raze-gles/polymer
2010-03-11 23:35:22 +00:00
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eduke32 Save last rendered texture tempoarily in memory when precaching. This cuts about 10 percent on initial precaching time on the average (E1-3 L1-4, current HRP). Also don't precache special palettes that the user hasn't chosen to render (saves a few % maybe) or models (can be substantial). 2010-03-11 23:35:22 +00:00
synthesis.sh Package more files in synthesis at H266's request. 2009-12-14 05:51:07 +00:00