raze-gles/source/common/2d
Christoph Oelckers cae710bd59 - fixed alpha threshold.
Not only is this a deprecated feature - it also does not work right when complex lighting is at play, it must be done in the shader to get proper results.
2019-11-10 10:01:31 +01:00
..
drawparms.h - added GZDoom's 2D drawer to the project. 2019-10-23 22:51:11 +02:00
renderstyle.cpp - added GZDoom's 2D drawer to the project. 2019-10-23 22:51:11 +02:00
renderstyle.h - hooked up the 2D drawer 2019-11-05 23:35:38 +01:00
v_2ddrawer.cpp - hooked up the 2D drawer 2019-11-05 23:35:38 +01:00
v_2ddrawer.h - hooked up the 2D drawer 2019-11-05 23:35:38 +01:00
v_draw.cpp - hooked up the 2D drawer 2019-11-05 23:35:38 +01:00
v_draw.h - fixed alpha threshold. 2019-11-10 10:01:31 +01:00
v_drawtext.cpp - console output is functional. 2019-11-06 23:40:10 +01:00
v_text.h - more cleanup of obsolete OSD code. 2019-11-05 20:16:53 +01:00