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https://github.com/ZDoom/raze-gles.git
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718112a8fe
Currently none of these is being used, but eventually they will, once more code gets ported over. So it's better to have them right away and avoid editing the project file too much, only to revert that later.
40 lines
1.1 KiB
Text
40 lines
1.1 KiB
Text
#include <winver.h>
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#include "../zlib.h"
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#ifdef GCC_WINDRES
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VS_VERSION_INFO VERSIONINFO
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#else
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VS_VERSION_INFO VERSIONINFO MOVEABLE IMPURE LOADONCALL DISCARDABLE
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#endif
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FILEVERSION ZLIB_VER_MAJOR,ZLIB_VER_MINOR,ZLIB_VER_REVISION,0
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PRODUCTVERSION ZLIB_VER_MAJOR,ZLIB_VER_MINOR,ZLIB_VER_REVISION,0
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FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
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#ifdef _DEBUG
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FILEFLAGS 1
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#else
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FILEFLAGS 0
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#endif
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FILEOS VOS__WINDOWS32
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FILETYPE VFT_DLL
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FILESUBTYPE 0 // not used
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904E4"
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//language ID = U.S. English, char set = Windows, Multilingual
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BEGIN
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VALUE "FileDescription", "zlib data compression library\0"
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VALUE "FileVersion", ZLIB_VERSION "\0"
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VALUE "InternalName", "zlib1.dll\0"
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VALUE "LegalCopyright", "(C) 1995-2017 Jean-loup Gailly & Mark Adler\0"
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VALUE "OriginalFilename", "zlib1.dll\0"
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VALUE "ProductName", "zlib\0"
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VALUE "ProductVersion", ZLIB_VERSION "\0"
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VALUE "Comments", "For more information visit http://www.zlib.net/\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x0409, 1252
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END
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END
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