raze-gles/polymer/eduke32/build
helixhorned 2913ee5211 Clean up build.h and status bar drawing code in game.c.
git-svn-id: https://svn.eduke32.com/eduke32@2896 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-16 21:48:08 +00:00
..
doc Set union ['] and difference [;] for sector selection in Mapster32; probably fix for crash on clipshape-init; replace tabs in doc/build*.txt with three spaces. 2010-11-20 16:47:18 +00:00
include Clean up build.h and status bar drawing code in game.c. 2012-08-16 21:48:08 +00:00
obj.gnu Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
obj.msc Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
rsrc Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
src engine: in setaspect_new, determine the aspect with {x,y}dimen instead of {x,y}dim. 2012-08-13 18:26:16 +00:00
MakeDistributions Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
Makefile Lunatic: fix build on OS X, pass LUNATIC define to build/ sources. 2012-08-02 10:52:38 +00:00
Makefile.deps Build tools: 2012-03-23 20:23:46 +00:00
Makefile.msvc Build tools: 2012-03-23 20:23:46 +00:00
Makefile.shared OSX build: mighty tweak osxbuild.sh and link to LibPNG from Fink on x86_64. 2012-07-29 23:35:12 +00:00
buildlic.txt Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00