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ad24a1ce31
They need to be drawn in a different pass than the 2D overlay HUD so the backend must have them separately.
152 lines
3.8 KiB
C++
152 lines
3.8 KiB
C++
/*
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** stats.cpp
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** Performance-monitoring statistics
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2006 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include "stats.h"
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#include "v_draw.h"
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#include "v_text.h"
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#include "v_font.h"
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#include "c_console.h"
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#include "c_dispatch.h"
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#include "printf.h"
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FStat *FStat::FirstStat;
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FStat::FStat (const char *name)
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{
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m_Name = name;
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m_Active = false;
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m_Next = FirstStat;
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FirstStat = this;
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}
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FStat::~FStat ()
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{
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FStat **prev = &FirstStat;
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while (*prev && *prev != this)
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prev = &((*prev)->m_Next)->m_Next;
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if (*prev == this)
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*prev = m_Next;
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}
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FStat *FStat::FindStat (const char *name)
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{
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FStat *stat = FirstStat;
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while (stat && stricmp (name, stat->m_Name))
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stat = stat->m_Next;
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return stat;
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}
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void FStat::ToggleStat (const char *name)
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{
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FStat *stat = FindStat (name);
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if (stat)
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stat->ToggleStat ();
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else
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Printf ("Unknown stat: %s\n", name);
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}
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void FStat::EnableStat(const char* name, bool on)
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{
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FStat* stat = FindStat(name);
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if (stat)
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stat->m_Active = on;
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else
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Printf("Unknown stat: %s\n", name);
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}
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void FStat::ToggleStat ()
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{
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m_Active = !m_Active;
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}
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void FStat::PrintStat ()
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{
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int textScale = active_con_scale();
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int fontheight = NewConsoleFont->GetHeight() + 1;
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int y = screen->GetHeight() / textScale;
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int count = 0;
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for (FStat *stat = FirstStat; stat != NULL; stat = stat->m_Next)
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{
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if (stat->m_Active)
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{
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FString stattext(stat->GetStats());
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if (stattext.Len() > 0)
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{
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y -= fontheight; // there's at least one line of text
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for (unsigned i = 0; i < stattext.Len()-1; i++)
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{
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// Count number of linefeeds but ignore terminating ones.
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if (stattext[i] == '\n') y -= fontheight;
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}
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DrawText(twod, NewConsoleFont, CR_GREEN, 5 / textScale, y, stattext,
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DTA_VirtualWidth, screen->GetWidth() / textScale,
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DTA_VirtualHeight, screen->GetHeight() / textScale,
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DTA_KeepRatio, true, TAG_DONE);
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count++;
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}
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}
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}
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}
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void FStat::DumpRegisteredStats ()
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{
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FStat *stat = FirstStat;
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Printf ("Available stats:\n");
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while (stat)
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{
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Printf (" %c%s\n", stat->m_Active ? '*' : ' ', stat->m_Name);
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stat = stat->m_Next;
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}
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}
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CCMD (stat)
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{
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if (argv.argc() != 2)
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{
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Printf ("Usage: stat <statistics>\n");
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FStat::DumpRegisteredStats ();
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}
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else
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{
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FStat::ToggleStat (argv[1]);
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}
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}
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