mirror of
https://github.com/ZDoom/raze-gles.git
synced 2025-01-14 11:50:49 +00:00
80e5cd0dc5
* Blood's automap was not drawn at all. * SW's automap always showed all sectors * SW's player sprite was not rendered. * Non-automap: Forward gotsector to the game code because there's still a few places in Blood that need it. |
||
---|---|---|
.. | ||
build | ||
common | ||
core | ||
games | ||
glbackend | ||
libsmackerdec | ||
platform | ||
thirdparty | ||
CMakeLists.txt | ||
g_pch.h | ||
gitinfo.cpp |