(3),PHX(-5),"Help");
}
menutext(c,67+16+16+16+16/*+16*/,MENUHIGHLIGHT(4),PHX(-6),"Credits");
menutext(c,67+16+16+16+16+16/*+16*/,MENUHIGHLIGHT(5),PHX(-7),"Quit");
break;
case 50:
c = (320>>1);
rotatesprite_fs(c<<16,32<<16,65536L,0,INGAMEDUKETHREEDEE,0,0,10);
if (PLUTOPAK) // JBF 20030804
rotatesprite_fs((c+100)<<16,36<<16,65536L,0,PLUTOPAKSPRITE+2,(sintable[(totalclock<<4)&2047]>>11),0,2+8);
x = M_Probe(c,67,16,7);
switch (x)
{
case 0:
if ((!g_netServer && ud.multimode < 2) || ud.recstat == 2)
ChangeToMenu(1500);
else
{
ChangeToMenu(600);
last_fifty = 0;
}
break;
case 1:
if (ud.recstat != 2)
{
last_fifty = 1;
ChangeToMenu(350);
setview(0,0,xdim-1,ydim-1);
}
break;
case 2:
last_fifty = 2;
ChangeToMenu(300);
break;
case 3:
last_fifty = 3;
ChangeToMenu(202); // JBF 20031205: was 200
break;
case 4:
last_fifty = 4;
KB_FlushKeyboardQueue();
ChangeToMenu(400);
break;
case 5:
if (numplayers < 2 && !g_netServer)
{
last_fifty = 5;
ChangeToMenu(501);
}
break;
case 6:
last_fifty = 6;
ChangeToMenu(500);
break;
case -1:
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
{
ready2send = 1;
totalclock = ototalclock;
}
break;
}
if (KB_KeyPressed(sc_Q))
ChangeToMenu(500);
menutext(c,67 ,MENUHIGHLIGHT(0),PHX(-2),"New Game");
menutext(c,67+16 ,MENUHIGHLIGHT(1),PHX(-3),"Save Game");
menutext(c,67+16+16 ,MENUHIGHLIGHT(2),PHX(-4),"Load Game");
menutext(c,67+16+16+16 ,MENUHIGHLIGHT(3),PHX(-5),"Options");
if (!VOLUMEALL)
{
menutext(c,67+16+16+16+16 ,MENUHIGHLIGHT(4),PHX(-6),"How To Order");
}
else
{
menutext(c,67+16+16+16+16 ,MENUHIGHLIGHT(4),PHX(-6),"Help");
}
if (g_netServer || numplayers > 1)
menutext(c,67+16+16+16+16+16 ,MENUHIGHLIGHT(5),1,"Quit To Title");
else menutext(c,67+16+16+16+16+16 ,MENUHIGHLIGHT(5),PHX(-7),"Quit To Title");
menutext(c,67+16+16+16+16+16+16,MENUHIGHLIGHT(6),PHX(-8),"Quit Game");
break;
case 100:
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(160,24,0,0,"Select An Episode");
x = M_Probe(160,VOLUMEONE?60:60-(g_numVolumes*2),20,VOLUMEONE?3:g_numVolumes+1);
if (x >= 0)
{
if (VOLUMEONE)
{
if (x > 0)
ChangeToMenu(20000);
else
{
ud.m_volume_number = x;
ud.m_level_number = 0;
last_onehundred = x;
ChangeToMenu(110);
}
}
if (!VOLUMEONE)
{
if (x == g_numVolumes /*&& boardfilename[0]*/)
{
//ud.m_volume_number = 0;
//ud.m_level_number = 7;
currentlist = 1;
last_onehundred = x;
ChangeToMenu(101);
}
else
{
ud.m_volume_number = x;
ud.m_level_number = 0;
last_onehundred = x;
ChangeToMenu(110);
}
}
}
else if (x == -1)
{
if (g_player[myconnectindex].ps->gm&MODE_GAME) ChangeToMenu(50);
else ChangeToMenu(0);
}
c = 80;
if (VOLUMEONE)
{
menutext(160,60,MENUHIGHLIGHT(0),PHX(-2),EpisodeNames[0]);
menutext(160,60+20,MENUHIGHLIGHT(1),1,EpisodeNames[1]);
menutext(160,60+20+20,MENUHIGHLIGHT(2),1,EpisodeNames[2]);
if (PLUTOPAK)
menutext(160,60+20+20,MENUHIGHLIGHT(3),1,EpisodeNames[3]);
}
else
{
for (i=0; i<g_numVolumes; i++)
menutext(160,60-(g_numVolumes*2)+(20*i),MENUHIGHLIGHT(i),PHX(-2),EpisodeNames[i]);
menutext(160,60-(g_numVolumes*2)+(20*i),MENUHIGHLIGHT(i),PHX(-6),"User Map");
}
break;
case 101:
if (boardfilename[0] == 0) strcpy(boardfilename, "./");
Bcorrectfilename(boardfilename,1);
fnlist_getnames(&fnlist, boardfilename, "*.map", 0, 0);
set_findhighs();
ChangeToMenu(102);
KB_FlushKeyboardQueue();
case 102:
rotatesprite_fs(160<<16,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(160,24,0,0,"Select A User Map");
{
int32_t width = 160 - (40-4);
// black translucent background underneath file lists
rotatesprite(0<<16, 0<<16, 65536<<5, 0, /*tile*/ 0, numshades, 0, 10+16+1+32,
xdim/2-scale(width,(ydim*4)/3,320),scale(12+32-2,ydim,200),
xdim/2+scale(width,(ydim*4)/3,320)-1,scale(12+32+112+4,ydim,200)-1);
}
// path
minitext(38,45,boardfilename,16,26);
{
// JBF 20040208: seek to first name matching pressed character
CACHE1D_FIND_REC *seeker = currentlist ? fnlist.findfiles : fnlist.finddirs;
if ((KB_KeyPressed(sc_Home)|KB_KeyPressed(sc_End)) > 0)
{
while (seeker && (KB_KeyPressed(sc_End)?seeker->next:seeker->prev))
seeker = KB_KeyPressed(sc_End)?seeker->next:seeker->prev;
if (seeker)
{
if (currentlist) findfileshigh = seeker;
else finddirshigh = seeker;
// clear keys, don't play the kick sound a dozen times!
KB_ClearKeyDown(sc_End);
KB_ClearKeyDown(sc_Home);
S_PlaySound(KICK_HIT);
}
}
else if ((KB_KeyPressed(sc_PgUp)|KB_KeyPressed(sc_PgDn)) > 0)
{
seeker = currentlist?findfileshigh:finddirshigh;
i = 6;
while (i>0)
{
if (seeker && (KB_KeyPressed(sc_PgDn)?seeker->next:seeker->prev))
seeker = KB_KeyPressed(sc_PgDn)?seeker->next:seeker->prev;
i--;
}
if (seeker)
{
if (currentlist) findfileshigh = seeker;
else finddirshigh = seeker;
// clear keys, don't play the kick sound a dozen times!
KB_ClearKeyDown(sc_PgDn);
KB_ClearKeyDown(sc_PgUp);
S_PlaySound(KICK_HIT);
}
}
else
{
char ch2, ch;
ch = KB_Getch();
if (ch > 0 && ((ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || (ch >= '0' && ch <= '9')))
{
if (ch >= 'a') ch -= ('a'-'A');
while (seeker)
{
ch2 = seeker->name[0];
if (ch2 >= 'a' && ch2 <= 'z') ch2 -= ('a'-'A');
if (ch2 == ch) break;
seeker = seeker->next;
}
if (seeker)
{
if (currentlist) findfileshigh = seeker;
else finddirshigh = seeker;
S_PlaySound(KICK_HIT);
}
}
}
}
mgametext(40+4,32,"Directories",0,2+8+16);
if (finddirshigh)
{
int32_t len;
dir = finddirshigh;
for (i=0; i<5; i++) if (!dir->prev) break;
else dir=dir->prev;
for (i=5; i>-8 && dir; i--, dir=dir->next)
{
if (dir == finddirshigh && currentlist == 0) c=0;
else c=16;
len = Bstrlen(dir->name);
Bstrncpy(tempbuf,dir->name,len);
if (len > USERMAPENTRYLENGTH)
{
len = USERMAPENTRYLENGTH-3;
tempbuf[len] = 0;
while (len < USERMAPENTRYLENGTH)
tempbuf[len++] = '.';
}
tempbuf[len] = 0;
minitextshade(40,1+12+32+8*(6-i),tempbuf,c,0,26);
}
}
mgametext(180+4,32,"Map Files",0,2+8+16);
if (findfileshigh)
{
int32_t len;
dir = findfileshigh;
for (i=0; i<6; i++) if (!dir->prev) break;
else dir=dir->prev;
for (i=6; i>-8 && dir; i--, dir=dir->next)
{
if (dir == findfileshigh && currentlist == 1) c=0;
else c=16;
len = Bstrlen(dir->name);
Bstrncpy(tempbuf,dir->name,len);
if (len > USERMAPENTRYLENGTH)
{
len = USERMAPENTRYLENGTH-3;
tempbuf[len] = 0;
while (len < USERMAPENTRYLENGTH)
tempbuf[len++] = '.';
}
tempbuf[len] = 0;
minitextshade(180,1+12+32+8*(6-i),tempbuf,c,
dir->source==CACHE1D_SOURCE_ZIP ? 8 : 2,
26);
}
}
if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) || (LMB && minfo.dyaw < -256) ||
KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) || (LMB && minfo.dyaw > 256) ||
KB_KeyPressed(sc_Tab))
{
KB_ClearKeyDown(sc_LeftArrow);
KB_ClearKeyDown(sc_kpad_4);
KB_ClearKeyDown(sc_RightArrow);
KB_ClearKeyDown(sc_kpad_6);
KB_ClearKeyDown(sc_Tab);
currentlist = 1-currentlist;
S_PlaySound(KICK_HIT);
}
onbar = 0;
probey = 2;
if (currentlist == 0) x = probesm(45,32+4+1,0,3);
else x = probesm(185,32+4+1,0,3);
if (probey == 1)
{
if (currentlist == 0)
{
if (finddirshigh)
if (finddirshigh->prev) finddirshigh = finddirshigh->prev;
}
else
{
if (findfileshigh)
if (findfileshigh->prev) findfileshigh = findfileshigh->prev;
}
}
else if (probey == 0)
{
if (currentlist == 0)
{
if (finddirshigh)
if (finddirshigh->next) finddirshigh = finddirshigh->next;
}
else
{
if (findfileshigh)
if (findfileshigh->next) findfileshigh = findfileshigh->next;
}
}
if (x == -1)
{
fnlist_clearnames(&fnlist);
boardfilename[0] = 0;
if ((g_netServer || ud.multimode > 1))
{
Net_SendUserMapName();
ChangeToMenu(600);
probey = last_menu_pos;
}
else ChangeToMenu(100);
}
else if (x >= 0)
{
if (currentlist == 0)
{
if (!finddirshigh) break;
strcat(boardfilename, finddirshigh->name);
strcat(boardfilename, "/");
Bcorrectfilename(boardfilename, 1);
ChangeToMenu(101);
KB_FlushKeyboardQueue();
}
else
{
if (!findfileshigh) break;
strcat(boardfilename, findfileshigh->name);
ud.m_volume_number = 0;
ud.m_level_number = 7;
if ((g_netServer || ud.multimode > 1))
{
Net_SendUserMapName();
ChangeToMenu(600);
probey = last_menu_pos;
}
else ChangeToMenu(110);
}
fnlist_clearnames(&fnlist);
}
break;
case 110:
{
// 4 skills (orig) --> 70
const int32_t ybase = 70 + (4-g_numSkills)*6;
c = (320>>1);
rotatesprite_fs(c<<16,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(c,24,0,0,"Select Skill");
x = M_Probe(c,ybase,19,g_numSkills);
if (x >= 0)
{
switch (x)
{
case 0:
g_skillSoundID = JIBBED_ACTOR6;
break;
case 1:
g_skillSoundID = BONUS_SPEECH1;
break;
case 2:
g_skillSoundID = DUKE_GETWEAPON2;
break;
case 3:
g_skillSoundID = JIBBED_ACTOR5;
break;
}
S_PlaySound(g_skillSoundID);
ud.m_player_skill = x+1;
if (x == 3) ud.m_respawn_monsters = 1;
else ud.m_respawn_monsters = 0;
ud.m_monsters_off = ud.monsters_off = 0;
ud.m_respawn_items = 0;
ud.m_respawn_inventory = 0;
ud.multimode = 1;
if (ud.m_volume_number == 3)
{
flushperms();
setview(0,0,xdim-1,ydim-1);
clearview(0L);
nextpage();
}
G_NewGame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill);
if (G_EnterLevel(MODE_GAME)) G_BackToMenu();
}
else if (x == -1)
{
ChangeToMenu(100);
KB_FlushKeyboardQueue();
}
for (i=0; i<g_numSkills; i++)
menutext(c,ybase+i*19,MENUHIGHLIGHT(i),PHX(-2-i),SkillNames[i]);
break;
}
case 230:
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(320>>1,24,0,0,"Renderer Setup");
c = (320>>1)-120;
{
int32_t io, ii, yy, d=c+160+40, enabled;
static const char *const opts[] =
{
"Aspect ratio",
"Ambient light level",
#ifdef USE_OPENGL
"Anisotropic filtering",
"Use VSync",
"-",
"Enable hires textures",
"Hires texture quality",
"Pre-load map textures",
"On disk texture cache",
"Use detail textures",
"-",
"Use models",
#endif
NULL
};
yy = 37;
for (ii=io=0; opts[ii]; ii++)
{
if (getrendermode()==0 && io >= 2)
break;
if (opts[ii][0] == '-' && !opts[ii][1])
{
if (io <= probey) yy += 4;
continue;
}
if (io < probey) yy += 8;
io++;
}
onbar = (probey==1||probey==5);
x = probesm(c,yy+5,0,io);
if (x == -1)
{
ChangeToMenu(203);
probey = 6;
break;
}
yy = 37;
for (ii=io=0; opts[ii]; ii++)
{
if (getrendermode()==0 && io >= 2)
break;
if (opts[ii][0] == '-' && !opts[ii][1])
{
yy += 4;
continue;
}
enabled = 1;
switch (io)
{
case 0:
if (getrendermode() <= 3)
{
#ifdef USE_OPENGL
int32_t tmp = r_usenewaspect ? 2 : glwidescreen;
if (x==io)
{
tmp = tmp+1;
if (tmp > 2)
tmp = 0;
}
modval(0,2,&tmp,1,probey==io);
r_usenewaspect = (tmp==2);
// with r_usenewaspect, glwidescreen has no effect...
glwidescreen = (tmp < 2) ? tmp : 0;
mgametextpal(d,yy, r_usenewaspect ? "Auto" :
(glwidescreen ? "Old wide" : "Old reg."),
MENUHIGHLIGHT(io), 0);
#else
if (x==io)
r_usenewaspect = !r_usenewaspect;
modval(0,1,&r_usenewaspect,1,probey==io);
mgametextpal(d,yy, r_usenewaspect ? "Auto" : "Old reg.",
MENUHIGHLIGHT(io), 0);
#endif
}
#ifdef POLYMER
else
{
float ratios[] = { 0.0, 1.33, 1.66, 1.78, 1.85, 2.35 };
int32_t j = (sizeof(ratios)/sizeof(ratios[0]));
for (i = 0; i<j; i++)
if (ratios[i] == pr_customaspect)
break;
modval(0,j-1,(int32_t *)&i,1,probey==io);
if (x == io)
{
i++;
if (i >= j)
i = 0;
}
if (i == j)
Bsprintf(tempbuf,"Custom");
else
{
if (i == 0) Bsprintf(tempbuf,"Auto");
else Bsprintf(tempbuf,"%.2f:1",ratios[i]);
if (ratios[i] != pr_customaspect)
pr_customaspect = ratios[i];
}
mgametextpal(d,yy,tempbuf, MENUHIGHLIGHT(io), 0);
}
#endif
break;
case 1:
{
int32_t i = (int32_t)(r_ambientlight*1024.f);
int32_t j = i;
sliderbar(1,d+8,yy+7, &i,128,x==io,MENUHIGHLIGHT(io),0,128,4096);
Bsprintf(tempbuf,"%.2f",r_ambientlight);
mgametextpal(d-35,yy, tempbuf, MENUHIGHLIGHT(io), 0);
if (i != j)
{
r_ambientlight = (float)i/1024.f;
r_ambientlightrecip = 1.f/r_ambientlight;
}
break;
}
#ifdef USE_OPENGL
case 2:
{
int32_t dummy = glanisotropy;
modval(0,(int32_t)glinfo.maxanisotropy+1,(int32_t *)&dummy,1,probey==io);
if (dummy > glanisotropy) glanisotropy *= 2;
else if (dummy < glanisotropy) glanisotropy /= 2;
if (x==io)
glanisotropy *= 2;
if (glanisotropy > glinfo.maxanisotropy) glanisotropy = 1;
else if (glanisotropy < 1) glanisotropy = (int32_t)glinfo.maxanisotropy;
gltexapplyprops();
if (glanisotropy == 1) strcpy(tempbuf,"None");
else Bsprintf(tempbuf,"%dx",glanisotropy);
mgametextpal(d,yy, tempbuf, MENUHIGHLIGHT(io), 0);
break;
}
case 3:
{
int32_t ovsync = vsync;
if (x==io) vsync = !vsync;
modval(0,1,(int32_t *)&vsync,1,probey==io);
mgametextpal(d,yy, vsync? "Yes" : "No", MENUHIGHLIGHT(io), 0);
if (vsync != ovsync)
setvsync(vsync);
break;
}
case 4:
if (x==io) usehightile = 1-usehightile;
modval(0,1,(int32_t *)&usehightile,1,probey==io);
mgametextpal(d,yy, usehightile ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
break;
case 5:
{
i = r_downsize;
enabled = usehightile;
sliderbar(1,d+8,yy+7, &r_downsize,-1,enabled && x==io,MENUHIGHLIGHT(io),!enabled,0,2);
if (r_downsize != i)
{
invalidatecache();
resetvideomode();
if (setgamemode(fullscreen,xdim,ydim,bpp))
OSD_Printf("restartvid: Reset failed...\n");
r_downsizevar = r_downsize;
return;
}
break;
}
case 6:
enabled = usehightile;
if (enabled && x==io) ud.config.useprecache = !ud.config.useprecache;
if (enabled) modval(0,1,(int32_t *)&ud.config.useprecache,1,probey==io);
mgametextpal(d,yy, ud.config.useprecache ? "On" : "Off", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 0);
break;
case 7:
{
const char *s[] = { "Off", "On", "Compress" };
enabled = (glusetexcompr && usehightile);
if (enabled && x==io)
{
glusetexcache++;
if (glusetexcache > 2)
glusetexcache = 0;
}
if (enabled) modval(0,2,(int32_t *)&glusetexcache,1,probey==io);
mgametextpal(d,yy, s[glusetexcache], enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 0);
}
break;
case 8:
enabled = usehightile;
if (enabled && x==io) r_detailmapping = !r_detailmapping;
if (enabled) modval(0,1,(int32_t *)&r_detailmapping,1,probey==io);
mgametextpal(d,yy, r_detailmapping ? "Yes" : "No", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 0);
break;
case 9:
if (x==io) usemodels = 1-usemodels;
modval(0,1,(int32_t *)&usemodels,1,probey==io);
mgametextpal(d,yy, usemodels ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
break;
#endif
default:
break;
}
mgametextpal(c,yy, opts[ii], enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 10);
io++;
yy += 8;
}
}
break;
case 231:
case 232:
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(320>>1,24,0,0,"Color Correction");
c = (320>>1)-120;
x = 4;
onbar = (probey != 3);
x = M_Probe(c,probey==3?106:98,16,x);
if (x == -1)
{
if (g_player[myconnectindex].ps->gm &MODE_GAME && g_currentMenu == 232)
{
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
{
ready2send = 1;
totalclock = ototalclock;
}
}
else
{
ChangeToMenu(203);
probey = 4;
}
break;
}
menutext(c,98,MENUHIGHLIGHT(0),0,"Gamma");
menutext(c,98+16,MENUHIGHLIGHT(1),0,"Contrast");
menutext(c,98+16+16,MENUHIGHLIGHT(2),0,"Brightness");
menutext(c,98+16+16+16+8,MENUHIGHLIGHT(3),0,"Reset To Defaults");
Bsprintf(tempbuf,"%s%.2f",vid_gamma>=0?" ":"",vid_gamma);
mgametext(c+177-56,98-8,tempbuf,MENUHIGHLIGHT(0),2+8+16);
Bsprintf(tempbuf,"%s%.2f",vid_contrast>=0?" ":"",vid_contrast);
mgametext(c+177-56,98+16-8,tempbuf,MENUHIGHLIGHT(1),2+8+16);
Bsprintf(tempbuf,"%s%.2f",vid_brightness>=0?" ":"",vid_brightness);
mgametext(c+177-56,98+16+16-8,tempbuf,MENUHIGHLIGHT(2),2+8+16);
rotatesprite(40<<16,24<<16,24576,0,BONUSSCREEN,0,0,2+8+16,0,scale(ydim,35,200),xdim-1,scale(ydim,80,200)-1);
rotatesprite(160<<16,27<<16,24576,0,3290,0,0,2+8+16,0,scale(ydim,35,200),xdim-1,scale(ydim,80,200)-1);
{
extern int32_t gammabrightness;
int32_t b = (int32_t)(vid_gamma*40960.f);
sliderbar(0,c+177,98,&b,4096,x==0,MENUHIGHLIGHT(0),0,8192,163840);
if (b != (double)(vid_gamma*40960.f))
{
vid_gamma = (double)b/40960.f;
ud.brightness = GAMMA_CALC;
ud.brightness <<= 2;
setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
}
b = (int32_t)(vid_contrast*40960.f);
sliderbar(0,c+177,98+16,&b,2048,x==1,gammabrightness?MENUHIGHLIGHT(1):DISABLEDMENUSHADE,0,4096,110592);
if (b != (vid_contrast*40960.f))
{
vid_contrast = (double)b/40960.f;
setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
}
b = (int32_t)(vid_brightness*40960.f);
sliderbar(0,c+177,98+16+16,&b,2048,x==2,gammabrightness?MENUHIGHLIGHT(2):DISABLEDMENUSHADE,0,-32768,32768);
if (b != (vid_brightness*40960.f))
{
vid_brightness = (double)b/40960.f;
setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
}
if (x == 3)
{
vid_gamma = DEFAULT_GAMMA;
vid_contrast = DEFAULT_CONTRAST;
vid_brightness = DEFAULT_BRIGHTNESS;
ud.brightness = 0;
setbrightness(ud.brightness>>2,g_player[myconnectindex].ps->palette,0);
}
}
break;
case 200:
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(320>>1,24,0,0,"Game Setup");
c = (320>>1)-120;
{
int32_t io, ii, yy, d=c+160+40, enabled;
const char *opts[] =
{
"Show setup window at start",
"Show crosshair",
"Crosshair size",
"-",
"Screen size",
"Status bar size",
"Stats and chat text size",
"Show level stats",
"-",
"Allow walk with autorun",
"-",
"Shadows",
"Screen tilting",
"-",
"Show framerate",
"Demo recording",
"-",
"More...",
NULL
};
yy = 37;
for (ii=io=0; opts[ii]; ii++)
{
if (opts[ii][0] == '-' && !opts[ii][1])
{
if (io <= probey) yy += 4;
continue;
}
if (io < probey) yy += 8;
io++;
}
onbar = (probey >= 2 && probey <= 5);
x = probesm(c,yy+5,0,io);
if (x == -1)
{
ChangeToMenu(202);
break;
}
yy = 37;
for (ii=io=0; opts[ii]; ii++)
{
if (opts[ii][0] == '-' && !opts[ii][1])
{
yy += 4;
continue;
}
enabled = 1;
switch (io)
{
case 0:
if (x==io) ud.config.ForceSetup = 1-ud.config.ForceSetup;
modval(0,1,(int32_t *)&ud.config.ForceSetup,1,probey==io);
mgametextpal(d,yy, ud.config.ForceSetup ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
break;
case 1:
if (x==io) ud.crosshair = !ud.crosshair;
modval(0,1,(int32_t *)&ud.crosshair,1,probey==io);
{
mgametextpal(d,yy,ud.crosshair?"Yes":"No", MENUHIGHLIGHT(io), 0);
break;
}
case 2:
{
int32_t sbs = ud.crosshairscale;
sliderbar(1,d+8,yy+7, &sbs,5,x==io,MENUHIGHLIGHT(io),0,25,100);
ud.crosshairscale = min(100,max(10,sbs));
}
break;
case 3:
{
int32_t i;
i = ud.screen_size;
barsm(d+8,yy+7, &ud.screen_size,-4,x==io,MENUHIGHLIGHT(io),PHX(-5));
if (getrendermode() >= 3 && i < ud.screen_size && i == 8 && ud.statusbarmode == 1)
{
ud.statusbarmode = 0;
if (ud.statusbarscale != 100)
ud.screen_size = i;
}
else if (getrendermode() >= 3 && i > ud.screen_size && i == 8 && ud.statusbarmode == 0)
{
if (ud.statusbarscale != 100)
{
ud.statusbarmode = 1;
ud.screen_size = i;
}
}
}
break;
case 4:
{
int32_t sbs, sbsl;
sbs = sbsl = ud.statusbarscale-37;
barsm(d+8,yy+7, &sbs,4,x==io,MENUHIGHLIGHT(io),0);
if (x == io && sbs != sbsl)
{
sbs += 37;
G_SetStatusBarScale(sbs);
}
}
break;
case 5:
{
sliderbar(1,d+8,yy+7, &ud.textscale,50,enabled && x==io,MENUHIGHLIGHT(io),0,100,400);
}
break;
case 6:
if (x==io) ud.levelstats = 1-ud.levelstats;
modval(0,1,(int32_t *)&ud.levelstats,1,probey==io);
mgametextpal(d,yy, ud.levelstats ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
break;
case 7:
if (x==io) ud.runkey_mode = 1-ud.runkey_mode;
modval(0,1,(int32_t *)&ud.runkey_mode,1,probey==io);
mgametextpal(d,yy, ud.runkey_mode ? "No" : "Yes", MENUHIGHLIGHT(io), 0);
break;
case 8:
if (x==io) ud.shadows = 1-ud.shadows;
modval(0,1,(int32_t *)&ud.shadows,1,probey==io);
mgametextpal(d,yy, ud.shadows ? "On" : "Off", MENUHIGHLIGHT(io), 0);
break;
case 9:
if (x==io) ud.screen_tilting = 1-ud.screen_tilting;
#ifdef USE_OPENGL
if (!ud.screen_tilting) setrollangle(0);
#endif
modval(0,1,(int32_t *)&ud.screen_tilting,1,probey==io);
mgametextpal(d,yy, ud.screen_tilting ? "On" : "Off", MENUHIGHLIGHT(io), 0);
break; // original had a 'full' option
case 10:
if (x==io) ud.tickrate = 1-ud.tickrate;
modval(0,1,(int32_t *)&ud.tickrate,1,probey==io);
mgametextpal(d,yy, ud.tickrate ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
break;
case 11:
if (x==io)
{
enabled = !((g_player[myconnectindex].ps->gm&MODE_GAME) && ud.m_recstat != 1);
if ((g_player[myconnectindex].ps->gm&MODE_GAME)) G_CloseDemoWrite();
else ud.m_recstat = !ud.m_recstat;
}
if ((g_player[myconnectindex].ps->gm&MODE_GAME) && ud.m_recstat != 1)
enabled = 0;
mgametextpal(d,yy,ud.m_recstat?((enabled && g_player[myconnectindex].ps->gm&MODE_GAME)?"Running":"On"):"Off",enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE,enabled?0:1);
break;
case 12:
if (x==io) ChangeToMenu(201);
break;
default:
break;
}
mgametextpal(c,yy, opts[ii], enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 10);
io++;
yy += 8;
}
}
break;
case 201:
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(320>>1,24,0,0,"Game Setup");
c = (320>>1)-120;
{
int32_t io, ii, yy, d=c+160+40, enabled;
const char *opts[] =
{
"Parental lock",
"-",
"Show inv & pickup messages",
"Display current weapon",
"Upgraded status bar",
"Camera view in demos",
"-",
"DM: Ignore map votes",
"DM: Use private messages",
"DM: Show player names",
"DM: Show player weapons",
"DM: Show player obituaries",
"-",
"Console text style",
"-",
#ifdef _WIN32
"Check for updates at start",
#else
"-",
"-",
#endif
"-",
"Previous page",
NULL
};
yy = 37;
for (ii=io=0; opts[ii]; ii++)
{
if (opts[ii][0] == '-' && !opts[ii][1])
{
if (io <= probey) yy += 4;
continue;
}
if (io < probey) yy += 8;
io++;
}
x = probesm(c,yy+5,0,io);
if (x == -1)
{
ChangeToMenu(200);
probey = 12;
break;
}
yy = 37;
for (ii=io=0; opts[ii]; ii++)
{
if (opts[ii][0] == '-' && !opts[ii][1])
{
yy += 4;
continue;
}
enabled = 1;
switch (io)
{
case 0:
if (!NAM)
{
if (x==io) ChangeToMenu(10000);
}
else enabled = 0;
break;
case 1:
if (x==io)
ud.fta_on = 1-ud.fta_on;
modval(0,1,(int32_t *)&ud.fta_on,1,probey==io);
mgametextpal(d,yy, ud.fta_on ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
break;
case 2:
if (x==io)
{
ud.drawweapon = (ud.drawweapon == 2) ? 0 : ud.drawweapon+1;
}
modval(0,2,(int32_t *)&ud.drawweapon,1,probey==io);
{
const char *s[] = { "Off", "On", "Icon only" };
mgametextpal(d,yy, s[ud.drawweapon], MENUHIGHLIGHT(io), 0);
break;
}
case 3:
if (x==io) ud.althud = 1-ud.althud;
modval(0,1,(int32_t *)&ud.althud,1,probey==io);
mgametextpal(d,yy, ud.althud ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
break;
case 4:
if (x==io) ud.democams = 1-ud.democams;
modval(0,1,(int32_t *)&ud.democams,1,probey==io);
mgametextpal(d,yy, ud.democams ? "On" : "Off", MENUHIGHLIGHT(io), 0);
break;
case 5:
if (x==io)
{
ud.autovote = (ud.autovote == 2) ? 0 : ud.autovote+1;
}
modval(0,2,(int32_t *)&ud.autovote,1,probey==io);
{
const char *s[] = { "Off", "Vote No", "Vote Yes" };
mgametextpal(d,yy, s[ud.autovote], MENUHIGHLIGHT(io), 0);
break;
}
case 6:
if (x==io) ud.automsg = 1-ud.automsg;
modval(0,1,(int32_t *)&ud.automsg,1,probey==io);
mgametextpal(d,yy, ud.automsg ? "Off" : "On", MENUHIGHLIGHT(io), 0);
break;
case 7:
if (x==io) ud.idplayers = 1-ud.idplayers;
modval(0,1,(int32_t *)&ud.idplayers,1,probey==io);
mgametextpal(d,yy, ud.idplayers ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
break;
case 8:
if (x==io) ud.showweapons = 1-ud.showweapons;
modval(0,1,(int32_t *)&ud.showweapons,1,probey==io);
ud.config.ShowOpponentWeapons = ud.showweapons;
mgametextpal(d,yy, ud.config.ShowOpponentWeapons ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
break;
case 9:
if (x==io) ud.obituaries = 1-ud.obituaries;
modval(0,1,(int32_t *)&ud.obituaries,1,probey==io);
mgametextpal(d,yy, ud.obituaries ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
break;
case 10:
{
int32_t osdmode = OSD_GetTextMode();
if (x==io) osdmode = !osdmode;
modval(0,1,(int32_t *)&osdmode,1,probey==io);
mgametextpal(d,yy, osdmode? "Basic" : "Sprites", MENUHIGHLIGHT(io), 0);
if (OSD_GetTextMode() != osdmode)
OSD_SetTextMode(osdmode);
break;
}
#ifdef _WIN32
case 11:
i = ud.config.CheckForUpdates;
if (x==io) ud.config.CheckForUpdates = 1-ud.config.CheckForUpdates;
modval(0,1,(int32_t *)&ud.config.CheckForUpdates,1,probey==io);
if (ud.config.CheckForUpdates != i)
ud.config.LastUpdateCheck = 0;
mgametextpal(d,yy, ud.config.CheckForUpdates ? "Yes" : "No", MENUHIGHLIGHT(io), 0);
break;
case 12:
#else
case 11:
#endif
if (x==io) ChangeToMenu(200);
break;
default:
break;
}
mgametextpal(c,yy, opts[ii], enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, 10);
io++;
yy += 8;
}
}
break;
// JBF 20031205: Second level options menu selection
case 202:
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(320>>1,24,0,0,"Options");
c = 50;
onbar = 0;
x = M_Probe(160,c,18,7);
last_twoohtwo = probey;
switch (x)
{
case -1:
if (g_player[myconnectindex].ps->gm&MODE_GAME) ChangeToMenu(50);
else ChangeToMenu(0);
break;
case 0:
ChangeToMenu(200);
break;
case 1:
changesmade = 0;
ChangeToMenu(700);
break;
case 2:
{
int32_t dax = xdim, day = ydim, daz;
curvidmode = newvidmode = checkvideomode(&dax,&day,bpp,fullscreen,0);
if (newvidmode == 0x7fffffffl) newvidmode = validmodecnt;
newfullscreen = fullscreen;
changesmade = 0;
dax = 0;
for (day = 0; day < validmodecnt; day++)
{
if (dax == sizeof(vidsets)/sizeof(vidsets[1])) break;
for (daz = 0; daz < dax; daz++)
if ((validmode[day].bpp|((validmode[day].fs&1)<<16)) == (vidsets[daz]&0x1ffffl)) break;
if (vidsets[daz] != -1) continue;
if (validmode[day].bpp == 8)
{
vidsets[dax++] = 8|((validmode[day].fs&1)<<16);
// 8-bit Polymost can diaf
// vidsets[dax++] = 0x20000|8|((validmode[day].fs&1)<<16);
}
else
vidsets[dax++] = 0x20000|validmode[day].bpp|((validmode[day].fs&1)<<16);
}
for (dax = 0; dax < (int32_t)(sizeof(vidsets)/sizeof(vidsets[1])) && vidsets[dax] != -1; dax++)
if (vidsets[dax] == (((getrendermode()>=2)<<17)|(fullscreen<<16)|bpp)) break;
if (dax < (int32_t)(sizeof(vidsets)/sizeof(vidsets[1]))) newvidset = dax;
curvidset = newvidset;
ChangeToMenu(203);
}
break;
case 3:
if (ud.recstat != 1)
ChangeToMenu(20002);
break;
case 4:
currentlist = 0;
case 5:
case 6:
if (x==6 && !CONTROL_JoyPresent) break;
ChangeToMenu(204+x-4);
break;
}
menutext(160,c, MENUHIGHLIGHT(0),0,"Game Setup");
menutext(160,c+18, MENUHIGHLIGHT(1),0,"Sound Setup");
menutext(160,c+18+18, MENUHIGHLIGHT(2),0,"Video Setup");
menutext(160,c+18+18+18, MENUHIGHLIGHT(3),ud.recstat == 1,"Player Setup");
menutext(160,c+18+18+18+18, MENUHIGHLIGHT(4),0,"Keyboard Setup");
menutext(160,c+18+18+18+18+18, MENUHIGHLIGHT(5),0,"Mouse Setup");
menutext(160,c+18+18+18+18+18+18,MENUHIGHLIGHT(6),CONTROL_JoyPresent==0,"Joystick Setup");
break;
// JBF 20031206: Video settings menu
case 203:
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(320>>1,24,0,0,"Video Setup");
c = (320>>1)-120;
#ifdef USE_OPENGL
x = (7/*+(getrendermode() >= 3)*/);
#else
x = 7;
#endif
// onbar = (!getrendermode() && probey == 6); // (probey == 4);
if (probey == 0 || probey == 1 || probey == 2)
x = M_Probe(c,50,16,x);
else if (probey == 3)
x = M_Probe(c,50+16+16+22,0,x);
else
x = M_Probe(c,50+62-16-16-16,16,x);
if ((probey==0 || probey==1 || probey==2) && (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_RightArrow)))
{
S_PlaySound(PISTOL_BODYHIT);
x=probey;
}
switch (x)
{
case -1:
ChangeToMenu(202);
probey = 2;
break;
case 0:
do
{
if (KB_KeyPressed(sc_LeftArrow))
{
newvidmode--;
if (newvidmode < 0) newvidmode = validmodecnt-1;
}
else
{
newvidmode++;
if (newvidmode >= validmodecnt) newvidmode = 0;
}
}
while ((validmode[newvidmode].fs&1) != ((vidsets[newvidset]>>16)&1) || validmode[newvidmode].bpp != (vidsets[newvidset] & 0x0ffff));
//OSD_Printf("New mode is %dx%dx%d-%d %d\n",validmode[newvidmode].xdim,validmode[newvidmode].ydim,validmode[newvidmode].bpp,validmode[newvidmode].fs,newvidmode);
if ((curvidmode == 0x7fffffffl && newvidmode == validmodecnt) || curvidmode == newvidmode)
changesmade &= ~1;
else
changesmade |= 1;
KB_ClearKeyDown(sc_LeftArrow);
KB_ClearKeyDown(sc_RightArrow);
break;
case 1:
{
int32_t lastvidset, lastvidmode, safevidmode = -1;
lastvidset = newvidset;
lastvidmode = newvidmode;
// find the next vidset compatible with the current fullscreen setting
while (vidsets[0] != -1)
{
newvidset++;
if (newvidset == sizeof(vidsets)/sizeof(vidsets[0]) || vidsets[newvidset] == -1)
{
newvidset = -1;
continue;
}
if (((vidsets[newvidset]>>16)&1) != newfullscreen) continue;
break;
}
if ((vidsets[newvidset] & 0x0ffff) != (vidsets[lastvidset] & 0x0ffff))
{
// adjust the video mode to something legal for the new vidset
do
{
newvidmode++;
if (newvidmode == lastvidmode) break; // end of cycle
if (newvidmode >= validmodecnt)
{
if (safevidmode != -1)
break;
newvidmode = 0;
}
if (validmode[newvidmode].bpp == (vidsets[newvidset]&0x0ffff) &&
validmode[newvidmode].fs == newfullscreen &&
validmode[newvidmode].xdim <= validmode[lastvidmode].xdim &&
(safevidmode==-1?1:(validmode[newvidmode].xdim>=validmode[safevidmode].xdim)) &&
validmode[newvidmode].ydim <= validmode[lastvidmode].ydim &&
(safevidmode==-1?1:(validmode[newvidmode].ydim>=validmode[safevidmode].ydim))
)
safevidmode = newvidmode;
}
while (1);
if (safevidmode == -1)
{
//OSD_Printf("No best fit!\n");
newvidmode = lastvidmode;
newvidset = lastvidset;
}
else
{
//OSD_Printf("Best fit is %dx%dx%d-%d %d\n",validmode[safevidmode].xdim,validmode[safevidmode].ydim,validmode[safevidmode].bpp,validmode[safevidmode].fs,safevidmode);
newvidmode = safevidmode;
}
}
if (newvidset != curvidset) changesmade |= 4;
else changesmade &= ~4;
if (newvidmode != curvidmode) changesmade |= 1;
else changesmade &= ~1;
KB_ClearKeyDown(sc_LeftArrow);
KB_ClearKeyDown(sc_RightArrow);
}
break;
case 2:
newfullscreen = !newfullscreen;
{
int32_t lastvidset, lastvidmode, safevidmode = -1, safevidset = -1;
lastvidset = newvidset;
lastvidmode = newvidmode;
// find the next vidset compatible with the current fullscreen setting
while (vidsets[0] != -1)
{
newvidset++;
if (newvidset == lastvidset) break;
if (newvidset == sizeof(vidsets)/sizeof(vidsets[0]) || vidsets[newvidset] == -1)
{
newvidset = -1;
continue;
}
if (((vidsets[newvidset]>>16)&1) != newfullscreen) continue;
if ((vidsets[newvidset] & 0x2ffff) != (vidsets[lastvidset] & 0x2ffff))
{
if ((vidsets[newvidset] & 0x20000) == (vidsets[lastvidset] & 0x20000)) safevidset = newvidset;
continue;
}
break;
}
if (newvidset == lastvidset)
{
if (safevidset == -1)
{
newfullscreen = !newfullscreen;
break;
}
else
{
newvidset = safevidset;
}
}
// adjust the video mode to something legal for the new vidset
do
{
newvidmode++;
if (newvidmode == lastvidmode) break; // end of cycle
if (newvidmode >= validmodecnt) newvidmode = 0;
if (validmode[newvidmode].bpp == (vidsets[newvidset]&0x0ffff) &&
validmode[newvidmode].fs == newfullscreen &&
validmode[newvidmode].xdim <= validmode[lastvidmode].xdim &&
(safevidmode==-1?1:(validmode[newvidmode].xdim>=validmode[safevidmode].xdim)) &&
validmode[newvidmode].ydim <= validmode[lastvidmode].ydim &&
(safevidmode==-1?1:(validmode[newvidmode].ydim>=validmode[safevidmode].ydim))
)
safevidmode = newvidmode;
}
while (1);
if (safevidmode == -1)
{
//OSD_Printf("No best fit!\n");
newvidmode = lastvidmode;
newvidset = lastvidset;
newfullscreen = !newfullscreen;
}
else
{
//OSD_Printf("Best fit is %dx%dx%d-%d %d\n",validmode[safevidmode].xdim,validmode[safevidmode].ydo,,validmode[safevidmode].bpp,validmode[safevidmode].fs,safevidmode);
newvidmode = safevidmode;
}
if (newvidset != curvidset) changesmade |= 4;
else changesmade &= ~4;
if (newvidmode != curvidmode) changesmade |= 1;
else changesmade &= ~1;
}
if (newfullscreen == fullscreen) changesmade &= ~2;
else changesmade |= 2;
KB_ClearKeyDown(sc_LeftArrow);
KB_ClearKeyDown(sc_RightArrow);
break;
case 3:
if (!changesmade) break;
{
int32_t pxdim, pydim, pfs, pbpp, prend;
int32_t nxdim, nydim, nfs, nbpp, nrend;
pxdim = xdim;
pydim = ydim;
pbpp = bpp;
pfs = fullscreen;
prend = getrendermode();
nxdim = (newvidmode==validmodecnt)?xdim:validmode[newvidmode].xdim;
nydim = (newvidmode==validmodecnt)?ydim:validmode[newvidmode].ydim;
nfs = newfullscreen;
nbpp = (newvidmode==validmodecnt)?bpp:validmode[newvidmode].bpp;
nrend = (vidsets[newvidset] & 0x20000) ? (nbpp==8?2:
#ifdef USE_OPENGL
glrendmode
#else
0
#endif
) : 0;
if (setgamemode(nfs, nxdim, nydim, nbpp) < 0)
{
if (setgamemode(pfs, pxdim, pydim, pbpp) < 0)
{
setrendermode(prend);
G_GameExit("Failed restoring old video mode.");
}
else onvideomodechange(pbpp > 8);
}
else onvideomodechange(nbpp > 8);
g_restorePalette = -1;
G_UpdateScreenArea();
setrendermode(nrend);
curvidmode = newvidmode;
curvidset = newvidset;
changesmade = 0;
ud.config.ScreenMode = fullscreen;
ud.config.ScreenWidth = xdim;
ud.config.ScreenHeight = ydim;
ud.config.ScreenBPP = bpp;
}
break;
case 4:
ChangeToMenu(231);
break;
case 5:
if (!getrendermode())
{
ud.detail = 1-ud.detail;
break;
}
#ifdef USE_OPENGL
gltexfiltermode++;
if (gltexfiltermode > 5)
gltexfiltermode = 0;
gltexapplyprops();
break;
#endif
case 6:
// if (!getrendermode()) break;
ChangeToMenu(230);
break;
}
menutext(c,50,MENUHIGHLIGHT(0),0,"Resolution");
Bsprintf(tempbuf,"%d x %d",
(newvidmode==validmodecnt)?xdim:validmode[newvidmode].xdim,
(newvidmode==validmodecnt)?ydim:validmode[newvidmode].ydim);
mgametext(c+168,50-8,tempbuf,MENUHIGHLIGHT(0),2+8+16);
menutext(c,50+16,MENUHIGHLIGHT(1),0,"Renderer");
if (vidsets[newvidset]&0x20000)
Bsprintf(tempbuf,"%d-bit OpenGL", vidsets[newvidset]&0x0ffff);
else
Bsprintf(tempbuf,"Software");
mgametext(c+168,50+16-8,tempbuf,MENUHIGHLIGHT(1),2+8+16);
menutext(c,50+16+16,MENUHIGHLIGHT(2),0,"Fullscreen");
menutext(c+168,50+16+16,MENUHIGHLIGHT(2),0,newfullscreen?"Yes":"No");
menutext(c+16,50+16+16+22,MENUHIGHLIGHT(3),changesmade==0,"Apply Changes");
menutext(c,50+62+16,MENUHIGHLIGHT(4),PHX(-6),"Color Correction");
/* {
short ss = ud.brightness;
bar(c+171,50+62+16,&ss,8,x==4,MENUHIGHLIGHT(4),PHX(-6));
if (x==4)
{
ud.brightness = ss;
setbrightness(ud.brightness>>2,&g_player[myconnectindex].ps->palette[0],0);
}
}
*/
if (!getrendermode())
{
menutext(c,50+62+16+16,MENUHIGHLIGHT(5),0,"Pixel Doubling");
menutext(c+168,50+62+16+16,MENUHIGHLIGHT(5),0,ud.detail?"Off":"On");
modval(0,1,(int32_t *)&ud.detail,1,probey==5);
}
#ifdef USE_OPENGL
else
{
int32_t filter = gltexfiltermode;
menutext(c,50+62+16+16,MENUHIGHLIGHT(5),0,"Texture Filter");
switch (gltexfiltermode)
{
case 0:
strcpy(tempbuf,"Nearest");
break;
case 1:
strcpy(tempbuf,"Linear");
break;
case 2:
strcpy(tempbuf,"Near_MM_Near");
break;
case 3:
strcpy(tempbuf,"Bilinear");
break;
case 4:
strcpy(tempbuf,"Near_MM_Lin");
break;
case 5:
strcpy(tempbuf,"Trilinear");
break;
default:
strcpy(tempbuf,"Other");
break;
}
modval(0,5,(int32_t *)&gltexfiltermode,1,probey==5);
if (gltexfiltermode != filter)
gltexapplyprops();
mgametextpal(c+168,50+62+16+16-8,tempbuf,MENUHIGHLIGHT(5),!getrendermode());
}
#endif
menutext(c,50+62+16+16+16,MENUHIGHLIGHT(6),0 /*bpp==8*/,"Renderer Setup");
break;
case 204:
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(320>>1,24,0,0,"Keyboard Setup");
c = (320>>1)-120;
onbar = 0;
if (probey == NUMGAMEFUNCTIONS)
x = probesm(60,145,0,NUMGAMEFUNCTIONS+2);
else if (probey == NUMGAMEFUNCTIONS+1)
x = probesm(60,152,0,NUMGAMEFUNCTIONS+2);
else x = probesm(0,0,0,NUMGAMEFUNCTIONS+2);
if (x==-1)
{
ChangeToMenu(202);
probey = 4;
}
else if (x == NUMGAMEFUNCTIONS)
{
CONFIG_SetDefaultKeys(0);
break;
}
else if (x == NUMGAMEFUNCTIONS+1)
{
CONFIG_SetDefaultKeys(1);
break;
}
else if (x>=0)
{
function = probey;
whichkey = currentlist;
ChangeToMenu(210);
KB_FlushKeyboardQueue();
KB_ClearLastScanCode();
break;
}
// the top of our list
m = clamp(probey-6, 0, NUMGAMEFUNCTIONS-13);
if (probey == gamefunc_Show_Console) currentlist = 0;
else if (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_kpad_4) ||
KB_KeyPressed(sc_RightArrow) || KB_KeyPressed(sc_kpad_6) ||
KB_KeyPressed(sc_Tab))
{
currentlist ^= 1;
KB_ClearKeyDown(sc_LeftArrow);
KB_ClearKeyDown(sc_RightArrow);
KB_ClearKeyDown(sc_kpad_4);
KB_ClearKeyDown(sc_kpad_6);
KB_ClearKeyDown(sc_Tab);
S_PlaySound(KICK_HIT);
}
else if (KB_KeyPressed(sc_Delete))
{
char key[2];
key[0] = ud.config.KeyboardKeys[probey][0];
key[1] = ud.config.KeyboardKeys[probey][1];
ud.config.KeyboardKeys[probey][currentlist] = 0xff;
CONFIG_MapKey(probey, ud.config.KeyboardKeys[probey][0], key[0], ud.config.KeyboardKeys[probey][1], key[1]);
S_PlaySound(KICK_HIT);
KB_ClearKeyDown(sc_Delete);
}
for (l=min(13,NUMGAMEFUNCTIONS)-1; l >= 0 ; l--)
{
p = CONFIG_FunctionNumToName(m+l);
if (!p) continue;
strcpy(tempbuf, p);
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
// game function name redefined --> pal 8 text
minitextshade(70,34+l*8,tempbuf,(m+l == probey)?0:16,
Bstrcmp(keydefaults[3*(m+l)],oldkeydefaults[3*(m+l)]) ? 8 : 1, 10+16);
//strcpy(tempbuf, KB_ScanCodeToString(ud.config.KeyboardKeys[m+l][0]));
strcpy(tempbuf, (char *)getkeyname(ud.config.KeyboardKeys[m+l][0]));
if (!tempbuf[0]) strcpy(tempbuf, " -");
minitextshade(70+100,34+l*8,tempbuf,
(m+l == probey && !currentlist?0:16),2,10+16);
//strcpy(tempbuf, KB_ScanCodeToString(ud.config.KeyboardKeys[m+l][1]));
strcpy(tempbuf, (char *)getkeyname(ud.config.KeyboardKeys[m+l][1]));
if (!tempbuf[0]) strcpy(tempbuf, " -");
minitextshade(70+120+34,34+l*8,tempbuf,
(m+l == probey && currentlist?0:16),2,10+16);
}
mgametextpal(160,140, "Reset Keys To Defaults",MENUHIGHLIGHT(NUMGAMEFUNCTIONS),10);
mgametextpal(160,140+7,"Set Classic Key Layout",MENUHIGHLIGHT(NUMGAMEFUNCTIONS+1),10);
mgametext(160,144+9+3,"Up/Down = Select Action",0,2+8+16);
mgametext(160,144+9+9+3,"Left/Right = Select List",0,2+8+16);
mgametext(160,144+9+9+9+3,"Enter = Modify Delete = Clear",0,2+8+16);
break;
case 210:
{
int32_t sc;
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(320>>1,24,0,0,"Keyboard Setup");
mgametext(320>>1,90,"Press the key to assign as",0,2+8+16);
Bsprintf(tempbuf,"%s for \"%s\"", whichkey?"secondary":"primary", CONFIG_FunctionNumToName(function));
mgametext(320>>1,90+9,tempbuf,0,2+8+16);
mgametext(320>>1,90+9+9+9,"Press \"Escape\" To Cancel",0,2+8+16);
sc = KB_GetLastScanCode();
if (sc != sc_None || RMB)
{
if (sc == sc_Escape || RMB)
{
S_PlaySound(EXITMENUSOUND);
}
else
{
char key[2];
key[0] = ud.config.KeyboardKeys[function][0];
key[1] = ud.config.KeyboardKeys[function][1];
S_PlaySound(PISTOL_BODYHIT);
ud.config.KeyboardKeys[function][whichkey] = KB_GetLastScanCode();
if (function == gamefunc_Show_Console)
OSD_CaptureKey(KB_GetLastScanCode());
else
CONFIG_MapKey(function, ud.config.KeyboardKeys[function][0], key[0], ud.config.KeyboardKeys[function][1], key[1]);
}
ChangeToMenu(204);
currentlist = whichkey;
probey = function;
KB_ClearKeyDown(sc);
}
break;
}
case 205:
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(320>>1,24,0,0,"Mouse Setup");
c = 60-4;
onbar = (probey == NUMMOUSEFUNCTIONS);
if (probey < NUMMOUSEFUNCTIONS)
x = probesm(73,38,8,NUMMOUSEFUNCTIONS+2+2+1);
else
x = probesm(40,123-(NUMMOUSEFUNCTIONS)*9,9,NUMMOUSEFUNCTIONS+2+2+1);
if (x==-1)
{
ChangeToMenu(202);
probey = 5;
break;
}
else if (x == NUMMOUSEFUNCTIONS)
{
// sensitivity
}
else if (x == NUMMOUSEFUNCTIONS+1)
{
// mouse aiming toggle
if (!ud.mouseaiming) g_myAimMode = 1-g_myAimMode;
}
else if (x == NUMMOUSEFUNCTIONS+2)
{
// invert mouse aim
ud.mouseflip = 1-ud.mouseflip;
}
else if (x == NUMMOUSEFUNCTIONS+2+1)
{
//input smoothing
ud.config.SmoothInput = !ud.config.SmoothInput;
control_smoothmouse = ud.config.SmoothInput;
}
else if (x == NUMMOUSEFUNCTIONS+2+2)
{
//advanced
ChangeToMenu(212);
break;
}
else if (x >= 0)
{
//set an option
ChangeToMenu(211);
function = 0;
whichkey = x;
if (x < NUMDOUBLEMBTNS*2)
probey = ud.config.MouseFunctions[x>>1][x&1];
else
probey = ud.config.MouseFunctions[x-NUMDOUBLEMBTNS][0];
if (probey < 0) probey = NUMGAMEFUNCTIONS-1;
break;
}
for (l=0; l < NUMMOUSEFUNCTIONS; l++)
{
tempbuf[0] = 0;
if (l < NUMDOUBLEMBTNS*2)
{
if (l&1)
{
Bstrcpy(tempbuf, "Double ");
m = ud.config.MouseFunctions[l>>1][1];
}
else
m = ud.config.MouseFunctions[l>>1][0];
Bstrcat(tempbuf, mousebuttonnames[l>>1]);
}
else
{
Bstrcpy(tempbuf, mousebuttonnames[l-NUMDOUBLEMBTNS]);
m = ud.config.MouseFunctions[l-NUMDOUBLEMBTNS][0];
}
minitextshade(c+20,34+l*8,tempbuf,(l==probey)?0:16,1,10+16);
if (m == -1)
minitextshade(c+100+20,34+l*8," -None-",(l==probey)?0:16,2,10+16);
else
{
strcpy(tempbuf, CONFIG_FunctionNumToName(m));
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
minitextshade(c+100+20,34+l*8,tempbuf,(l==probey)?0:16,2,10+16);
}
}
mgametextpal(40,118,"Base mouse sensitivity",MENUHIGHLIGHT(NUMMOUSEFUNCTIONS),10);
mgametextpal(40,118+9,"Use mouse aiming",!ud.mouseaiming?MENUHIGHLIGHT(NUMMOUSEFUNCTIONS+1):DISABLEDMENUSHADE,10);
mgametextpal(40,118+9+9,"Invert mouse",MENUHIGHLIGHT(NUMMOUSEFUNCTIONS+2),10);
mgametextpal(40,118+9+9+9,"Smooth mouse movement",MENUHIGHLIGHT(NUMMOUSEFUNCTIONS+2+1),10);
mgametextpal(40,118+9+9+9+9,"Advanced mouse setup",MENUHIGHLIGHT(NUMMOUSEFUNCTIONS+2+2),10);
{
int32_t sense = (int32_t)(CONTROL_MouseSensitivity * 4.0f);
sense = clamp(sense, 0, 63);
barsm(248,126,&sense,2,x==NUMMOUSEFUNCTIONS,MENUHIGHLIGHT(NUMMOUSEFUNCTIONS),PHX(-7));
CONTROL_MouseSensitivity = sense / 4.0f;
}
if (!ud.mouseaiming) modval(0,1,(int32_t *)&g_myAimMode,1,probey == NUMMOUSEFUNCTIONS+1);
else if (probey == NUMMOUSEFUNCTIONS+1)
{
mgametext(160,140+9+9+9,"Set mouse aim type to toggle on/off",0,2+8+16);
mgametext(160,140+9+9+9+9,"in the Player Setup menu to enable",0,2+8+16);
}
modval(0,1,(int32_t *)&ud.mouseflip,1,probey == NUMMOUSEFUNCTIONS+2);
modval(0,1,(int32_t *)&ud.config.SmoothInput,1,probey == NUMMOUSEFUNCTIONS+2+1);
if (probey == NUMMOUSEFUNCTIONS+2+1)
{
// mgametext(160,160+9,"This option incurs a movement delay",0,2+8+16);
control_smoothmouse = ud.config.SmoothInput;
}
mgametextpal(240,118+9, g_myAimMode && !ud.mouseaiming ? "Yes" : "No",
!ud.mouseaiming?MENUHIGHLIGHT(NUMMOUSEFUNCTIONS+1):DISABLEDMENUSHADE, 0);
mgametextpal(240,118+9+9, !ud.mouseflip ? "Yes" : "No", MENUHIGHLIGHT(NUMMOUSEFUNCTIONS+2), 0);
mgametextpal(240,118+9+9+9, ud.config.SmoothInput ? "Yes" : "No", MENUHIGHLIGHT(NUMMOUSEFUNCTIONS+2+1), 0);
if (probey < NUMMOUSEFUNCTIONS)
{
mgametext(160,160+9,"Up/Down = Select Button",0,2+8+16);
mgametext(160,160+9+9,"Enter = Modify",0,2+8+16);
}
break;
case 211:
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
if (function == 0) menutext(320>>1,24,0,0,"Mouse Setup");
else if (function == 1) menutext(320>>1,24,0,0,"Advanced Mouse");
else if (function == 2) menutext(320>>1,24,0,0,"Joystick Buttons");
else if (function == 3) menutext(320>>1,24,0,0,"Joystick Axes");
x = M_Probe(0,0,0,NUMGAMEFUNCTIONS);
if (x==-1)
{
if (function == 0)
{
// mouse button
ChangeToMenu(205);
probey = whichkey;
}
else if (function == 1)
{
// mouse digital axis
ChangeToMenu(212);
probey = 3+(whichkey^2);
}
else if (function == 2)
{
// joystick button/hat
ChangeToMenu(207);
probey = whichkey;
}
else if (function == 3)
{
// joystick digital axis
ChangeToMenu((whichkey>>2)+208);
probey = 1+((whichkey>>1)&1)*4+(whichkey&1);
}
break;
}
else if (x >= 0)
{
if (x == NUMGAMEFUNCTIONS-1) x = -1;
if (function == 0)
{
if (whichkey < NUMDOUBLEMBTNS*2)
{
ud.config.MouseFunctions[whichkey>>1][whichkey&1] = x;
CONTROL_MapButton(x, whichkey>>1, whichkey&1, controldevice_mouse);
MouseBindings[whichkey>>1].cmd[0] = 0; // kill the bind when changing the button in the menu
}
else
{
ud.config.MouseFunctions[whichkey-NUMDOUBLEMBTNS][0] = x;
CONTROL_MapButton(x, whichkey-NUMDOUBLEMBTNS, 0, controldevice_mouse);
MouseBindings[whichkey-NUMDOUBLEMBTNS].cmd[0] = 0;
}
ChangeToMenu(205);
probey = whichkey;
}
else if (function == 1)
{
ud.config.MouseDigitalFunctions[whichkey>>1][whichkey&1] = x;
CONTROL_MapDigitalAxis(whichkey>>1, x, whichkey&1, controldevice_mouse);
ChangeToMenu(212);
probey = 3+(whichkey^2);
}
else if (function == 2)
{
if (whichkey < 2*joynumbuttons)
{
ud.config.JoystickFunctions[whichkey>>1][whichkey&1] = x;
CONTROL_MapButton(x, whichkey>>1, whichkey&1, controldevice_joystick);
}
else
{
ud.config.JoystickFunctions[joynumbuttons + (whichkey-2*joynumbuttons)][0] = x;
CONTROL_MapButton(x, joynumbuttons + (whichkey-2*joynumbuttons), 0, controldevice_joystick);
}
ChangeToMenu(207);
probey = whichkey;
}
else if (function == 3)
{
ud.config.JoystickDigitalFunctions[whichkey>>1][whichkey&1] = x;
CONTROL_MapDigitalAxis(whichkey>>1, x, whichkey&1, controldevice_joystick);
ChangeToMenu((whichkey>>2)+208);
probey = 1+((whichkey>>1)&1)*4+(whichkey&1);
}
break;
}
mgametext(320>>1,31,"Select a function to assign",0,2+8+16);
if (function == 0)
{
if (whichkey < NUMDOUBLEMBTNS*2)
Bsprintf(tempbuf,"to %s%s", (whichkey&1)?"double-clicked ":"", mousebuttonnames[whichkey>>1]);
else
Bstrcpy(tempbuf, mousebuttonnames[whichkey-NUMDOUBLEMBTNS]);
}
else if (function == 1)
{
Bstrcpy(tempbuf,"to digital ");
switch (whichkey)
{
case 0:
Bstrcat(tempbuf, "Left");
break;
case 1:
Bstrcat(tempbuf, "Right");
break;
case 2:
Bstrcat(tempbuf, "Up");
break;
case 3:
Bstrcat(tempbuf, "Down");
break;
}
}
else if (function == 2)
{
static const char *directions[] =
{
"Up", "Right", "Down", "Left"
};
if (whichkey < 2*joynumbuttons)
Bsprintf(tempbuf,"to %s%s", (whichkey&1)?"double-clicked ":"", getjoyname(1,whichkey>>1));
else
Bsprintf(tempbuf,"to hat %s", directions[whichkey-2*joynumbuttons]);
}
else if (function == 3)
{
Bsprintf(tempbuf,"to digital %s %s",getjoyname(0,whichkey>>1),(whichkey&1)?"positive":"negative");
}
mgametext(320>>1,31+9,tempbuf,0,2+8+16);
m = clamp(probey-6, 0, NUMGAMEFUNCTIONS-13);
for (l=0; l < min(13,NUMGAMEFUNCTIONS); l++)
{
if (l+m == NUMGAMEFUNCTIONS-1)
strcpy(tempbuf, " -None-");
else
strcpy(tempbuf, CONFIG_FunctionNumToName(m+l));
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
minitextshade(100,51+l*8,tempbuf,(m+l == probey)?0:16,
Bstrcmp(keydefaults[3*(m+l)],oldkeydefaults[3*(m+l)]) ? 8 : 1, 10+16);
}
mgametext(320>>1,161,"Press \"Escape\" To Cancel",0,2+8+16);
break;
case 212:
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(320>>1,24,0,0,"Advanced Mouse");
c = (320>>1)-120;
onbar = (probey == 0 || probey == 1 || probey == 2);
if (probey < 3)
x = M_Probe(c,46,16,7);
else if (probey < 7)
{
m=50;
x = probesm(c+10,97+16-(9+9+9),9,7);
}
else
{
x = M_Probe(c,146+16-(16+16+16+16+16+16),16,7);
}
switch (x)
{
case -1:
ChangeToMenu(205);
probey = NUMMOUSEFUNCTIONS+2+2;
break;
case 0:
// x-axis scale
case 1:
// y-axis scale
case 2:
// mouse filter
break;
case 3:
// digital up
case 4:
// digital down
case 5:
// digital left
case 6:
// digital right
function = 1;
whichkey = (x-3)^2; // flip the actual axis number
ChangeToMenu(211);
probey = ud.config.MouseDigitalFunctions[whichkey>>1][whichkey&1];
if (probey < 0) probey = NUMGAMEFUNCTIONS-1;
break;
}
switch (probey)
{
case 3:
case 4:
case 5:
case 6:
mgametext(160,144+9+9,"Digital axes are not for mouse look",0,2+8+16);
mgametext(160,144+9+9+9,"or for aiming up and down",0,2+8+16);
break;
}
menutext(c,46,MENUHIGHLIGHT(0),0,"X-Axis Scale");
l = (ud.config.MouseAnalogueScale[0]+262144) >> 13;
bar(c+160+40,46,&l,1,x==0,MENUHIGHLIGHT(0),0);
l = (l<<13)-262144;
if (l != ud.config.MouseAnalogueScale[0])
{
CONTROL_SetAnalogAxisScale(0, l, controldevice_mouse);
ud.config.MouseAnalogueScale[0] = l;
}
Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0);
mgametext(c+160-16,46-8,tempbuf,MENUHIGHLIGHT(0),2+8+16);
menutext(c,46+16,MENUHIGHLIGHT(1),0,"Y-Axis Scale");
l = (ud.config.MouseAnalogueScale[1]+262144) >> 13;
bar(c+160+40,46+16,&l,1,x==1,MENUHIGHLIGHT(1),0);
l = (l<<13)-262144;
if (l != ud.config.MouseAnalogueScale[1])
{
CONTROL_SetAnalogAxisScale(1, l, controldevice_mouse);
ud.config.MouseAnalogueScale[1] = l;
}
Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0);
mgametext(c+160-16,46+16-8,tempbuf,MENUHIGHLIGHT(1),2+8+16);
menutext(c,46+16+16,MENUHIGHLIGHT(2),0,"Dead Zone");
l = ud.config.MouseDeadZone>>1;
bar(c+160+40,46+16+16,&l,2,x==2,MENUHIGHLIGHT(2),0);
ud.config.MouseDeadZone = l<<1;
rotatesprite_fs(320<<15,94<<16,65536L,0,MENUBAR,16,0,10);
menutext(320>>1,43+16+16+16+8,0,0,"Digital Axes Setup");
if (ud.config.MouseDeadZone == 0)
Bsprintf(tempbuf," Off");
else if (ud.config.MouseDeadZone < 48)
Bsprintf(tempbuf," Low");
else if (ud.config.MouseDeadZone < 96)
Bsprintf(tempbuf," Med");
else if (ud.config.MouseDeadZone < 128)
Bsprintf(tempbuf,"High");
mgametext(c+160-16,46+16+16-8,tempbuf,MENUHIGHLIGHT(2),2+8+16);
mgametextpal(c+10,92+16,"Up:",MENUHIGHLIGHT(3),10);
if (ud.config.MouseDigitalFunctions[1][0] < 0)
strcpy(tempbuf, " -None-");
else
strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[1][0]));
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
minitextshade(c+10+60,93+16,tempbuf,MENUHIGHLIGHT(3),0,10+16);
mgametextpal(c+10,92+16+9,"Down:",MENUHIGHLIGHT(4),10);
if (ud.config.MouseDigitalFunctions[1][1] < 0)
strcpy(tempbuf, " -None-");
else
strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[1][1]));
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
minitextshade(c+10+60,93+16+9,tempbuf,MENUHIGHLIGHT(4),0,10+16);
mgametextpal(c+10,92+16+9+9,"Left:",MENUHIGHLIGHT(5),10);
if (ud.config.MouseDigitalFunctions[0][0] < 0)
strcpy(tempbuf, " -None-");
else
strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[0][0]));
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
minitextshade(c+10+60,93+16+9+9,tempbuf,MENUHIGHLIGHT(5),0,10+16);
mgametextpal(c+10,92+16+9+9+9,"Right:",MENUHIGHLIGHT(6),10);
if (ud.config.MouseDigitalFunctions[0][1] < 0)
strcpy(tempbuf, " -None-");
else
strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.MouseDigitalFunctions[0][1]));
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
minitextshade(c+10+60,93+16+9+9+9,tempbuf,MENUHIGHLIGHT(6),0,10+16);
break;
case 206:
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(320>>1,24,0,0,"Joystick Setup");
x = M_Probe(160,100-18,18,3);
switch (x)
{
case -1:
ChangeToMenu(202);
probey = 6;
break;
case 0:
case 1:
ChangeToMenu(207+x);
break;
case 2:
ChangeToMenu(213);
break;
}
menutext(160,100-18,0,0,"Edit Buttons");
menutext(160,100,0,0,"Edit Axes");
menutext(160,100+18,0,0,"Dead Zones");
break;
case 207:
rotatesprite_fs(320<<15,10<<16,65536L,0,MENUBAR,16,0,10);
menutext(320>>1,15,0,0,"Joystick Buttons");
c = 2*joynumbuttons + 4*(joynumhats>0);
x = M_Probe(0,0,0,c);
if (x == -1)
{
ChangeToMenu(206);
probey = 0;
break;
}
else if (x >= 0)
{
function = 2;
whichkey = x;
ChangeToMenu(211);
if (x < 2*joynumbuttons)
{
probey = ud.config.JoystickFunctions[x>>1][x&1];
}
else
{
probey = ud.config.JoystickFunctions[joynumbuttons + (x-2*joynumbuttons)][0];
}
if (probey < 0) probey = NUMGAMEFUNCTIONS-1;
break;
}
// the top of our list
if (c < 13) m = 0;
else
{
m = probey - 6;
if (m < 0) m = 0;
else if (m + 13 >= c) m = c-13;
}
for (l=0; l<min(13,c); l++)
{
if (m+l < 2*joynumbuttons)
{
Bsprintf(tempbuf, "%s%s", ((l+m)&1)?"Double ":"", getjoyname(1,(l+m)>>1));
x = ud.config.JoystickFunctions[(l+m)>>1][(l+m)&1];
}
else
{
static const char *directions[] =
{
"Up", "Right", "Down", "Left"
};
Bsprintf(tempbuf, "Hat %s", directions[(l+m)-2*joynumbuttons]);
x = ud.config.JoystickFunctions[joynumbuttons + ((l+m)-2*joynumbuttons)][0];
}
minitextshade(80-4,33+l*8,tempbuf,(m+l == probey)?0:16,1,10+16);
if (x == -1)
minitextshade(176,33+l*8," -None-",(m+l==probey)?0:16,2,10+16);
else
{
strcpy(tempbuf, CONFIG_FunctionNumToName(x));
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
minitextshade(176,33+l*8,tempbuf,(m+l==probey)?0:16,2,10+16);
}
}
mgametext(160,149,"UP/DOWN = SELECT BUTTON",0,2+8+16);
mgametext(160,149+9,"ENTER = MODIFY",0,2+8+16);
break;
case 208:
case 209:
case 217:
case 218:
case 219:
case 220:
case 221:
case 222:
{
int32_t thispage, twothispage;
rotatesprite_fs(320<<15,10<<16,65536L,0,MENUBAR,16,0,10);
menutext(320>>1,15,0,0,"Joystick Axes");
thispage = (g_currentMenu < 217) ? (g_currentMenu-208) : (g_currentMenu-217)+2;
twothispage = (thispage*2+1 < joynumaxes);
onbar = 0;
switch (probey)
{
case 0:
case 4:
onbar = 1;
x = M_Probe(88,45+(probey==4)*64,0,1+(4<<twothispage));
break;
case 1:
case 2:
case 5:
case 6:
x = M_Probe(172+(probey==2||probey==6)*72,45+15+(probey==5||probey==6)*64,0,1+(4<<twothispage));
break;
case 3:
case 7:
x = M_Probe(88,45+15+15+(probey==7)*64,0,1+(4<<twothispage));
break;
default:
x = M_Probe(60,79+79*twothispage,0,1+(4<<twothispage));
break;
}
switch (x)
{
case -1:
ChangeToMenu(206);
probey = 1;
break;
case 8:
if (joynumaxes > 2)
{
if (thispage == ((joynumaxes+1)/2)-1) ChangeToMenu(208);
else
{
if (g_currentMenu == 209) ChangeToMenu(217);
else ChangeToMenu(g_currentMenu+1);
}
}
break;
case 4: // bar
if (!twothispage && joynumaxes > 2)
ChangeToMenu(208);
case 0:
break;
case 1: // digitals
case 2:
case 5:
case 6:
function = 3;
whichkey = ((thispage*2+(x==5||x==6)) << 1) + (x==2||x==6);
ChangeToMenu(211);
probey = ud.config.JoystickDigitalFunctions[whichkey>>1][whichkey&1];
if (probey < 0) probey = NUMGAMEFUNCTIONS-1;
break;
case 3: // analogues
case 7:
l = ud.config.JoystickAnalogueAxes[thispage*2+(x==7)];
if (l == analog_turning) l = analog_strafing;
else if (l == analog_strafing) l = analog_lookingupanddown;
else if (l == analog_lookingupanddown) l = analog_moving;
else if (l == analog_moving) l = -1;
else l = analog_turning;
ud.config.JoystickAnalogueAxes[thispage*2+(x==7)] = l;
CONTROL_MapAnalogAxis(thispage*2+(x==7),l,controldevice_joystick);
{
mouseyaxismode = -1;
}
break;
default:
break;
}
Bstrcpy(tempbuf,(char *)getjoyname(0,thispage*2));
menutext(42,32,0,0,tempbuf);
if (twothispage)
{
Bstrcpy(tempbuf,(char *)getjoyname(0,thispage*2+1));
menutext(42,32+64,0,0,tempbuf);
}
mgametext(76,38,"Scale",0,2+8+16);
l = (ud.config.JoystickAnalogueScale[thispage*2]+262144) >> 13;
bar(140+56,38+8,&l,1,x==0,0,0);
l = (l<<13)-262144;
if (l != ud.config.JoystickAnalogueScale[thispage*2])
{
CONTROL_SetAnalogAxisScale(thispage*2, l, controldevice_joystick);
ud.config.JoystickAnalogueScale[thispage*2] = l;
}
Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0);
mgametext(140,38,tempbuf,0,2+8+16);
mgametext(76,38+15,"Digital",0,2+8+16);
if (ud.config.JoystickDigitalFunctions[thispage*2][0] < 0)
strcpy(tempbuf, " -None-");
else
strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[thispage*2][0]));
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
minitext(140+12,38+15,tempbuf,0,10+16);
if (ud.config.JoystickDigitalFunctions[thispage*2][1] < 0)
strcpy(tempbuf, " -None-");
else
strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[thispage*2][1]));
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
minitext(140+12+72,38+15,tempbuf,0,10+16);
mgametext(76,38+15+15,"Analog",0,2+8+16);
if (CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[thispage*2]))
{
p = CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[thispage*2]);
if (p)
{
mgametext(140+12,38+15+15, strchr(p,'_')+1, 0, 2+8+16);
}
}
if (twothispage)
{
mgametext(76,38+64,"Scale",0,2+8+16);
l = (ud.config.JoystickAnalogueScale[thispage*2+1]+262144) >> 13;
bar(140+56,38+8+64,&l,1,x==4,0,0);
l = (l<<13)-262144;
if (l != ud.config.JoystickAnalogueScale[thispage*2+1])
{
CONTROL_SetAnalogAxisScale(thispage*2+1, l, controldevice_joystick);
ud.config.JoystickAnalogueScale[thispage*2+1] = l;
}
Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0);
mgametext(140,38+64,tempbuf,0,2+8+16);
mgametext(76,38+64+15,"Digital",0,2+8+16);
if (ud.config.JoystickDigitalFunctions[thispage*2+1][0] < 0)
strcpy(tempbuf, " -None-");
else
strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[thispage*2+1][0]));
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
minitext(140+12,38+15+64,tempbuf,0,10+16);
if (ud.config.JoystickDigitalFunctions[thispage*2+1][1] < 0)
strcpy(tempbuf, " -None-");
else
strcpy(tempbuf, CONFIG_FunctionNumToName(ud.config.JoystickDigitalFunctions[thispage*2+1][1]));
for (i=0; tempbuf[i]; i++) if (tempbuf[i]=='_') tempbuf[i] = ' ';
minitext(140+12+72,38+15+64,tempbuf,0,10+16);
mgametext(76,38+64+15+15,"Analog",0,2+8+16);
if (CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[thispage*2+1]))
{
p = CONFIG_AnalogNumToName(ud.config.JoystickAnalogueAxes[thispage*2+1]);
if (p)
{
mgametext(140+12,38+64+15+15, strchr(p,'_')+1, 0, 2+8+16);
}
}
}
if (joynumaxes > 2)
{
menutext(320>>1,twothispage?158:108,SHX(-10),(joynumaxes<=2),"Next...");
Bsprintf(tempbuf,"Page %d of %d",thispage+1,(joynumaxes+1)/2);
mgametext(320-100,158,tempbuf,0,2+8+16);
}
break;
}
case 213:
case 214:
case 215:
case 216:
{
// Pray this is enough pages for now :-|
int32_t first,last;
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(320>>1,24,0,0,"Joy Dead Zones");
first = 4*(g_currentMenu-213);
last = min(4*(g_currentMenu-213)+4,joynumaxes);
onbar = 1;
x = M_Probe(320,48,15,2*(last-first)+(joynumaxes>4));
if (x==-1)
{
ChangeToMenu(206);
probey = 2;
break;
}
else if (x==2*(last-first) && joynumaxes>4)
{
ChangeToMenu((g_currentMenu-213) == (joynumaxes/4) ? 213 : (g_currentMenu+1));
probey = 0;
break;
}
for (m = first; m < last; m++)
{
int32_t odx,dx,ody,dy;
Bstrcpy(tempbuf,(char *)getjoyname(0,m));
menutext(32,48+30*(m-first),0,0,tempbuf);
mgametext(128,48+30*(m-first)-8,"Dead",0,2+8+16);
mgametext(128,48+30*(m-first)-8+15,"Satu",0,2+8+16);
dx = odx = min(64,64l*ud.config.JoystickAnalogueDead[m]/10000l);
dy = ody = min(64,64l*ud.config.JoystickAnalogueSaturate[m]/10000l);
bar(217,48+30*(m-first),&dx,4,x==((m-first)*2),0,0);
bar(217,48+30*(m-first)+15,&dy,4,x==((m-first)*2+1),0,0);
Bsprintf(tempbuf,"%3d%%",100*dx/64);
mgametext(217-49,48+30*(m-first)-8,tempbuf,0,2+8+16);
Bsprintf(tempbuf,"%3d%%",100*dy/64);
mgametext(217-49,48+30*(m-first)-8+15,tempbuf,0,2+8+16);
if (dx != odx) ud.config.JoystickAnalogueDead[m] = 10000l*dx/64l;
if (dy != ody) ud.config.JoystickAnalogueSaturate[m] = 10000l*dy/64l;
if (dx != odx || dy != ody)
setjoydeadzone(m,ud.config.JoystickAnalogueDead[m],ud.config.JoystickAnalogueSaturate[m]);
}
//mgametext(160,158,"Dead = Dead Zone, Sat. = Saturation",0,2+8+16);
if (joynumaxes>4)
{
menutext(32,48+30*(last-first),0,0,"Next...");
Bsprintf(tempbuf,"Page %d of %d", 1+(g_currentMenu-213), (joynumaxes+3)/4);
mgametext(320-100,158,tempbuf,0,2+8+16);
}
break;
}
case 700:
case 701:
c = (320>>1)-120;
rotatesprite_fs(320<<15,19<<16,65536L,0,MENUBAR,16,0,10);
menutext(320>>1,24,0,0,"Sound Setup");
if (!(changesmade & 8))
{
soundrate = ud.config.MixRate;
soundvoices = ud.config.NumVoices;
soundbits = ud.config.NumBits;
}
{
int32_t io, ii, yy, d=c+160+40, enabled, j;
const char *opts[] =
{
"Sound",
"Sound volume",
"-",
"Music",
"Music volume",
"-",
"Playback sampling rate",
"Sample size",
"Number of voices",
"-",
"Restart sound system",
"-",
"Duke talk",
"Dukematch player sounds",
"Ambient sounds",
"Reverse stereo channels",
NULL
};
yy = 37;
for (ii=io=0; opts[ii]; ii++)
{
if (opts[ii][0] == '-' && !opts[ii][1])
{
if (io <= probey) yy += 4;
continue;
}
if (io < probey) yy += 8;
io++;
}
onbar = (probey == 1 || probey == 3);
x = probesm(c,yy+5,0,io);
if (x == -1)
{
ud.config.MixRate = soundrate;
ud.config.NumVoices = soundvoices;
ud.config.NumBits = soundbits;
if (g_player[myconnectindex].ps->gm &MODE_GAME && g_currentMenu == 701)
{
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
{
ready2send = 1;
totalclock = ototalclock;
}
}
else ChangeToMenu(202);
probey = 1;
}
yy = 37;
for (ii=io=0; opts[ii]; ii++)
{
if (opts[ii][0] == '-' && !opts[ii][1])
{
yy += 4;
continue;
}
enabled = 1;
switch (io)
{
case 0:
if (ud.config.FXDevice >= 0)
{
i = ud.config.SoundToggle;
modval(0,1,(int32_t *)&ud.config.SoundToggle,1,probey==io);
if (x==io)
ud.config.SoundToggle = 1-ud.config.SoundToggle;
if (i != ud.config.SoundToggle)
{
if (ud.config.SoundToggle == 0)
{
FX_StopAllSounds();
S_ClearSoundLocks();
}
}
}
mgametextpal(d,yy, ud.config.SoundToggle ? "On" : "Off", MENUHIGHLIGHT(io), 0);
break;
case 1:
{
enabled = (ud.config.SoundToggle && ud.config.FXDevice >= 0);
l = ud.config.FXVolume;
sliderbar(1,d+8,yy+7, &ud.config.FXVolume,15,probey==io,enabled?MENUHIGHLIGHT(io):UNSELMENUSHADE,!enabled,0,255);
if (l != ud.config.FXVolume)
FX_SetVolume((int16_t) ud.config.FXVolume);
}
break;
case 2:
if (ud.config.MusicDevice >= 0)
{
i = ud.config.MusicToggle;
modval(0,1,(int32_t *)&ud.config.MusicToggle,1,probey==io);
if (x==io)
ud.config.MusicToggle = 1-ud.config.MusicToggle;
if (i != ud.config.MusicToggle)
{
if (ud.config.MusicToggle == 0) S_PauseMusic(1);
else
{
if (ud.recstat != 2 && g_player[myconnectindex].ps->gm&MODE_GAME)
{
if (MapInfo[g_musicIndex].musicfn != NULL)
S_PlayMusic(&MapInfo[g_musicIndex].musicfn[0],g_musicIndex);
}
else S_PlayMusic(&EnvMusicFilename[0][0],MAXVOLUMES*MAXLEVELS);
S_PauseMusic(0);
}
}
}
mgametextpal(d,yy, ud.config.MusicToggle ? "On" : "Off", MENUHIGHLIGHT(io), 0);
break;
case 3:
{
enabled = (ud.config.MusicToggle && ud.config.MusicDevice >= 0);
l = ud.config.MusicVolume;
sliderbar(1,d+8,yy+7, &ud.config.MusicVolume,15,probey==io,enabled?MENUHIGHLIGHT(io):UNSELMENUSHADE,!enabled,0,255);
if (l != ud.config.MusicVolume)
S_MusicVolume((int16_t) ud.config.MusicVolume);
}
break;
case 4:
{
int32_t rates[] = { 22050, 24000, 32000, 44100, 48000 };
int32_t j = (sizeof(rates)/sizeof(rates[0]));
for (i = 0; i<j; i++)
if (rates[i] == ud.config.MixRate)
break;
modval(0,j-1,(int32_t *)&i,1,enabled && probey==io);
if (x == io)
{
i++;
if (i >= j)
i = 0;
}
if (i == j)
Bsprintf(tempbuf,"Other");
else
{
Bsprintf(tempbuf,"%d Hz",rates[i]);
if (rates[i] != ud.config.MixRate)
{
ud.config.MixRate = rates[i];
changesmade |= 8;
}
}
mgametextpal(d,yy,tempbuf, MENUHIGHLIGHT(io), 0);
}
break;
case 5:
i = ud.config.NumBits;
if (x==io)
{
if (ud.config.NumBits == 8)
ud.config.NumBits = 16;
else if (ud.config.NumBits == 16)
ud.config.NumBits = 8;
}
modval(8,16,(int32_t *)&ud.config.NumBits,8,probey==io);
if (ud.config.NumBits != i)
changesmade |= 8;
Bsprintf(tempbuf,"%d-bit",ud.config.NumBits);
mgametextpal(d,yy, tempbuf, MENUHIGHLIGHT(io), 0);
break;
case 6:
i = ud.config.NumVoices;
if (x==io)
{
ud.config.NumVoices++;
if (ud.config.NumVoices > 96)
ud.config.NumVoices = 4;
}
modval(4,96,(int32_t *)&ud.config.NumVoices,1,probey==io);
if (ud.config.NumVoices != i)
changesmade |= 8;
Bsprintf(tempbuf,"%d",ud.config.NumVoices);
mgametextpal(d,yy, tempbuf, MENUHIGHLIGHT(io), 0);
break;
case 7:
enabled = (changesmade&8);
if (!enabled) break;
if (x == io)
{
S_SoundShutdown();
S_MusicShutdown();
S_MusicStartup();
S_SoundStartup();
FX_StopAllSounds();
S_ClearSoundLocks();
if (ud.config.MusicToggle == 1)
{
if (ud.recstat != 2 && g_player[myconnectindex].ps->gm&MODE_GAME)
{
if (MapInfo[g_musicIndex].musicfn != NULL)
S_PlayMusic(&MapInfo[g_musicIndex].musicfn[0],g_musicIndex);
}
else S_PlayMusic(&EnvMusicFilename[0][0],MAXVOLUMES*MAXLEVELS);
}
changesmade &= ~8;
}
break;
case 8:
enabled = (ud.config.SoundToggle && ud.config.FXDevice >= 0);
i = j = (ud.config.VoiceToggle&1);
modval(0,1,(int32_t *)&i,1,enabled && probey==io);
if (x == io || j != i)
ud.config.VoiceToggle ^= 1;
mgametextpal(d,yy, ud.config.VoiceToggle&1? "Yes" : "No", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, enabled?0:1);
break;
case 9:
enabled = (ud.config.SoundToggle && ud.config.FXDevice >= 0);
i = j = (ud.config.VoiceToggle&4);
modval(0,1,(int32_t *)&i,1,enabled && probey==io);
if (x == io || j != i)
ud.config.VoiceToggle ^= 4;
mgametextpal(d,yy, ud.config.VoiceToggle&4? "Yes" : "No", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, enabled?0:1);
break;
case 10:
enabled = (ud.config.SoundToggle && ud.config.FXDevice >= 0);
modval(0,1,(int32_t *)&ud.config.AmbienceToggle,1,enabled && probey==io);
if (enabled && x == io)
ud.config.AmbienceToggle = 1-ud.config.AmbienceToggle;
mgametextpal(d,yy, ud.config.AmbienceToggle? "Yes" : "No", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, enabled?0:1);
break;
case 11:
enabled = (ud.config.SoundToggle && ud.config.FXDevice >= 0);
modval(0,1,(int32_t *)&ud.config.ReverseStereo,1,enabled && probey==io);
if (enabled && x == io)
ud.config.ReverseStereo = 1-ud.config.ReverseStereo;
mgametextpal(d,yy, ud.config.ReverseStereo? "Yes" : "No", enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, enabled?0:1);
break;
default:
break;
}
mgametextpal(c,yy, opts[ii], enabled?MENUHIGHLIGHT(io):DISABLEDMENUSHADE, enabled?10:1);
io++;
yy += 8;
}
}
break;
case 350:
ChangeToMenu(351);
g_screenCapture = 1;
G_DrawRooms(myconnectindex,65536);
//savetemp("duke3d.tmp",waloff[TILE_SAVESHOT],160*100);
g_screenCapture = 0;
break;
case 360:
case 361:
case 362:
case 363:
case 364:
case 365:
case 366:
case 367:
case 368:
case 369:
case 351:
case 300:
c = 320>>1;
rotatesprite_fs(c<<16,200<<15,65536L,0,MENUSCREEN,16,0,10+64);
rotatesprite_fs(c<<16,19<<16,65536L,0,MENUBAR,16,0,10);
if (g_currentMenu == 300) menutext(c,24,0,0,"Load Game");
else menutext(c,24,0,0,"Save Game");
if (g_currentMenu >= 360 && g_currentMenu <= 369)
{
static uint32_t crc = 0;
if (!crc) crc = crc32once((uint8_t *)&ud.savegame[g_currentMenu-360][0], 19);
Bsprintf(tempbuf,"Players: %-2d ",ud.multimode);
mgametext(160,156,tempbuf,0,2+8+16);
Bsprintf(tempbuf,"Episode: %-2d / Level: %-2d / Skill: %-2d",1+ud.volume_number,1+ud.level_number,ud.player_skill);
mgametext(160,168,tempbuf,0,2+8+16);
if (ud.volume_number == 0 && ud.level_number == 7)
mgametext(160,180,currentboardfilename,0,2+8+16);
x = Menu_EnterText((320>>1),184,&ud.savegame[g_currentMenu-360][0],20, 999);
if (x == -1)
{
crc = 0;
ReadSaveGameHeaders();
ChangeToMenu(351);
goto DISPLAYNAMES;
}
if (x == 1)
{
// dirty hack... char 127 in last position indicates an auto-filled name
if (ud.savegame[g_currentMenu-360][0] == 0 || (ud.savegame[g_currentMenu-360][20] == 127 &&
crc == crc32once((uint8_t *)&ud.savegame[g_currentMenu-360][0], 19)))
{
Bstrncpy(&ud.savegame[g_currentMenu-360][0], MapInfo[ud.volume_number * MAXLEVELS + ud.level_number].name, 19);
ud.savegame[g_currentMenu-360][20] = 127;
}
if (g_netServer || ud.multimode > 1)
{
Bstrcpy(ScriptQuotes[QUOTE_RESERVED4], "Multiplayer Saving Not Yet Supported");
P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
//G_SavePlayer(-1-(g_currentMenu-360));
}
else
{
G_SavePlayer(g_currentMenu-360);
}
g_lastSaveSlot = g_currentMenu-360;
g_player[myconnectindex].ps->gm = MODE_GAME;
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
{
ready2send = 1;
totalclock = ototalclock;
}
crc = 0;
}
rotatesprite_fs(101<<16,97<<16,65536>>1,512,TILE_SAVESHOT,-32,0,2+4+8+64);
M_DisplaySaveGameList();
rotatesprite_fs((c+67+strlen(&ud.savegame[g_currentMenu-360][0])*4)<<16,(50+12*probey)<<16,32768L-10240,0,SPINNINGNUKEICON+(((totalclock)>>3)%7),0,0,10);
break;
}
last_threehundred = probey;
x = M_Probe(c+68,54,12,10);
if (g_currentMenu == 300)
{
// load game
if (ud.savegame[probey][0] || ud.savegame[probey][20]==32) // ...[20]==32: old version
{
Menus_LoadSave_DisplayCommon1();
Bsprintf(tempbuf,"Players: %-2d ", savehead.numplayers);
mgametext(160,156,tempbuf,0,2+8+16);
Bsprintf(tempbuf,"Episode: %-2d / Level: %-2d / Skill: %-2d",
1+savehead.volnum, 1+savehead.levnum, savehead.skill);
mgametext(160,168,tempbuf,0,2+8+16);
if (savehead.volnum == 0 && savehead.levnum == 7)
mgametext(160,180,savehead.boardfn,0,2+8+16);
}
else
{
menutext(69,70,0,0,"Empty");
}
}
else
{
// save game
if (ud.savegame[probey][0] || ud.savegame[probey][20]==32) // ...[20]==32: old version
{
Menus_LoadSave_DisplayCommon1();
}
else menutext(69,70,0,0,"Empty");
Bsprintf(tempbuf,"Players: %-2d ",ud.multimode);
mgametext(160,156,tempbuf,0,2+8+16);
Bsprintf(tempbuf,"Episode: %-2d / Level: %-2d / Skill: %-2d",1+ud.volume_number,1+ud.level_number,ud.player_skill);
mgametext(160,168,tempbuf,0,2+8+16);
if (ud.volume_number == 0 && ud.level_number == 7)
mgametext(160,180,currentboardfilename,0,2+8+16);
}
switch (x)
{
case -1:
if (g_currentMenu == 300)
{
if ((g_player[myconnectindex].ps->gm&MODE_GAME) != MODE_GAME)
{
ChangeToMenu(0);
break;
}
else
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
}
else
g_player[myconnectindex].ps->gm = MODE_GAME;
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
{
ready2send = 1;
totalclock = ototalclock;
}
break;
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
case 8:
case 9:
if (g_currentMenu == 300)
{
if (ud.savegame[x][0])
g_currentMenu = (1000+x);
}
else
{
if (ud.savegame[x][0] != 0)
g_currentMenu = 2000+x;
else
{
KB_FlushKeyboardQueue();
g_currentMenu = (360+x);
ud.savegame[x][0] = 0;
inputloc = 0;
}
}
break;
}
DISPLAYNAMES:
M_DisplaySaveGameList();
break;
case 400:
case 401:
if (VOLUMEALL) goto VOLUME_ALL_40x;
case 402:
case 403:
c = 320>>1;
if (I_PanelUp())
{
I_PanelUpClear();
S_PlaySound(KICK_HIT);
g_currentMenu--;
if (g_currentMenu < 400) g_currentMenu = 403;
}
else if (I_PanelDown())
{
I_PanelDownClear();
S_PlaySound(KICK_HIT);
g_currentMenu++;
if (g_currentMenu > 403) g_currentMenu = 400;
}
x = M_Probe(0,0,0,1);
if (x == -1)
{
if (g_player[myconnectindex].ps->gm&MODE_GAME)
ChangeToMenu(50);
else ChangeToMenu(0);
return;
}
flushperms();
rotatesprite_fs(0,0,65536L,0,ORDERING+g_currentMenu-400,0,0,10+16+64);
break;
VOLUME_ALL_40x:
c = 320>>1;
if (I_PanelUp())
{
I_PanelUpClear();
S_PlaySound(KICK_HIT);
g_currentMenu--;
if (g_currentMenu < 400) g_currentMenu = 401;
}
else if (I_PanelDown())
{
I_PanelDownClear();
S_PlaySound(KICK_HIT);
g_currentMenu++;
if (g_currentMenu > 401) g_currentMenu = 400;
}
x = M_Probe(0,0,0,1);
if (x == -1)
{
if (g_player[myconnectindex].ps->gm&MODE_GAME)
{
switch (g_currentMenu)
{
case 400:
case 401:
g_player[myconnectindex].ps->gm = MODE_GAME;
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
{
ready2send = 1;
totalclock = ototalclock;
}
break;
default:
ChangeToMenu(50);
break;
}
}
else ChangeToMenu(0);
return;
}
flushperms();
switch (g_currentMenu)
{
case 400:
rotatesprite_fs(0,0,65536L,0,TEXTSTORY,0,0,10+16+64);
break;
case 401:
rotatesprite_fs(0,0,65536L,0,F1HELP,0,0,10+16+64);
break;
}
break;
case 500:
case 502:
c = 320>>1;
mgametext(c,90,"Are you sure you want to quit?",0,2+8+16);
mgametext(c,99,"(Y/N)",0,2+8+16);
x = M_Probe(186,124,0,1);
if (ProbeTriggers(AdvanceTrigger) || I_AdvanceTrigger() || KB_KeyPressed(sc_Y))
{
I_AdvanceTriggerClear();
ProbeTriggersClear(AdvanceTrigger);
KB_ClearKeyDown(sc_Y);
KB_FlushKeyboardQueue();
G_GameQuit();
}
if (x == -1 || KB_KeyPressed(sc_N))
{
KB_ClearKeyDown(sc_N);
g_quitDeadline = 0;
if (g_player[myconnectindex].ps->gm &MODE_DEMO && ud.recstat == 2)
g_player[myconnectindex].ps->gm = MODE_DEMO;
else
{
if (g_currentMenu == 502)
{
ChangeToMenu(last_menu);
probey = last_menu_pos;
}
else if (!(g_player[myconnectindex].ps->gm &MODE_GAME || ud.recstat == 2))
ChangeToMenu(0);
else g_player[myconnectindex].ps->gm &= ~MODE_MENU;
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
{
ready2send = 1;
totalclock = ototalclock;
}
}
}
break;
case 501:
c = 320>>1;
mgametext(c,90,"Quit to Title?",0,2+8+16);
mgametext(c,99,"(Y/N)",0,2+8+16);
x = M_Probe(186,124,0,0);
if (ProbeTriggers(AdvanceTrigger) || I_AdvanceTrigger() || KB_KeyPressed(sc_Y))
{
I_AdvanceTriggerClear();
ProbeTriggersClear(AdvanceTrigger);
KB_ClearKeyDown(sc_Y);
KB_FlushKeyboardQueue();
g_player[myconnectindex].ps->gm = MODE_DEMO;
if (ud.recstat == 1)
G_CloseDemoWrite();
ChangeToMenu(0);
}
if (x == -1 || KB_KeyPressed(sc_N))
{
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
{
ready2send = 1;
totalclock = ototalclock;
}
}
break;
case 601:
G_DrawFrags();
rotatesprite_fs(160<<16,29<<16,65536L,0,MENUBAR,16,0,10);
menutext(320>>1,34,0,0,&g_player[myconnectindex].user_name[0]);
Bsprintf(tempbuf,"Waiting for master");
mgametext(160,50,tempbuf,0,2+8+16);
mgametext(160,59,"to select level",0,2+8+16);
if (I_EscapeTrigger())
{
I_EscapeTriggerClear();
S_PlaySound(EXITMENUSOUND);
ChangeToMenu(0);
}
break;
case 602:
if (menunamecnt == 0)
{
// getfilenames("SUBD");
fnlist_getnames(&fnlist, ".", "*.MAP", 0, 0);
set_findhighs();
if (menunamecnt == 0)
ChangeToMenu(600);
}
case 603:
{
int32_t plrvotes = 0, j = 0;
x = M_Probe(186,124,0,0);
if (voting != myconnectindex)
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
if (x == -1)
{
if (voting == myconnectindex)
{
for (i=0; i<MAXPLAYERS; i++)
{
g_player[i].vote = 0;
g_player[i].gotvote = 0;
}
tempbuf[0] = PACKET_MAP_VOTE_CANCEL;
tempbuf[1] = myconnectindex;
if (g_netClient)
enet_peer_send(g_netClientPeer, CHAN_GAMESTATE, enet_packet_create(tempbuf, 2, ENET_PACKET_FLAG_RELIABLE));
else if (g_netServer)
enet_host_broadcast(g_netServer, CHAN_GAMESTATE, enet_packet_create(tempbuf, 2, ENET_PACKET_FLAG_RELIABLE));
voting = -1;
}
ChangeToMenu(0);
}
for (i=0; i<MAXPLAYERS; i++)
{
plrvotes += g_player[i].vote;
j += g_player[i].gotvote;
}
if (j == numplayers || !g_player[myconnectindex].ps->i || (plrvotes > (numplayers>>1)) || (g_netServer))
{
if (plrvotes > (numplayers>>1) || !g_player[myconnectindex].ps->i || (g_netServer))
{
if (ud.m_player_skill == 3) ud.m_respawn_monsters = 1;
else ud.m_respawn_monsters = 0;
if ((GametypeFlags[ud.m_coop] & GAMETYPE_ITEMRESPAWN)) ud.m_respawn_items = 1;
else ud.m_respawn_items = 0;
ud.m_respawn_inventory = 1;
for (TRAVERSE_CONNECT(c))
{
P_ResetWeapons(c);
P_ResetInventory(c);
}
Net_NewGame(ud.m_volume_number,ud.m_level_number);
if (voting == myconnectindex && !(g_netServer))
G_AddUserQuote("Vote Succeeded");
G_NewGame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill+1);
if (G_EnterLevel(MODE_GAME)) G_BackToMenu();
return;
}
else if (j == numplayers)
{
for (i=0; i<MAXPLAYERS; i++)
{
g_player[i].vote = 0;
g_player[i].gotvote = 0;
}
voting = -1;
tempbuf[0] = PACKET_MAP_VOTE_CANCEL;
tempbuf[1] = myconnectindex;
tempbuf[2] = 1;
tempbuf[3] = myconnectindex;
if (g_netClient)
enet_peer_send(g_netClientPeer, CHAN_GAMESTATE, enet_packet_create(tempbuf, 4, ENET_PACKET_FLAG_RELIABLE));
else if (g_netServer)
enet_host_broadcast(g_netServer, CHAN_GAMESTATE, enet_packet_create(tempbuf, 4, ENET_PACKET_FLAG_RELIABLE));
Bsprintf(ScriptQuotes[QUOTE_RESERVED2],"Vote Failed");
P_DoQuote(QUOTE_RESERVED2,g_player[myconnectindex].ps);
g_player[myconnectindex].ps->gm &= ~MODE_MENU;
}
}
else
{
mgametext(160,90,"Waiting for votes",0,2);
}
break;
}
case 600:
c = (320>>1) - 120;
if ((g_player[myconnectindex].ps->gm&MODE_GAME) != MODE_GAME)
G_DrawFrags();
rotatesprite_fs(160<<16,26<<16,65536L,0,MENUBAR,16,0,10);
menutext(160,31,0,0,&g_player[myconnectindex].user_name[0]);
x = M_Probe(c,57-8,16,8);
modval(0,g_numGametypes-1,(int32_t *)&ud.m_coop,1,probey==0);
if (!VOLUMEONE)
modval(0,g_numVolumes-1,(int32_t *)&ud.m_volume_number,1,probey==1);
i = ud.m_level_number;
modval(0,ud.m_volume_number == 0?6+(boardfilename[0]!=0):MAXLEVELS-1,(int32_t *)&ud.m_level_number,1,probey==2);
if ((GametypeFlags[ud.m_coop] & GAMETYPE_MARKEROPTION))
modval(0,1,(int32_t *)&ud.m_marker,1,probey==4);
if ((GametypeFlags[ud.m_coop] & (GAMETYPE_PLAYERSFRIENDLY|GAMETYPE_TDM)))
modval(0,1,(int32_t *)&ud.m_ffire,1,probey==5);
else modval(0,1,(int32_t *)&ud.m_noexits,1,probey==5);
if (probey == 1)
if (ud.m_volume_number == 0 && ud.m_level_number > 6+(boardfilename[0]!=0))
ud.m_level_number = 0;
while (MapInfo[(ud.m_volume_number*MAXLEVELS)+ud.m_level_number].name == NULL)
{
if (ud.m_level_number < i || i == 0)
ud.m_level_number--;
else ud.m_level_number++;
if (ud.m_level_number > MAXLEVELS-1 || ud.m_level_number < 0)
{
ud.m_level_number = 0;
break;
}
}
switch (x)
{
case -1:
ud.m_recstat = 0;
if (g_player[myconnectindex].ps->gm&MODE_GAME) ChangeToMenu(50);
else ChangeToMenu(0);
break;
case 0:
ud.m_coop++;
if (ud.m_coop == g_numGametypes) ud.m_coop = 0;
break;
case 1:
if (!VOLUMEONE)
{
ud.m_volume_number++;
if (ud.m_volume_number == g_numVolumes) ud.m_volume_number = 0;
if (ud.m_volume_number == 0 && ud.m_level_number > 6+(boardfilename[0]!=0))
ud.m_level_number = 0;
if (ud.m_level_number > MAXLEVELS-1) ud.m_level_number = 0;
}
break;
case 2:
ud.m_level_number++;
if (!VOLUMEONE)
{
if (ud.m_volume_number == 0 && ud.m_level_number > 6+(boardfilename[0]!=0))
ud.m_level_number = 0;
}
else
{
if (ud.m_volume_number == 0 && ud.m_level_number > 5)
ud.m_level_number = 0;
}
if (ud.m_level_number > MAXLEVELS-1) ud.m_level_number = 0;
break;
case 3:
if (ud.m_monsters_off == 1 && ud.m_player_skill > 0)
ud.m_monsters_off = 0;
if (ud.m_monsters_off == 0)
{
ud.m_player_skill++;
if (ud.m_player_skill > 3)
{
ud.m_player_skill = 0;
ud.m_monsters_off = 1;
}
}
else ud.m_monsters_off = 0;
break;
case 4:
if ((GametypeFlags[ud.m_coop] & GAMETYPE_MARKEROPTION))
ud.m_marker = !ud.m_marker;
break;
case 5:
if ((GametypeFlags[ud.m_coop] & (GAMETYPE_PLAYERSFRIENDLY|GAMETYPE_TDM)))
ud.m_ffire = !ud.m_ffire;
else ud.m_noexits = !ud.m_noexits;
break;
case 6:
if (VOLUMEALL)
{
currentlist = 1;
last_menu_pos = probey;
ChangeToMenu(101);
}
break;
case 7:
// master does whatever it wants
if (g_netServer)
{
ChangeToMenu(603);
break;
}
if (voting == -1)
{
if (g_player[myconnectindex].ps->i)
{
for (i=0; i<MAXPLAYERS; i++)
{
g_player[i].vote = 0;
g_player[i].gotvote = 0;
}
g_player[myconnectindex].vote = g_player[myconnectindex].gotvote = 1;
voting = myconnectindex;
tempbuf[0] = PACKET_MAP_VOTE_INITIATE;
tempbuf[1] = myconnectindex;
tempbuf[2] = ud.m_volume_number;
tempbuf[3] = ud.m_level_number;
tempbuf[4] = myconnectindex;
if (g_netClient)
enet_peer_send(g_netClientPeer, CHAN_GAMESTATE, enet_packet_create(tempbuf, 5, ENET_PACKET_FLAG_RELIABLE));
else if (g_netServer)
enet_host_broadcast(g_netServer, CHAN_GAMESTATE, enet_packet_create(tempbuf, 5, ENET_PACKET_FLAG_RELIABLE));
}
if ((GametypeFlags[ud.m_coop] & GAMETYPE_PLAYERSFRIENDLY) && !(GametypeFlags[ud.m_coop] & GAMETYPE_TDM))
ud.m_noexits = 0;
ChangeToMenu(603);
}
break;
}
c += 40;
//if(ud.m_coop==1) mgametext(c+70,57-7-9,"Cooperative Play",0,2+8+16);
//else if(ud.m_coop==2) mgametext(c+70,57-7-9,"DukeMatch (No Spawn)",0,2+8+16);
//else mgametext(c+70,57-7-9,"DukeMatch (Spawn)",0,2+8+16);
mgametext(c+70,57-7-9,GametypeNames[ud.m_coop],MENUHIGHLIGHT(0),2+8+16);
if (VOLUMEONE)
{
mgametext(c+70,57+16-7-9,EpisodeNames[ud.m_volume_number],MENUHIGHLIGHT(1),2+8+16);
}
else
{
mgametext(c+70,57+16-7-9,EpisodeNames[ud.m_volume_number],MENUHIGHLIGHT(1),2+8+16);
}
mgametext(c+70,57+16+16-7-9,&MapInfo[MAXLEVELS*ud.m_volume_number+ud.m_level_number].name[0],MENUHIGHLIGHT(2),2+8+16);
mgametext(c+70,57+16+16+16-7-9,ud.m_monsters_off == 0 || ud.m_player_skill > 0?SkillNames[ud.m_player_skill]:"None",MENUHIGHLIGHT(3),2+8+16);
if (GametypeFlags[ud.m_coop] & GAMETYPE_MARKEROPTION)
mgametext(c+70,57+16+16+16+16-7-9,ud.m_marker?"On":"Off",MENUHIGHLIGHT(4),2+8+16);
if (GametypeFlags[ud.m_coop] & (GAMETYPE_PLAYERSFRIENDLY|GAMETYPE_TDM))
mgametext(c+70,57+16+16+16+16+16-7-9,ud.m_ffire?"On":"Off",MENUHIGHLIGHT(5),2+8+16);
else mgametext(c+70,57+16+16+16+16+16-7-9,ud.m_noexits?"Off":"On",MENUHIGHLIGHT(5),2+8+16);
c -= 44;
menutext(c,57-9,MENUHIGHLIGHT(0),PHX(-2),"Game Type");
if (VOLUMEONE)
{
Bsprintf(tempbuf,"Episode %d",ud.m_volume_number+1);
menutext(c,57+16-9,MENUHIGHLIGHT(1),1,tempbuf);
}
else
{
Bsprintf(tempbuf,"Episode %d",ud.m_volume_number+1);
menutext(c,57+16-9,MENUHIGHLIGHT(1),PHX(-3),tempbuf);
}
Bsprintf(tempbuf,"Level %d",ud.m_level_number+1);
menutext(c,57+16+16-9,MENUHIGHLIGHT(2),PHX(-4),tempbuf);
menutext(c,57+16+16+16-9,MENUHIGHLIGHT(3),PHX(-5),"Monsters");
if (GametypeFlags[ud.m_coop] & GAMETYPE_MARKEROPTION)
menutext(c,57+16+16+16+16-9,MENUHIGHLIGHT(4),PHX(-6),"Markers");
else
menutext(c,57+16+16+16+16-9,MENUHIGHLIGHT(4),1,"Markers");
if (GametypeFlags[ud.m_coop] & (GAMETYPE_PLAYERSFRIENDLY|GAMETYPE_TDM))
menutext(c,57+16+16+16+16+16-9,MENUHIGHLIGHT(5),0,"Fr. Fire");
else menutext(c,57+16+16+16+16+16-9,MENUHIGHLIGHT(5),0,"Map Exits");
if (VOLUMEALL)
{
menutext(c,57+16+16+16+16+16+16-9,MENUHIGHLIGHT(6),0,"User Map");
if (boardfilename[0] != 0)
mgametext(c+70+44,57+16+16+16+16+16,boardfilename,MENUHIGHLIGHT(6),2+8+16);
}
else
{
menutext(c,57+16+16+16+16+16+16-9,MENUHIGHLIGHT(6),1,"User Map");
}
menutext(c,57+16+16+16+16+16+16+16-9,MENUHIGHLIGHT(7),voting!=-1,"Start Game");
break;
}
if (apScriptGameEvent[EVENT_DISPLAYMENUREST])
VM_OnEvent(EVENT_DISPLAYMENUREST, g_player[myconnectindex].ps->i, myconnectindex, -1, 0);
if (I_EscapeTrigger())
I_EscapeTriggerClear();
if ((g_player[myconnectindex].ps->gm&MODE_MENU) != MODE_MENU)
{
G_UpdateScreenArea();
g_cameraClock = totalclock;
g_cameraDistance = 65536L;
}
}