..
formats
- backend update.
2020-06-11 09:15:44 +02:00
hires
- backend update.
2020-06-11 09:15:44 +02:00
animtexture.cpp
- moved the textures used for the animations into the texture manager.
2020-06-14 20:27:13 +02:00
animtexture.h
- moved the textures used for the animations into the texture manager.
2020-06-14 20:27:13 +02:00
bitmap.cpp
- added the special colormaps for the texture compositor.
2020-04-12 08:30:42 +02:00
bitmap.h
- backend code matching with GZDoom
2020-04-12 08:30:40 +02:00
gametexture.cpp
- backend update.
2020-06-11 09:15:44 +02:00
gametexture.h
- backend update to make the ZScript compiler work.
2020-06-14 18:58:30 +02:00
hw_ihwtexture.cpp
- transitioned FTexture.
2020-05-24 19:12:22 +02:00
hw_ihwtexture.h
- updated to GZDoom's new texture management system.
2020-05-25 23:59:07 +02:00
hw_material.cpp
- fixed clamp mode setup.
2020-05-31 23:08:56 +02:00
hw_material.h
- backend update.
2020-06-11 09:15:44 +02:00
hw_texcontainer.h
- transitioned to using GZDoom's texture creation code.
2020-05-29 19:21:18 +02:00
image.cpp
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
2020-05-26 23:12:04 +02:00
image.h
- updated to GZDoom's new texture management system.
2020-05-25 23:59:07 +02:00
imagehelpers.h
- finally managed to merge in the original texture system commit.
2020-05-24 22:53:14 +02:00
imagetexture.cpp
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
2020-05-26 23:12:04 +02:00
m_png.cpp
- m_png.cpp is common.
2020-04-12 08:30:42 +02:00
m_png.h
- updated to GZDoom's new texture management system.
2020-05-25 23:59:07 +02:00
multipatchtexturebuilder.cpp
- backend update.
2020-06-11 09:15:44 +02:00
skyboxtexture.cpp
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
2020-05-26 23:12:04 +02:00
skyboxtexture.h
- updated to GZDoom's new texture management system.
2020-05-25 23:59:07 +02:00
texmanip.h
- added GZDoom's texture manager.
2020-05-24 16:11:10 +02:00
texture.cpp
- backend update with GZDoom model code.
2020-05-31 08:55:00 +02:00
textureid.h
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
2020-05-26 23:12:04 +02:00
texturemanager.cpp
- moved the textures used for the animations into the texture manager.
2020-06-14 20:27:13 +02:00
texturemanager.h
- backend update to make the ZScript compiler work.
2020-06-14 18:58:30 +02:00
textures.h
- backend update.
2020-06-11 09:15:44 +02:00
v_collection.cpp
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
2020-05-26 23:12:04 +02:00
v_collection.h
- backend sync with GZDoom to pull in a few bugfixes and formatting corrections.
2020-05-26 23:12:04 +02:00