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de3215bcab
Patch from Nuke.YKT. git-svn-id: https://svn.eduke32.com/eduke32@8266 1a8010ca-5511-0410-912e-c29ae57300e0 # Conflicts: # GNUmakefile # platform/Windows/kenbuild.vcxproj # platform/Windows/kenbuild.vcxproj.filters # source/kenbuild/src/config.cpp # source/kenbuild/src/game.cpp # source/kenbuild/src/sound_stub.cpp
142 lines
4.1 KiB
C
142 lines
4.1 KiB
C
/*
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Copyright (C) 1994-1995 Apogee Software, Ltd.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/**********************************************************************
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file: MULTIVOC.H
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author: James R. Dose
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date: December 20, 1993
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Public header for MULTIVOC.C
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(c) Copyright 1993 James R. Dose. All Rights Reserved.
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**********************************************************************/
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#ifndef MULTIVOC_H_
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#define MULTIVOC_H_
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#include "compat.h"
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#include "drivers.h"
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typedef enum : char
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{
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FMT_UNKNOWN,
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FMT_RAW,
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FMT_VOC,
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FMT_WAV,
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FMT_VORBIS,
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FMT_FLAC,
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FMT_XA,
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FMT_XMP,
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FMT_MAX
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} wavefmt_t;
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#define MV_MINVOICEHANDLE 1
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extern int MV_ErrorCode;
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enum MV_Errors
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{
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MV_Error = -1,
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MV_Ok = 0,
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MV_NotInstalled,
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MV_DriverError,
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MV_NoVoices,
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MV_NoMem,
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MV_VoiceNotFound,
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MV_InvalidFile,
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};
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extern void (*MV_Printf)(const char *fmt, ...);
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extern int MV_Locked;
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static inline void MV_Lock(void)
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{
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if (!MV_Locked++)
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SoundDriver_PCM_Lock();
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}
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static inline void MV_Unlock(void)
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{
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if (!--MV_Locked)
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SoundDriver_PCM_Unlock();
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else if (MV_Locked < 0)
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MV_Printf("MV_Unlock(): lockdepth < 0!\n");
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}
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const char *MV_ErrorString(int ErrorNumber);
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int MV_VoicePlaying(int handle);
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int MV_KillAllVoices(void);
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int MV_Kill(int handle);
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int MV_VoicesPlaying(void);
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int MV_VoiceAvailable(int priority);
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int MV_SetPitch(int handle, int pitchoffset);
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int MV_SetFrequency(int handle, int frequency);
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int MV_PauseVoice(int handle, int pause);
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int MV_EndLooping(int handle);
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int MV_SetPan(int handle, int vol, int left, int right);
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int MV_Pan3D(int handle, int angle, int distance);
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void MV_SetReverb(int reverb);
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int MV_GetMaxReverbDelay(void);
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int MV_GetReverbDelay(void);
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void MV_SetReverbDelay(int delay);
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int MV_PlayVOC3D(char *ptr, uint32_t length, int loophow, int pitchoffset, int angle, int distance,
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int priority, float volume, intptr_t callbackval);
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int MV_PlayVOC(char *ptr, uint32_t length, int loopstart, int loopend, int pitchoffset, int vol,
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int left, int right, int priority, float volume, intptr_t callbackval);
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decltype(MV_PlayVOC3D) MV_PlayWAV3D;
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decltype(MV_PlayVOC) MV_PlayWAV;
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decltype(MV_PlayVOC3D) MV_PlayVorbis3D;
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decltype(MV_PlayVOC) MV_PlayVorbis;
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decltype(MV_PlayVOC3D) MV_PlayFLAC3D;
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decltype(MV_PlayVOC) MV_PlayFLAC;
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decltype(MV_PlayVOC3D) MV_PlayXA3D;
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decltype(MV_PlayVOC) MV_PlayXA;
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decltype(MV_PlayVOC3D) MV_PlayXMP3D;
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decltype(MV_PlayVOC) MV_PlayXMP;
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int MV_PlayRAW(char *ptr, uint32_t length, int rate, char *loopstart, char *loopend, int pitchoffset, int vol,
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int left, int right, int priority, float volume, intptr_t callbackval);
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int MV_IdentifyXMP(char const *ptr, uint32_t length);
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int MV_GetPosition(int handle, int *position);
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int MV_SetPosition(int handle, int position);
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void MV_SetVolume(int volume);
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int MV_GetVolume(void);
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void MV_SetCallBack(void (*function)(intptr_t));
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void MV_SetReverseStereo(int setting);
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int MV_GetReverseStereo(void);
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int MV_Init(int soundcard, int MixRate, int Voices, int numchannels, void *initdata);
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int MV_Shutdown(void);
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void MV_HookMusicRoutine(void (*callback)(void));
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void MV_UnhookMusicRoutine(void);
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struct MV_MusicRoutineBuffer
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{
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char * buffer;
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int32_t size;
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};
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struct MV_MusicRoutineBuffer MV_GetMusicRoutineBuffer(void);
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static inline void MV_SetPrintf(void (*function)(const char *, ...)) { if (function) MV_Printf = function; }
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#endif
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