raze-gles/polymer/eduke32/source/lunatic/foreachmap.lua

83 lines
2.6 KiB
Lua
Executable File

#!/usr/bin/env luajit
-- Generic map iterator.
-- The first cmdline arg is a name of a lua file (may be sans .lua) which must
-- be a module and is `require'd into this script, e.g. "stats" or "stats.lua".
-- First, a key named .init is looked up in the loaded module and if it exists,
-- it is run like .init(arg) (thus allowing it to parse the command-line
-- arguments and then potentially remove the ones it used).
-- If .init returns non-nil, this script aborts.
-- Otherwise, for each 2nd and following argument, if map loading succeeds,
-- .success(map, filename) is run, otherwise
-- .failure(filename, errmsg) is run if that key exists, or a standard error
-- message is printed to stderr.
-- Finally, if there is a .finish field in the module, it is run with no args.
local B = require "build"
local string = require "string"
local io = require "io"
local os = require "os"
if (#arg < 1) then
local wr = function(s) io.stdout:write(s) end
wr("Usage: ./foreachmap <module[.lua]> [init args...] <filename.map> ...\n")
wr(" ./foreachmap -e\"some_lua_code ...\" <filename.map> ...\n\n")
wr("In the second form, the code is run as body of a function(map, fn)\n")
wr("and num{sectors,walls,sprites} and {sector,wall,sprite} do not\n")
wr("need to be qualified with the \"map.\" prefix.\n\n")
wr("Example: ./foreachmap.lua -e\"if map.numbunches==1 then print(fn) end\" ~/.eduke32/*.map\n\n")
return
end
local modname = string.gsub(arg[1], "%.lua$", "")
local mod
if (modname:sub(1,2) == "-e") then
local body = modname:sub(3)
local successfunc, errmsg = loadstring(
"local numsectors, numwalls, numsprites\n"
.."local sector, wall, sprite\n"
.."return function (map, fn) \n"
.." numsectors, numwalls, numsprites = map.numsectors, map.numwalls, map.numsprites\n"
.." sector, wall, sprite = map.sector, map.wall, map.sprite\n"
..body.."\n"
.."end"
)
if (successfunc==nil) then
io.stderr:write("Error loading string: "..errmsg.."\n")
os.exit(1)
end
mod = { success=successfunc() }
else
mod = require(modname)
end
if (mod.init) then
if (mod.init(arg) ~= nil) then
os.exit(1)
end
end
for i=2,#arg do
local fn = arg[i]
local map, errmsg = B.loadboard(fn)
if (map ~= nil) then
mod.success(map, fn)
else
if (mod.failure) then
mod.failure(fn, errmsg)
else
io.stderr:write(string.format("--- %s: %s\n", fn, errmsg))
end
end
end
if (mod.finish) then
mod.finish()
end