mirror of
https://github.com/ZDoom/raze-gles.git
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787211c9dc
The current game subdirectory is now created on all platforms Added support for -savedir command line switch for all platforms Removed save_dir CVAR in favor of cl_savedir which was available on Windows only Made cl_savedir CVAR global instead of different value per each game |
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.. | ||
cocoa | ||
osx | ||
sdl | ||
unix | ||
dikeys.h | ||
game.xpm | ||
hardware.h | ||
i_steam.cpp | ||
i_system.h | ||
readme.md |
This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.
Common files are placed in this directory directly.
SDL backend files are in sdl
subdirectory.
Native OS X backend files are in cocoa
subdirectory.
Shared files for both OS X backends are in osx
subdirectory.