raze-gles/polymer/eduke32
2016-02-02 07:30:53 +00:00
..
build Fix Polymost issue reported at https://forums.duke4.net/topic/8470-weirdness-of-players-sprite-in-view-modef7/ 2016-02-02 00:21:27 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package Mapster32: add byte array editorcolors[256] to m32script variables. 2015-11-20 20:26:51 +00:00
platform Update scripts that make 7-Zip packages to enable solid archives for better compression. DONT_BUILD. 2016-01-22 01:24:58 +00:00
rsrc Revert recent icon changes. 2015-05-27 08:46:44 +00:00
source "i needed to comment out line 111 in source/sdlmusic.c to be able to compile r5606" 2016-02-02 07:30:53 +00:00
_clang-format Add my _clang-format file to the repository. These options are pretty close to what most of our code already looks like, the primary difference being that it enforces spaces between operators and operands. I was initially opposed to the spaces, but I would be lying if I said they didn't increase legibility of much of our code, in addition to making it a lot easier to identify the specific intent in cases where we have a lot of expressions nested within one another. DONT_BUILD. 2014-11-22 12:28:21 +00:00
Android.mk Add colmatch to Android Makefile. DONT_BUILD. 2015-10-21 19:54:09 +00:00
eduke32.sln VS solution update. DONT_BUILD. 2015-12-23 04:06:16 +00:00
eduke32.vcxproj VS project fixes, DONT_BUILD. 2016-02-02 00:21:21 +00:00
eduke32.vcxproj.filters VS project fixes, DONT_BUILD. 2016-02-02 00:21:21 +00:00
Makefile Renamed "veryclean" make recipe to "clean" and added veryclean back as an alias for compatibility. This also adds a suggestion to run "make clean" when linking fails. DONT_BUILD. 2016-02-02 00:20:59 +00:00
Makefile.common Renamed "veryclean" make recipe to "clean" and added veryclean back as an alias for compatibility. This also adds a suggestion to run "make clean" when linking fails. DONT_BUILD. 2016-02-02 00:20:59 +00:00
Makefile.deps Revert recent icon changes. 2015-05-27 08:46:44 +00:00
Makefile.msvc Remove actors_inline, game_inline, and sector_inline objects, and move their code into other headers, set up to be compiled into well-fitting objects if inlining them is disabled. 2016-01-08 01:33:35 +00:00