raze-gles/source/platform/posix
alexey.lysiuk 787211c9dc - unified saved games path handling for all platforms
The current game subdirectory is now created on all platforms
Added support for -savedir command line switch for all platforms
Removed save_dir CVAR in favor of cl_savedir which was available on Windows only
Made cl_savedir CVAR global instead of different value per each game
2020-02-06 12:04:51 +01:00
..
cocoa - moved showing of start window banner to proper location in Cocoa backend 2020-02-02 13:55:59 +02:00
osx - unified saved games path handling for all platforms 2020-02-06 12:04:51 +01:00
sdl - fixed RR's music. 2020-02-05 22:03:42 +01:00
unix - finally - we have a compile on linux! 2020-01-20 05:46:18 -05:00
dikeys.h - added the Posix backend code. 2020-01-05 21:40:18 +01:00
game.xpm - replace Linux xpm icon, even though it doesn't seem like it's ever being used 2020-01-27 21:31:08 -05:00
hardware.h - added the Posix backend code. 2020-01-05 21:40:18 +01:00
i_steam.cpp - added Steam path to Shadow Warrior Redux add-ons 2020-02-02 13:57:45 +02:00
i_system.h - fixed path traversal on POSIX platforms 2020-01-29 11:41:23 +02:00
readme.md - added the Posix backend code. 2020-01-05 21:40:18 +01:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.