raze-gles/polymer/eduke32/platform/Windows
hendricks266 1ac4c9b585 Windows: Add SDL2 headers and libraries to the repo for quick-and-easy building and static linking. (SDL2 uses the zlib license so we are in the clear.)
git-svn-id: https://svn.eduke32.com/eduke32@4099 1a8010ca-5511-0410-912e-c29ae57300e0
2013-10-13 06:17:07 +00:00
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include Windows: Add SDL2 headers and libraries to the repo for quick-and-easy building and static linking. (SDL2 uses the zlib license so we are in the clear.) 2013-10-13 06:17:07 +00:00
lib Windows: Add SDL2 headers and libraries to the repo for quick-and-easy building and static linking. (SDL2 uses the zlib license so we are in the clear.) 2013-10-13 06:17:07 +00:00
src Split the handling of audio based on RENDERTYPE into a new variable named MIXERTYPE, allowing Windows builds to use SDL for input and rendering (RENDERTYPE=SDL) while using DirectSound and Windows' MIDI interface (MIXERTYPE=WIN [current default]) so that EMIDI works. 2013-10-07 10:05:03 +00:00