mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-14 08:30:58 +00:00
023bc40020
git-svn-id: https://svn.eduke32.com/eduke32@5614 1a8010ca-5511-0410-912e-c29ae57300e0
80 lines
4.5 KiB
C
80 lines
4.5 KiB
C
//-------------------------------------------------------------------------
|
|
/*
|
|
Copyright (C) 2016 EDuke32 developers and contributors
|
|
|
|
This file is part of EDuke32.
|
|
|
|
EDuke32 is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License version 2
|
|
as published by the Free Software Foundation.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
|
|
#pragma once
|
|
|
|
#define MAXUSERQUOTES 6
|
|
|
|
extern int32_t quotebot, quotebotgoal;
|
|
extern int32_t user_quote_time[MAXUSERQUOTES];
|
|
extern int32_t minitext_lowercase;
|
|
extern int32_t minitext_yofs;
|
|
|
|
enum ScreenTextFlags_t {
|
|
TEXT_XRIGHT = 0x00000001,
|
|
TEXT_XCENTER = 0x00000002,
|
|
TEXT_YBOTTOM = 0x00000004,
|
|
TEXT_YCENTER = 0x00000008,
|
|
TEXT_INTERNALSPACE = 0x00000010,
|
|
TEXT_TILESPACE = 0x00000020,
|
|
TEXT_INTERNALLINE = 0x00000040,
|
|
TEXT_TILELINE = 0x00000080,
|
|
TEXT_XOFFSETZERO = 0x00000100,
|
|
TEXT_XJUSTIFY = 0x00000200,
|
|
TEXT_YOFFSETZERO = 0x00000400,
|
|
TEXT_YJUSTIFY = 0x00000800,
|
|
TEXT_LINEWRAP = 0x00001000,
|
|
TEXT_UPPERCASE = 0x00002000,
|
|
TEXT_INVERTCASE = 0x00004000,
|
|
TEXT_IGNOREESCAPE = 0x00008000,
|
|
TEXT_LITERALESCAPE = 0x00010000,
|
|
TEXT_BACKWARDS = 0x00020000,
|
|
TEXT_GAMETEXTNUMHACK = 0x00040000,
|
|
TEXT_DIGITALNUMBER = 0x00080000,
|
|
TEXT_BIGALPHANUM = 0x00100000,
|
|
TEXT_GRAYFONT = 0x00200000,
|
|
};
|
|
|
|
extern int32_t minitext_(int32_t x, int32_t y, const char *t, int32_t s, int32_t p, int32_t sb);
|
|
extern int32_t textsc(int32_t sc);
|
|
|
|
#define minitextshade(x, y, t, s, p, sb) minitext_(x,y,t,s,p,sb)
|
|
#define minitext(x, y, t, p, sb) minitext_(x,y,t,0,p,sb)
|
|
#define menutext(x,y,s,p,t) menutext_(x,y,s,p,OSD_StripColors(menutextbuf,t),10+16)
|
|
#define gametext(x,y,t,s,dabits) G_PrintGameText(0,STARTALPHANUM, x,y,t,s,0,dabits,0, 0, xdim-1, ydim-1, 65536, 0)
|
|
#define gametextscaled(x,y,t,s,dabits) G_PrintGameText(1,STARTALPHANUM, x,y,t,s,0,dabits,0, 0, xdim-1, ydim-1, 65536, 0)
|
|
#define gametextpal(x,y,t,s,p) G_PrintGameText(0,STARTALPHANUM, x,y,t,s,p,26,0, 0, xdim-1, ydim-1, 65536, 0)
|
|
#define gametextpalbits(x,y,t,s,p,dabits,a) G_PrintGameText(0,STARTALPHANUM, x,y,t,s,p,dabits,0, 0, xdim-1, ydim-1, 65536, a)
|
|
#define mpgametext(y, t, s, dabits) G_PrintGameText(4,STARTALPHANUM, 5,y,t,s,0,dabits,0, 0, xdim-1, ydim-1, 65536, 0);
|
|
|
|
extern int32_t G_GameTextLen(int32_t x, const char *t);
|
|
extern int32_t G_PrintGameText(int32_t hack, int32_t tile, int32_t x, int32_t y, const char *t, int32_t s, int32_t p,
|
|
int32_t o, int32_t x1, int32_t y1, int32_t x2, int32_t y2, int32_t z, int32_t a);
|
|
|
|
extern int32_t G_GetStringLineLength(const char *text, const char *end, const int32_t iter);
|
|
extern int32_t G_GetStringNumLines(const char *text, const char *end, const int32_t iter);
|
|
extern char* G_GetSubString(const char *text, const char *end, const int32_t iter, const int32_t length);
|
|
extern int32_t G_GetStringTile(int32_t font, char *t, int32_t f);
|
|
extern vec2_t G_ScreenTextSize(const int32_t font, int32_t x, int32_t y, const int32_t z, const int32_t blockangle, const char *str, const int32_t o, int32_t xspace, int32_t yline, int32_t xbetween, int32_t ybetween, const int32_t f, const int32_t x1, const int32_t y1, const int32_t x2, const int32_t y2);
|
|
extern void G_AddCoordsFromRotation(vec2_t *coords, const vec2_t *unitDirection, const int32_t magnitude);
|
|
extern vec2_t G_ScreenText(const int32_t font, int32_t x, int32_t y, const int32_t z, const int32_t blockangle, const int32_t charangle, const char *str, const int32_t shade, int32_t pal, int32_t o, int32_t alpha, int32_t xspace, int32_t yline, int32_t xbetween, int32_t ybetween, const int32_t f, int32_t x1, int32_t y1, int32_t x2, int32_t y2);
|
|
extern vec2_t G_ScreenTextShadow(int32_t sx, int32_t sy, const int32_t font, int32_t x, int32_t y, const int32_t z, const int32_t blockangle, const int32_t charangle, const char *str, const int32_t shade, int32_t pal, int32_t o, const int32_t alpha, int32_t xspace, int32_t yline, int32_t xbetween, int32_t ybetween, const int32_t f, int32_t x1, int32_t y1, int32_t x2, int32_t y2);
|