raze-gles/source/common/menu
Christoph Oelckers 7a9138cde0 - made the confirmation screen functional.
This works but still needs a bit of visual work.
2019-12-05 23:17:55 +01:00
..
imagescroller.cpp - implemented help and credits menu for Blood. 2019-12-01 21:44:50 +01:00
joystickmenu.cpp - more work on the menu. 2019-11-22 22:52:11 +01:00
listmenu.cpp - the primary Blood menus are working. 2019-12-01 15:31:08 +01:00
loadsavemenu.cpp - Blood load/save works. 2019-12-01 22:54:52 +01:00
menu.cpp - made the confirmation screen functional. 2019-12-05 23:17:55 +01:00
menu.h - made the main option menu work. 2019-12-02 00:16:48 +01:00
menudef.cpp - initialize all dynamic music related menus. 2019-12-05 20:50:19 +01:00
menuinput.cpp - update of load/save menu to latest GZDoom code. 2019-11-30 00:49:50 +01:00
messagebox.cpp - made the confirmation screen functional. 2019-12-05 23:17:55 +01:00
optionmenu.cpp - added the animated player display. 2019-12-05 19:52:46 +01:00
optionmenuitems.h - fixed keybinding and mouse cursor display. 2019-12-05 21:39:02 +01:00
savegamemanager.cpp - implemented the Shadow Warrior menu interface. 2019-12-03 00:01:04 +01:00