mirror of
https://github.com/ZDoom/raze-gles.git
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8524a949c4
git-svn-id: https://svn.eduke32.com/eduke32@66 1a8010ca-5511-0410-912e-c29ae57300e0
640 lines
20 KiB
C
640 lines
20 KiB
C
//-------------------------------------------------------------------------
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/*
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This file is part of EDuke32
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EDuke32 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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//-------------------------------------------------------------------------
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#include "osdcmds.h"
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#include "osd.h"
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#include "baselayer.h"
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#include "duke3d.h"
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#include "crc32.h"
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#include <ctype.h>
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struct osdcmd_cheatsinfo osdcmd_cheatsinfo_stat;
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int osdcmd_quit(const osdfuncparm_t *parm)
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{
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extern long quittimer;
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if( gamequit == 0 && ( numplayers > 1 ) )
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{
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if(ps[myconnectindex].gm&MODE_GAME)
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{
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gamequit = 1;
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quittimer = totalclock+120;
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}
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else
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{
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sendlogoff();
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gameexit(" ");
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}
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}
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else if( numplayers < 2 )
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gameexit(" ");
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return OSDCMD_OK;
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}
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int osdcmd_echo(const osdfuncparm_t *parm)
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{
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int i;
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for (i = 0; i < parm->numparms; i++) {
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if (i > 0) OSD_Printf(" ");
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OSD_Printf("%s", parm->parms[i]);
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}
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OSD_Printf("\n");
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return OSDCMD_OK;
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}
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int osdcmd_changelevel(const osdfuncparm_t *parm)
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{
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int volume=0,level,i;
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char *p;
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if (!VOLUMEONE) {
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if (parm->numparms != 2) return OSDCMD_SHOWHELP;
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volume = strtol(parm->parms[0], &p, 10) - 1;
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if (p[0]) return OSDCMD_SHOWHELP;
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level = strtol(parm->parms[1], &p, 10) - 1;
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if (p[0]) return OSDCMD_SHOWHELP;
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} else {
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if (parm->numparms != 1) return OSDCMD_SHOWHELP;
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level = strtol(parm->parms[0], &p, 10) - 1;
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if (p[0]) return OSDCMD_SHOWHELP;
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}
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if (volume < 0) return OSDCMD_SHOWHELP;
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if (level < 0) return OSDCMD_SHOWHELP;
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if (!VOLUMEONE) {
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if (volume > num_volumes) {
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OSD_Printf("changelevel: invalid volume number (range 1-%ld)\n",num_volumes);
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return OSDCMD_OK;
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}
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}
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if (volume == 0) {
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if (level > 6) {
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OSD_Printf("changelevel: invalid volume 1 level number (range 1-7)\n");
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return OSDCMD_OK;
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}
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} else {
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if (level > 10) {
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OSD_Printf("changelevel: invalid volume 2+ level number (range 1-11)\n");
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return OSDCMD_SHOWHELP;
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}
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}
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if (ps[myconnectindex].gm & MODE_GAME) {
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// in-game behave like a cheat
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osdcmd_cheatsinfo_stat.cheatnum = 2;
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osdcmd_cheatsinfo_stat.volume = volume;
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osdcmd_cheatsinfo_stat.level = level;
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} else {
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// out-of-game behave like a menu command
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osdcmd_cheatsinfo_stat.cheatnum = -1;
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ud.m_volume_number = volume;
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ud.m_level_number = level;
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ud.m_monsters_off = ud.monsters_off = 0;
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ud.m_respawn_items = 0;
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ud.m_respawn_inventory = 0;
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ud.multimode = 1;
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newgame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill);
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if (enterlevel(MODE_GAME)) backtomenu();
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}
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return OSDCMD_OK;
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}
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int osdcmd_map(const osdfuncparm_t *parm)
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{
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int i;
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char filename[256];
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if (parm->numparms != 1) return OSDCMD_SHOWHELP;
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strcpy(filename,parm->parms[0]);
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if( strchr(filename,'.') == 0)
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strcat(filename,".map");
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if ((i = kopen4load(filename,0)) < 0) {
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OSD_Printf("map: file \"%s\" not found.\n", filename);
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return OSDCMD_OK;
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}
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kclose(i);
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strcpy(boardfilename, filename);
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if (ps[myconnectindex].gm & MODE_GAME) {
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// in-game behave like a cheat
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osdcmd_cheatsinfo_stat.cheatnum = 2;
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osdcmd_cheatsinfo_stat.volume = 0;
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osdcmd_cheatsinfo_stat.level = 7;
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} else {
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// out-of-game behave like a menu command
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osdcmd_cheatsinfo_stat.cheatnum = -1;
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ud.m_volume_number = 0;
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ud.m_level_number = 7;
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ud.m_monsters_off = ud.monsters_off = 0;
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ud.m_respawn_items = 0;
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ud.m_respawn_inventory = 0;
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ud.multimode = 1;
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newgame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill);
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if (enterlevel(MODE_GAME)) backtomenu();
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}
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return OSDCMD_OK;
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}
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int osdcmd_god(const osdfuncparm_t *parm)
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{
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if (numplayers == 1 && ps[myconnectindex].gm & MODE_GAME) {
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osdcmd_cheatsinfo_stat.cheatnum = 0;
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} else {
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OSD_Printf("god: Not in a single-player game.\n");
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}
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return OSDCMD_OK;
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}
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int osdcmd_noclip(const osdfuncparm_t *parm)
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{
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if (numplayers == 1 && ps[myconnectindex].gm & MODE_GAME) {
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osdcmd_cheatsinfo_stat.cheatnum = 20;
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} else {
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OSD_Printf("noclip: Not in a single-player game.\n");
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}
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return OSDCMD_OK;
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}
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int osdcmd_fileinfo(const osdfuncparm_t *parm)
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{
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unsigned long crc, length;
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int i,j;
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char buf[256];
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if (parm->numparms != 1) return OSDCMD_SHOWHELP;
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if ((i = kopen4load((char *)parm->parms[0],0)) < 0) {
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OSD_Printf("fileinfo: File \"%s\" not found.\n", parm->parms[0]);
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return OSDCMD_OK;
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}
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length = kfilelength(i);
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crc32init(&crc);
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do {
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j = kread(i,buf,256);
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crc32block(&crc,buf,j);
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} while (j == 256);
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crc32finish(&crc);
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kclose(i);
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OSD_Printf("fileinfo: %s\n"
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" File size: %d\n"
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" CRC-32: %08X\n",
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parm->parms[0], length, crc);
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return OSDCMD_OK;
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}
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static int osdcmd_restartvid(const osdfuncparm_t *parm)
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{
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extern long qsetmode;
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resetvideomode();
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if (setgamemode(ScreenMode,ScreenWidth,ScreenHeight,ScreenBPP))
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gameexit("restartvid: Reset failed...\n");
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onvideomodechange(ScreenBPP>8);
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vscrn();
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return OSDCMD_OK;
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}
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static int osdcmd_vidmode(const osdfuncparm_t *parm)
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{
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int newbpp = ScreenBPP, newwidth = ScreenWidth,
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newheight = ScreenHeight, newfs = ScreenMode;
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if (parm->numparms < 1 || parm->numparms > 4) return OSDCMD_SHOWHELP;
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switch (parm->numparms) {
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case 1: // bpp switch
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newbpp = Batol(parm->parms[0]);
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break;
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case 2: // res switch
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newwidth = Batol(parm->parms[0]);
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newheight = Batol(parm->parms[1]);
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break;
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case 3: // res & bpp switch
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case 4:
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newwidth = Batol(parm->parms[0]);
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newheight = Batol(parm->parms[1]);
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newbpp = Batol(parm->parms[2]);
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if (parm->numparms == 4)
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newfs = (Batol(parm->parms[3]) != 0);
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break;
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}
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if (setgamemode(newfs,newwidth,newheight,newbpp)) {
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initprintf("vidmode: Mode change failed!\n");
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if (setgamemode(ScreenMode, ScreenWidth, ScreenHeight, ScreenBPP))
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gameexit("vidmode: Reset failed!\n");
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}
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ScreenBPP = newbpp; ScreenWidth = newwidth; ScreenHeight = newheight;
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ScreenMode = newfs;
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onvideomodechange(ScreenBPP>8);
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vscrn();
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return OSDCMD_OK;
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}
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static int osdcmd_setstatusbarscale(const osdfuncparm_t *parm)
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{
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if (parm->numparms == 0) {
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OSD_Printf("setstatusbarscale: scale is %d%%\n", ud.statusbarscale);
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return OSDCMD_OK;
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} else if (parm->numparms != 1) return OSDCMD_SHOWHELP;
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setstatusbarscale(Batol(parm->parms[0]));
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OSD_Printf("setstatusbarscale: new scale is %d%%\n", ud.statusbarscale);
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return OSDCMD_OK;
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}
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static int osdcmd_spawn(const osdfuncparm_t *parm)
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{
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long x=0,y=0,z=0;
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unsigned short cstat=0,picnum=0;
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unsigned char pal=0;
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short ang=0;
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short set=0, idx;
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if (numplayers > 1 || !(ps[myconnectindex].gm & MODE_GAME)) {
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OSD_Printf("spawn: Can't spawn sprites in multiplayer games or demos\n");
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return OSDCMD_OK;
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}
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switch (parm->numparms) {
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case 7: // x,y,z
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x = Batol(parm->parms[4]);
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y = Batol(parm->parms[5]);
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z = Batol(parm->parms[6]);
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set |= 8;
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case 4: // ang
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ang = Batol(parm->parms[3]) & 2047; set |= 4;
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case 3: // cstat
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cstat = (unsigned short)Batol(parm->parms[2]); set |= 2;
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case 2: // pal
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pal = (unsigned char)Batol(parm->parms[1]); set |= 1;
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case 1: // tile number
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if (isdigit(parm->parms[0][0])) {
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picnum = (unsigned short)Batol(parm->parms[0]);
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} else {
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int i,j;
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for (j=0; j<2; j++) {
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for (i=0; i<labelcnt; i++) {
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if (
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(j == 0 && !Bstrcmp(label+(i<<6), parm->parms[0])) ||
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(j == 1 && !Bstrcasecmp(label+(i<<6), parm->parms[0]))
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) {
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picnum = (unsigned short)labelcode[i];
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break;
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}
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}
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if (i<labelcnt) break;
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}
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if (i==labelcnt) {
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OSD_Printf("spawn: Invalid tile label given\n");
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return OSDCMD_OK;
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}
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}
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if (picnum >= MAXTILES) {
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OSD_Printf("spawn: Invalid tile number\n");
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return OSDCMD_OK;
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}
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break;
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default:
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return OSDCMD_SHOWHELP;
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}
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idx = spawn(ps[myconnectindex].i, (short)picnum);
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if (set & 1) sprite[idx].pal = (char)pal;
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if (set & 2) sprite[idx].cstat = (short)cstat;
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if (set & 4) sprite[idx].ang = ang;
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if (set & 8) {
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if (setsprite(idx, x,y,z) < 0) {
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OSD_Printf("spawn: Sprite can't be spawned into null space\n");
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deletesprite(idx);
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}
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}
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return OSDCMD_OK;
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}
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int osdcmd_setvar(const osdfuncparm_t *parm)
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{
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int i, varval;
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char varname[256];
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if (parm->numparms != 2) return OSDCMD_SHOWHELP;
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if (ud.multimode != 1)
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{
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OSD_Printf("Command not allowed in multiplayer\n");
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return OSDCMD_OK;
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}
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strcpy(varname,parm->parms[0]);
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varval = Batol(parm->parms[1]);
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for(i=0;i<iGameVarCount;i++)
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if(Bstrcmp(varname, aGameVars[i].szLabel))
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{
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SetGameVarID(i, varval, ps[myconnectindex].i, myconnectindex);
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}
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return OSDCMD_OK;
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}
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int osdcmd_addpath(const osdfuncparm_t *parm)
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{
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char pathname[BMAX_PATH];
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if (parm->numparms != 1) return OSDCMD_SHOWHELP;
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strcpy(pathname,parm->parms[0]);
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addsearchpath(pathname);
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return OSDCMD_OK;
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}
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int osdcmd_cmenu(const osdfuncparm_t *parm)
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{
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if (parm->numparms != 1) return OSDCMD_SHOWHELP;
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if (numplayers > 1) {
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OSD_Printf("cmenu: disallowed in multiplayer\n");
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return OSDCMD_OK;
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} else {
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cmenu(Batol(parm->parms[0]));
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}
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return OSDCMD_OK;
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}
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int osdcmd_exec(const osdfuncparm_t *parm)
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{
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char fn[BMAX_PATH];
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extern int load_script(char *szStartupScript);
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if (parm->numparms != 1) return OSDCMD_SHOWHELP;
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Bstrcpy(fn,parm->parms[0]);
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if (load_script(fn)) {
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OSD_Printf("exec: file \"%s\" not found.\n", fn);
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return OSDCMD_OK;
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}
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return OSDCMD_OK;
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}
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enum cvartypes {
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CVAR_INT,
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CVAR_UNSIGNEDINT,
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CVAR_BOOL,
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CVAR_STRING
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};
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struct cvarmappings {
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char *name;
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char *helpstr;
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void *var;
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int type; // 0 = integer, 1 = unsigned integer, 2 = boolean, 3 = string, |128 = not in multiplayer, |256 = update multi
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int extra; // for string, is the length
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int min;
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int max;
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} cvar[] =
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{
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{ "showfps", "showfps: show the frame rate counter", (void*)&ud.tickrate, CVAR_BOOL, 0, 0, 1 },
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{ "showcoords", "showcoords: show your position in the game world", (void*)&ud.coords, CVAR_BOOL, 0, 0, 1 },
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{ "useprecache", "useprecache: enable/disable the pre-level caching routine", (void*)&useprecache, CVAR_BOOL, 0, 0, 1 },
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{ "drawweapon", "drawweapon: enable/disable weapon drawing", (void*)&ud.drawweapon, CVAR_INT, 0, 0, 2 },
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{ "weaponswitch", "weaponswitch: enable/disable auto weapon switching", (void*)&ud.weaponswitch, CVAR_INT|256, 0, 0, 3 },
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{ "autoaim", "autoaim: enable/disable weapon autoaim", (void*)&AutoAim, CVAR_INT|256, 0, 0, 2 },
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{ "name", "name: change your multiplayer nickname", (void*)&myname[0], CVAR_STRING|256, sizeof(myname), 0, 0 }
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};
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int osdcmd_cvar_set(const osdfuncparm_t *parm)
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{
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int showval = (parm->numparms == 0);
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unsigned int i;
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for (i = 0; i < sizeof(cvar)/sizeof(struct cvarmappings); i++) {
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if (!Bstrcasecmp(parm->name, cvar[i].name)) {
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if ((cvar[i].type & 0x80) && ud.multimode != 1) {
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// sound the alarm
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OSD_Printf("Cvar \"%s\" locked in multiplayer.\n",cvar[i].name);
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return OSDCMD_OK;
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} else
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switch (cvar[i].type&0x7f) {
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case CVAR_INT:
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case CVAR_UNSIGNEDINT:
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case CVAR_BOOL:
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{
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int val;
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if (showval) {
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OSD_Printf("\"%s\" is \"%d\"\n%s\n",cvar[i].name,*(int*)cvar[i].var,(char*)cvar[i].helpstr);
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return OSDCMD_OK;
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}
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val = atoi(parm->parms[0]);
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if (cvar[i].type == CVAR_BOOL) val = val != 0;
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if (val < cvar[i].min || val > cvar[i].max) {
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OSD_Printf("%s value out of range\n",cvar[i].name);
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return OSDCMD_OK;
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}
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*(int*)cvar[i].var = val;
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OSD_Printf("%s %d",cvar[i].name,val);
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} break;
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case CVAR_STRING:
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{
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if (showval) {
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OSD_Printf("\"%s\" is \"%s\"\n%s\n",cvar[i].name,(char*)cvar[i].var,(char*)cvar[i].helpstr);
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return OSDCMD_OK;
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}
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else {
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Bstrncpy((char*)cvar[i].var, parm->parms[0], cvar[i].extra-1);
|
|
((char*)cvar[i].var)[cvar[i].extra-1] = 0;
|
|
OSD_Printf("%s %s",cvar[i].name,(char*)cvar[i].var);
|
|
}
|
|
} break;
|
|
default: break;
|
|
}
|
|
if(cvar[i].type&256)
|
|
updatenames();
|
|
}
|
|
}
|
|
OSD_Printf("\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
int osdcmd_sensitivity(const osdfuncparm_t *parm)
|
|
{
|
|
if (parm->numparms != 1) {
|
|
OSD_Printf("sensitivity %d\n",CONTROL_GetMouseSensitivity()>>10);
|
|
return OSDCMD_OK;
|
|
}
|
|
CONTROL_SetMouseSensitivity(atoi(parm->parms[0])<<10);
|
|
OSD_Printf("\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
int osdcmd_gamma(const osdfuncparm_t *parm)
|
|
{
|
|
if (parm->numparms != 1) {
|
|
OSD_Printf("gamma %d\n",ud.brightness>>2);
|
|
return OSDCMD_OK;
|
|
}
|
|
ud.brightness = atoi(parm->parms[0])<<2;
|
|
setbrightness(ud.brightness>>2,&ps[screenpeek].palette[0],0);
|
|
OSD_Printf("\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
int osdcmd_give(const osdfuncparm_t *parm)
|
|
{
|
|
int i;
|
|
|
|
if (numplayers == 1 && ps[myconnectindex].gm & MODE_GAME) {
|
|
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
|
if (!Bstrcasecmp(parm->parms[0], "all")) {
|
|
osdcmd_cheatsinfo_stat.cheatnum = 1;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "health")) {
|
|
sprite[ps[myconnectindex].i].extra = 200;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "weapons")) {
|
|
osdcmd_cheatsinfo_stat.cheatnum = 21;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "ammo")) {
|
|
for (i=PISTOL_WEAPON;i<MAX_WEAPONS-(VOLUMEONE?6:1);i++)
|
|
{
|
|
addammo(i,&ps[myconnectindex],max_ammo_amount[i]);
|
|
}
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "armor")) {
|
|
ps[myconnectindex].shield_amount = 100;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "keys")) {
|
|
osdcmd_cheatsinfo_stat.cheatnum = 23;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "inventory")) {
|
|
osdcmd_cheatsinfo_stat.cheatnum = 22;
|
|
return OSDCMD_OK;
|
|
}
|
|
} else {
|
|
OSD_Printf("give: Not in a single-player game.\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
void onvideomodechange(int newmode)
|
|
{
|
|
char *pal;
|
|
|
|
if (newmode) {
|
|
if (ps[screenpeek].palette == palette ||
|
|
ps[screenpeek].palette == waterpal ||
|
|
ps[screenpeek].palette == slimepal)
|
|
pal = palette;
|
|
else
|
|
pal = ps[screenpeek].palette;
|
|
} else {
|
|
pal = ps[screenpeek].palette;
|
|
}
|
|
|
|
setbrightness(ud.brightness>>2, pal, 0);
|
|
restorepalette = 1;
|
|
}
|
|
|
|
int registerosdcommands(void)
|
|
{
|
|
unsigned int i;
|
|
|
|
osdcmd_cheatsinfo_stat.cheatnum = -1;
|
|
|
|
for (i=0; i<sizeof(cvar)/sizeof(cvar[0]); i++) {
|
|
OSD_RegisterFunction(cvar[i].name, cvar[i].helpstr, osdcmd_cvar_set);
|
|
}
|
|
|
|
OSD_RegisterFunction("echo","echo [text]: echoes text to the console", osdcmd_echo);
|
|
|
|
if (VOLUMEONE) {
|
|
OSD_RegisterFunction("changelevel","changelevel <level>: warps to the given level", osdcmd_changelevel);
|
|
} else {
|
|
OSD_RegisterFunction("changelevel","changelevel <volume> <level>: warps to the given level", osdcmd_changelevel);
|
|
OSD_RegisterFunction("map","map <mapfile>: loads the given user map", osdcmd_map);
|
|
}
|
|
OSD_RegisterFunction("cmenu","cmenu <#>: jumps to menu", osdcmd_cmenu);
|
|
OSD_RegisterFunction("exec","exec <scriptfile>: executes a script", osdcmd_exec);
|
|
OSD_RegisterFunction("god","god: toggles god mode", osdcmd_god);
|
|
OSD_RegisterFunction("gamma","gamma <value>: changes brightness", osdcmd_gamma);
|
|
OSD_RegisterFunction("give","give <all|health|weapons|ammo|armor|keys|inventory>: gives requested item", osdcmd_give);
|
|
OSD_RegisterFunction("noclip","noclip: toggles clipping mode", osdcmd_noclip);
|
|
|
|
OSD_RegisterFunction("setstatusbarscale","setstatusbarscale <percent>: changes the status bar scale", osdcmd_setstatusbarscale);
|
|
OSD_RegisterFunction("sensitivity","sensitivity <value>: changes the mouse sensitivity", osdcmd_sensitivity);
|
|
OSD_RegisterFunction("spawn","spawn <picnum> [palnum] [cstat] [ang] [x y z]: spawns a sprite with the given properties",osdcmd_spawn);
|
|
OSD_RegisterFunction("setvar","setvar <gamevar> <value>: sets the value of a gamevar", osdcmd_setvar);
|
|
OSD_RegisterFunction("addpath","addpath <path>: adds path to game filesystem", osdcmd_addpath);
|
|
|
|
OSD_RegisterFunction("fileinfo","fileinfo <file>: gets a file's information", osdcmd_fileinfo);
|
|
OSD_RegisterFunction("quit","quit: exits the game immediately", osdcmd_quit);
|
|
|
|
/* OSD_RegisterFunction("myname","myname: change your multiplayer nickname", osdcmd_vars);
|
|
OSD_RegisterFunction("showfps","showfps: show the frame rate counter", osdcmd_vars);
|
|
OSD_RegisterFunction("showcoords","showcoords: show your position in the game world", osdcmd_vars);
|
|
OSD_RegisterFunction("useprecache","useprecache: enable/disable the pre-level caching routine", osdcmd_vars);
|
|
OSD_RegisterFunction("drawweapon","drawweapon: enable/disable weapon drawing", osdcmd_vars); */
|
|
|
|
OSD_RegisterFunction("restartvid","restartvid: reinitialised the video mode",osdcmd_restartvid);
|
|
OSD_RegisterFunction("vidmode","vidmode [xdim ydim] [bpp] [fullscreen]: immediately change the video mode",osdcmd_vidmode);
|
|
|
|
//baselayer_onvideomodechange = onvideomodechange;
|
|
|
|
return 0;
|
|
}
|
|
|