raze-gles/source/build/src
2020-10-10 18:57:16 +02:00
..
clip.cpp - Duke: Added a file check for the map to be entered when ending a level. 2020-09-10 21:39:52 +02:00
defs.cpp - reinstated setuptile. 2020-09-23 18:18:22 +02:00
engine.cpp - it compiles again (with lots of code commented out.) 2020-10-04 20:11:02 +02:00
engine_priv.h - Major cleanup of Q16.16 utilisation within games and engine. 2020-09-01 23:00:47 +10:00
mdsprite.cpp - always use the containing sector's fog when rendering sprites. 2020-09-20 20:39:11 +02:00
polymost.cpp - fixed: Toggling palette emulation should reset the texture filter in the samplers. 2020-10-10 18:57:16 +02:00
voxmodel.cpp - always use the containing sector's fog when rendering sprites. 2020-09-20 20:39:11 +02:00