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raze-gles
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868afddbc3
raze-gles
/
polymer
/
eduke32
/
build
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terminx
868afddbc3
Mapster32: further 2d mode performance improvements. Sprites are also now displayed with their xrepeat and yrepeat taken into account. It's not perfect yet... needs more "jiggery-pokery"
...
git-svn-id:
https://svn.eduke32.com/eduke32@5293
1a8010ca-5511-0410-912e-c29ae57300e0
2015-07-11 23:07:47 +00:00
..
doc
Novelty: Add Ken's "todo list from the Build days" alongside his other documentation.
2014-01-12 14:04:19 +00:00
include
Mapster32: fix a possible oob read via drawspritelabel; sanitize 2d3d mode.
2015-07-11 14:13:04 +00:00
src
Mapster32: further 2d mode performance improvements. Sprites are also now displayed with their xrepeat and yrepeat taken into account. It's not perfect yet... needs more "jiggery-pokery"
2015-07-11 23:07:47 +00:00
buildlic.txt
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
Makefile.deps
Add SW to our build system and make relevant changes to avoid fatal build errors.
2015-05-19 21:56:03 +00:00