mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-27 20:20:40 +00:00
0c2157f5eb
git-svn-id: https://svn.eduke32.com/eduke32@1842 1a8010ca-5511-0410-912e-c29ae57300e0
312 lines
6.9 KiB
C
312 lines
6.9 KiB
C
//-------------------------------------------------------------------------
|
|
/*
|
|
Copyright (C) 2010 EDuke32 developers and contributors
|
|
|
|
This file is part of EDuke32.
|
|
|
|
EDuke32 is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License version 2
|
|
as published by the Free Software Foundation.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
|
|
#include "duke3d.h"
|
|
#include "animlib.h"
|
|
#include "mouse.h"
|
|
#include "compat.h"
|
|
|
|
void endanimsounds(int32_t fr)
|
|
{
|
|
switch (ud.volume_number)
|
|
{
|
|
case 0:
|
|
break;
|
|
case 1:
|
|
switch (fr)
|
|
{
|
|
case 1:
|
|
S_PlaySound(WIND_AMBIENCE);
|
|
break;
|
|
case 26:
|
|
S_PlaySound(ENDSEQVOL2SND1);
|
|
break;
|
|
case 36:
|
|
S_PlaySound(ENDSEQVOL2SND2);
|
|
break;
|
|
case 54:
|
|
S_PlaySound(THUD);
|
|
break;
|
|
case 62:
|
|
S_PlaySound(ENDSEQVOL2SND3);
|
|
break;
|
|
case 75:
|
|
S_PlaySound(ENDSEQVOL2SND4);
|
|
break;
|
|
case 81:
|
|
S_PlaySound(ENDSEQVOL2SND5);
|
|
break;
|
|
case 115:
|
|
S_PlaySound(ENDSEQVOL2SND6);
|
|
break;
|
|
case 124:
|
|
S_PlaySound(ENDSEQVOL2SND7);
|
|
break;
|
|
}
|
|
break;
|
|
case 2:
|
|
switch (fr)
|
|
{
|
|
case 1:
|
|
S_PlaySound(WIND_REPEAT);
|
|
break;
|
|
case 98:
|
|
S_PlaySound(DUKE_GRUNT);
|
|
break;
|
|
case 82+20:
|
|
S_PlaySound(THUD);
|
|
S_PlaySound(SQUISHED);
|
|
break;
|
|
case 104+20:
|
|
S_PlaySound(ENDSEQVOL3SND3);
|
|
break;
|
|
case 114+20:
|
|
S_PlaySound(ENDSEQVOL3SND2);
|
|
break;
|
|
case 158:
|
|
S_PlaySound(PIPEBOMB_EXPLODE);
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void logoanimsounds(int32_t fr)
|
|
{
|
|
switch (fr)
|
|
{
|
|
case 1:
|
|
S_PlaySound(FLY_BY);
|
|
break;
|
|
case 19:
|
|
S_PlaySound(PIPEBOMB_EXPLODE);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void intro4animsounds(int32_t fr)
|
|
{
|
|
switch (fr)
|
|
{
|
|
case 1:
|
|
S_PlaySound(INTRO4_B);
|
|
break;
|
|
case 12:
|
|
case 34:
|
|
S_PlaySound(SHORT_CIRCUIT);
|
|
break;
|
|
case 18:
|
|
S_PlaySound(INTRO4_5);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void first4animsounds(int32_t fr)
|
|
{
|
|
switch (fr)
|
|
{
|
|
case 1:
|
|
S_PlaySound(INTRO4_1);
|
|
break;
|
|
case 12:
|
|
S_PlaySound(INTRO4_2);
|
|
break;
|
|
case 7:
|
|
S_PlaySound(INTRO4_3);
|
|
break;
|
|
case 26:
|
|
S_PlaySound(INTRO4_4);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void intro42animsounds(int32_t fr)
|
|
{
|
|
switch (fr)
|
|
{
|
|
case 10:
|
|
S_PlaySound(INTRO4_6);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void endanimvol41(int32_t fr)
|
|
{
|
|
switch (fr)
|
|
{
|
|
case 3:
|
|
S_PlaySound(DUKE_UNDERWATER);
|
|
break;
|
|
case 35:
|
|
S_PlaySound(VOL4ENDSND1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void endanimvol42(int32_t fr)
|
|
{
|
|
switch (fr)
|
|
{
|
|
case 11:
|
|
S_PlaySound(DUKE_UNDERWATER);
|
|
break;
|
|
case 20:
|
|
S_PlaySound(VOL4ENDSND1);
|
|
break;
|
|
case 39:
|
|
S_PlaySound(VOL4ENDSND2);
|
|
break;
|
|
case 50:
|
|
FX_StopAllSounds();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void endanimvol43(int32_t fr)
|
|
{
|
|
switch (fr)
|
|
{
|
|
case 1:
|
|
S_PlaySound(BOSS4_DEADSPEECH);
|
|
break;
|
|
case 40:
|
|
S_PlaySound(VOL4ENDSND1);
|
|
S_PlaySound(DUKE_UNDERWATER);
|
|
break;
|
|
case 50:
|
|
S_PlaySound(BIGBANG);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void G_PlayAnim(const char *fn,char t)
|
|
{
|
|
char *animbuf;
|
|
int32_t i, length=0, numframes=0;
|
|
#ifdef USE_OPENGL
|
|
int32_t ogltexfiltermode=gltexfiltermode;
|
|
#endif
|
|
int32_t handle=-1;
|
|
int32_t frametime = 0;
|
|
|
|
// return;
|
|
|
|
if (t != 7 && t != 9 && t != 10 && t != 11)
|
|
KB_FlushKeyboardQueue();
|
|
|
|
if (KB_KeyWaiting())
|
|
{
|
|
FX_StopAllSounds();
|
|
goto ENDOFANIMLOOP;
|
|
}
|
|
|
|
handle = kopen4load((char *)fn,0);
|
|
if (handle == -1) return;
|
|
length = kfilelength(handle);
|
|
|
|
walock[TILE_ANIM] = 219+t;
|
|
|
|
allocache((intptr_t *)&animbuf,length+1,&walock[TILE_ANIM]);
|
|
|
|
tilesizx[TILE_ANIM] = 200;
|
|
tilesizy[TILE_ANIM] = 320;
|
|
|
|
kread(handle,animbuf,length);
|
|
kclose(handle);
|
|
|
|
ANIM_LoadAnim(animbuf);
|
|
numframes = ANIM_NumFrames();
|
|
anim_pal = ANIM_GetPalette();
|
|
|
|
basepaltable[ANIMPAL] = anim_pal;
|
|
|
|
//setpalette(0L,256L,tempbuf);
|
|
//setbrightness(ud.brightness>>2,tempbuf,2);
|
|
P_SetGamePalette(g_player[myconnectindex].ps,ANIMPAL,10);
|
|
|
|
#ifdef USE_OPENGL
|
|
gltexfiltermode = 0;
|
|
gltexapplyprops();
|
|
#endif
|
|
|
|
ototalclock = totalclock + 10;
|
|
|
|
for (i=1; i<numframes; i++)
|
|
{
|
|
if (i > 4 && totalclock > frametime + 60)
|
|
{
|
|
OSD_Printf("WARNING: slowdown in %s, skipping playback\n",fn);
|
|
goto ENDOFANIMLOOP;
|
|
}
|
|
|
|
frametime = totalclock;
|
|
|
|
waloff[TILE_ANIM] = (intptr_t)ANIM_DrawFrame(i);
|
|
invalidatetile(TILE_ANIM, 0, 1<<4); // JBF 20031228
|
|
|
|
while (totalclock < ototalclock)
|
|
{
|
|
handleevents();
|
|
Net_GetPackets();
|
|
|
|
if (KB_KeyWaiting() || MOUSE_GetButtons()&LEFT_MOUSE)
|
|
goto ENDOFANIMLOOP;
|
|
|
|
if (g_restorePalette == 1)
|
|
{
|
|
P_SetGamePalette(g_player[myconnectindex].ps,ANIMPAL,0);
|
|
g_restorePalette = 0;
|
|
}
|
|
|
|
rotatesprite(0<<16,0<<16,65536L,512,TILE_ANIM,0,0,2+4+8+16+64+(ud.bgstretch?1024:0), 0,0,xdim-1,ydim-1);
|
|
nextpage();
|
|
}
|
|
|
|
if (t == 10) ototalclock += 14;
|
|
else if (t == 9) ototalclock += 10;
|
|
else if (t == 7) ototalclock += 18;
|
|
else if (t == 6) ototalclock += 14;
|
|
else if (t == 5) ototalclock += 9;
|
|
else if (ud.volume_number == 3) ototalclock += 10;
|
|
else if (ud.volume_number == 2) ototalclock += 10;
|
|
else if (ud.volume_number == 1) ototalclock += 18;
|
|
else ototalclock += 10;
|
|
|
|
if (t == 8) endanimvol41(i);
|
|
else if (t == 10) endanimvol42(i);
|
|
else if (t == 11) endanimvol43(i);
|
|
else if (t == 9) intro42animsounds(i);
|
|
else if (t == 7) intro4animsounds(i);
|
|
else if (t == 6) first4animsounds(i);
|
|
else if (t == 5) logoanimsounds(i);
|
|
else if (t < 4) endanimsounds(i);
|
|
}
|
|
|
|
ENDOFANIMLOOP:
|
|
#ifdef USE_OPENGL
|
|
gltexfiltermode = ogltexfiltermode;
|
|
gltexapplyprops();
|
|
#endif
|
|
MOUSE_ClearButton(LEFT_MOUSE);
|
|
ANIM_FreeAnim();
|
|
walock[TILE_ANIM] = 1;
|
|
}
|