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https://github.com/ZDoom/raze-gles.git
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3fd83632fb
git-svn-id: https://svn.eduke32.com/eduke32@4386 1a8010ca-5511-0410-912e-c29ae57300e0
46 lines
829 B
C
46 lines
829 B
C
#include "function.h"
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#define LOOK_MODE_MOUSE 0
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#define LOOK_MODE_ABSOLUTE 1
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#define LOOK_MODE_JOYSTICK 2
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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int PortableKeyEvent(int state, int code, int unicode);
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void PortableAction(int state, int action);
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void PortableMove(float fwd, float strafe);
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void PortableMoveFwd(float fwd);
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void PortableMoveSide(float strafe);
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void PortableLookPitch(int mode, float pitch);
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void PortableLookYaw(int mode, float pitch);
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void PortableCommand(const char * cmd);
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void PortableInit(int argc,const char ** argv);
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void PortableFrame();
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int PortableInMenu();
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int PortableShowKeyboard();
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int PortableInAutomap();
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unsigned int PortableGetWeapons();
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int getLastWeapon();
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int isPaused();
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//check mode, so touch graphcics can adapt
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int PortableIsSoftwareMode();
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#ifdef __cplusplus
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}
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#endif
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