raze-gles/source/games
2021-07-25 10:42:15 +02:00
..
blood - rewrote the sound handling in the patrolling code for Raze's sound backend. 2021-07-25 10:42:15 +02:00
duke - Duke: Ensure gi->NextLevel() sets the skill level upon invocation. 2021-07-20 18:55:16 +10:00
exhumed - Add skill CCMD to return player's current skill, while also being able to set skill for next game. 2021-07-20 18:50:58 +10:00
sw - SW: Remove gi->FreeGameData() from game as its inside code wasn't freeing game data but level data already freed in gi->FreeLevelData(). 2021-07-20 20:11:29 +10:00