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https://github.com/ZDoom/raze-gles.git
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c660bfb129
2. Added the svn:ignore properties to clean up the output of "svn update" so that it doesn't show some unversioned files anymore sush as compiled binaries and object files(*.a). 3. Converted the end-of-line charapter sequences from Windows(CR LF) to Unix format(LF). It used to be a mixture of both styles that often confuse some programs. If some files have to be in Windows format, you should add the svn:eol-style on them(svn propset svn:eol-style native polymer/eduke32/source/thefile.c). git-svn-id: https://svn.eduke32.com/eduke32@854 1a8010ca-5511-0410-912e-c29ae57300e0
30 lines
882 B
C++
30 lines
882 B
C++
#define _WIN32_WINNT 0x0500
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#include <windows.h>
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#include <assert.h>
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#include <cstring>
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#if _MSC_VER < 1300
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#define DECLSPEC_DEPRECATED
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// VC6: change this path to your Platform SDK headers
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#include "M:\\dev7\\vs\\devtools\\common\\win32sdk\\include\\dbghelp.h" // must be XP version of file
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#else
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// VC7: ships with updated headers
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#include "dbghelp.h"
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#endif
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// based on dbghelp.h
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typedef BOOL (WINAPI *MINIDUMPWRITEDUMP)(HANDLE hProcess, DWORD dwPid, HANDLE hFile, MINIDUMP_TYPE DumpType,
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CONST PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam,
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CONST PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam,
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CONST PMINIDUMP_CALLBACK_INFORMATION CallbackParam
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);
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class MiniDumper
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{
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private:
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static LPCSTR m_szAppName;
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static LONG WINAPI TopLevelFilter( struct _EXCEPTION_POINTERS *pExceptionInfo );
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public:
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MiniDumper( LPCSTR szAppName );
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};
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