mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-18 02:01:39 +00:00
a4032d234c
git-svn-id: https://svn.eduke32.com/eduke32@5274 1a8010ca-5511-0410-912e-c29ae57300e0
1114 lines
30 KiB
C
1114 lines
30 KiB
C
//
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// Common non-engine code/data for EDuke32 and Mapster32
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//
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#include "compat.h"
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#include "build.h"
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#include "baselayer.h"
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#include "grpscan.h"
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#ifdef _WIN32
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# include "winbits.h"
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# include <shlwapi.h>
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# include <winnt.h>
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# ifndef KEY_WOW64_32KEY
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# define KEY_WOW64_32KEY 0x0200
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# endif
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#elif defined __APPLE__
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# include "osxbits.h"
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#endif
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#include "common.h"
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#include "common_game.h"
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struct grpfile_t const *g_selectedGrp;
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int32_t g_gameType = GAMEFLAG_DUKE;
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int32_t g_usingAddon = 0;
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// g_gameNamePtr can point to one of: grpfiles[].name (string literal), string
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// literal, malloc'd block (XXX: possible leak)
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const char *g_gameNamePtr = NULL;
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// grp/con handling
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static const char *defaultgamegrp[GAMECOUNT] = { "DUKE3D.GRP", "NAM.GRP", "NAPALM.GRP", "WW2GI.GRP" };
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static const char *defaultdeffilename[GAMECOUNT] = { "duke3d.def", "nam.def", "napalm.def", "ww2gi.def" };
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static const char *defaultconfilename = "GAME.CON";
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static const char *defaultgameconfilename[GAMECOUNT] = { "EDUKE.CON", "NAM.CON", "NAPALM.CON", "WW2GI.CON" };
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// g_grpNamePtr can ONLY point to a malloc'd block (length BMAX_PATH)
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char *g_grpNamePtr = NULL;
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// g_scriptNamePtr can ONLY point to a malloc'd block (length BMAX_PATH)
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char *g_scriptNamePtr = NULL;
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void clearGrpNamePtr(void)
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{
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if (g_grpNamePtr != NULL)
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Bfree(g_grpNamePtr);
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// g_grpNamePtr assumed to be assigned to right after
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}
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void clearScriptNamePtr(void)
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{
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if (g_scriptNamePtr != NULL)
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Bfree(g_scriptNamePtr);
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// g_scriptNamePtr assumed to be assigned to right after
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}
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const char *G_DefaultGrpFile(void)
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{
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if (DUKE)
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return defaultgamegrp[GAME_DUKE];
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// order is important for the following three because GAMEFLAG_NAM overlaps all
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else if (NAPALM)
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return defaultgamegrp[GAME_NAPALM];
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else if (WW2GI)
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return defaultgamegrp[GAME_WW2GI];
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else if (NAM)
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return defaultgamegrp[GAME_NAM];
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return defaultgamegrp[0];
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}
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const char *G_DefaultDefFile(void)
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{
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if (DUKE)
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return defaultdeffilename[GAME_DUKE];
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else if (WW2GI)
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return defaultdeffilename[GAME_WW2GI];
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else if (NAPALM)
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{
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if (!testkopen(defaultdeffilename[GAME_NAPALM],0) && testkopen(defaultdeffilename[GAME_NAM],0))
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return defaultdeffilename[GAME_NAM]; // NAM/NAPALM Sharing
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else
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return defaultdeffilename[GAME_NAPALM];
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}
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else if (NAM)
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{
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if (!testkopen(defaultdeffilename[GAME_NAM],0) && testkopen(defaultdeffilename[GAME_NAPALM],0))
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return defaultdeffilename[GAME_NAPALM]; // NAM/NAPALM Sharing
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else
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return defaultdeffilename[GAME_NAM];
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}
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return defaultdeffilename[0];
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}
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const char *G_DefaultConFile(void)
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{
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if (DUKE && testkopen(defaultgameconfilename[GAME_DUKE],0))
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return defaultgameconfilename[GAME_DUKE];
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else if (WW2GI && testkopen(defaultgameconfilename[GAME_WW2GI],0))
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return defaultgameconfilename[GAME_WW2GI];
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else if (NAPALM)
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{
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if (!testkopen(defaultgameconfilename[GAME_NAPALM],0))
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{
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if (testkopen(defaultgameconfilename[GAME_NAM],0))
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return defaultgameconfilename[GAME_NAM]; // NAM/NAPALM Sharing
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}
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else
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return defaultgameconfilename[GAME_NAPALM];
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}
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else if (NAM)
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{
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if (!testkopen(defaultgameconfilename[GAME_NAM],0))
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{
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if (testkopen(defaultgameconfilename[GAME_NAPALM],0))
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return defaultgameconfilename[GAME_NAPALM]; // NAM/NAPALM Sharing
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}
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else
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return defaultgameconfilename[GAME_NAM];
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}
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return defaultconfilename;
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}
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const char *G_GrpFile(void)
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{
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if (g_grpNamePtr == NULL)
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return G_DefaultGrpFile();
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else
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return g_grpNamePtr;
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}
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const char *G_DefFile(void)
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{
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if (g_defNamePtr == NULL)
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return G_DefaultDefFile();
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else
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return g_defNamePtr;
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}
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const char *G_ConFile(void)
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{
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if (g_scriptNamePtr == NULL)
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return G_DefaultConFile();
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else
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return g_scriptNamePtr;
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}
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//////////
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// Set up new-style multi-psky handling.
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void G_InitMultiPsky(int32_t const CLOUDYOCEAN__DYN, int32_t const MOONSKY1__DYN, int32_t const BIGORBIT1__DYN, int32_t const LA__DYN)
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{
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// When adding other multi-skies, take care that the tileofs[] values are
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// <= PSKYOFF_MAX. (It can be increased up to MAXPSKYTILES, but should be
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// set as tight as possible.)
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// The default sky properties (all others are implicitly zero):
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psky_t * const defaultsky = E_DefinePsky(DEFAULTPSKY);
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defaultsky->lognumtiles = 3;
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defaultsky->horizfrac = 32768;
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// CLOUDYOCEAN
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// Aligns with the drawn scene horizon because it has one itself.
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psky_t * const oceansky = E_DefinePsky(CLOUDYOCEAN__DYN);
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oceansky->lognumtiles = 3;
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oceansky->horizfrac = 65536;
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// MOONSKY1
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// earth mountain mountain sun
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psky_t * const moonsky = E_DefinePsky(MOONSKY1__DYN);
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moonsky->lognumtiles = 3;
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moonsky->horizfrac = 32768;
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moonsky->tileofs[6] = 1;
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moonsky->tileofs[1] = 2;
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moonsky->tileofs[4] = 2;
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moonsky->tileofs[2] = 3;
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// BIGORBIT1 // orbit
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// earth1 2 3 moon/sun
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psky_t * const spacesky = E_DefinePsky(BIGORBIT1__DYN);
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spacesky->lognumtiles = 3;
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spacesky->horizfrac = 32768;
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spacesky->tileofs[5] = 1;
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spacesky->tileofs[6] = 2;
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spacesky->tileofs[7] = 3;
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spacesky->tileofs[2] = 4;
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// LA // la city
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// earth1 2 3 moon/sun
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psky_t * const citysky = E_DefinePsky(LA__DYN);
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citysky->lognumtiles = 3;
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citysky->horizfrac = 16384+1024;
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citysky->tileofs[0] = 1;
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citysky->tileofs[1] = 2;
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citysky->tileofs[2] = 1;
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citysky->tileofs[3] = 3;
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citysky->tileofs[4] = 4;
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citysky->tileofs[5] = 0;
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citysky->tileofs[6] = 2;
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citysky->tileofs[7] = 3;
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#if 0
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// This assertion should hold. See note above.
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for (int i=0; i<pskynummultis; ++i)
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for (int j=0; j<(1<<multipsky[i].lognumtiles); ++j)
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Bassert(multipsky[i].tileofs[j] <= PSKYOFF_MAX);
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#endif
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}
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void G_SetupGlobalPsky(void)
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{
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int32_t i, mskyidx=0;
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// NOTE: Loop must be running backwards for the same behavior as the game
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// (greatest sector index with matching parallaxed sky takes precedence).
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for (i=numsectors-1; i>=0; i--)
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{
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if (sector[i].ceilingstat & 1)
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{
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mskyidx = getpskyidx(sector[i].ceilingpicnum);
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if (mskyidx > 0)
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break;
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}
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}
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g_pskyidx = mskyidx;
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}
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//////////
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static char g_rootDir[BMAX_PATH];
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char g_modDir[BMAX_PATH] = "/";
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int32_t kopen4loadfrommod(const char *filename, char searchfirst)
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{
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int32_t r=-1;
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if (g_modDir[0]!='/' || g_modDir[1]!=0)
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{
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static char fn[BMAX_PATH];
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Bsnprintf(fn, sizeof(fn), "%s/%s",g_modDir,filename);
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r = kopen4load(fn,searchfirst);
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}
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if (r < 0)
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r = kopen4load(filename,searchfirst);
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return r;
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}
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int32_t usecwd;
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static void G_LoadAddon(void);
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int32_t g_groupFileHandle;
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void G_ExtPreInit(int32_t argc,const char **argv)
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{
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usecwd = G_CheckCmdSwitch(argc, argv, "-usecwd");
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#ifdef _WIN32
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GetModuleFileName(NULL,g_rootDir,BMAX_PATH);
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Bcorrectfilename(g_rootDir,1);
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//chdir(g_rootDir);
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#else
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getcwd(g_rootDir,BMAX_PATH);
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strcat(g_rootDir,"/");
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#endif
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}
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void G_ExtInit(void)
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{
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char cwd[BMAX_PATH];
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#ifdef EDUKE32_OSX
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char *appdir = Bgetappdir();
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addsearchpath(appdir);
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Bfree(appdir);
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#endif
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if (getcwd(cwd,BMAX_PATH) && Bstrcmp(cwd,"/") != 0)
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addsearchpath(cwd);
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if (CommandPaths)
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{
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int32_t i;
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struct strllist *s;
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while (CommandPaths)
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{
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s = CommandPaths->next;
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i = addsearchpath(CommandPaths->str);
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if (i < 0)
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{
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initprintf("Failed adding %s for game data: %s\n", CommandPaths->str,
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i==-1 ? "not a directory" : "no such directory");
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}
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Bfree(CommandPaths->str);
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Bfree(CommandPaths);
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CommandPaths = s;
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}
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}
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#if defined(_WIN32)
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if (!access("user_profiles_enabled", F_OK))
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#else
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if (usecwd == 0 && access("user_profiles_disabled", F_OK))
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#endif
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{
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char *homedir;
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int32_t asperr;
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if ((homedir = Bgethomedir()))
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{
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Bsnprintf(cwd,sizeof(cwd),"%s/"
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#if defined(_WIN32)
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"EDuke32 Settings"
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#elif defined(GEKKO)
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"apps/eduke32"
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#else
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".eduke32"
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#endif
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,homedir);
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asperr = addsearchpath(cwd);
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if (asperr == -2)
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{
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if (Bmkdir(cwd,S_IRWXU) == 0) asperr = addsearchpath(cwd);
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else asperr = -1;
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}
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if (asperr == 0)
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Bchdir(cwd);
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Bfree(homedir);
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}
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}
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// JBF 20031220: Because it's annoying renaming GRP files whenever I want to test different game data
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if (g_grpNamePtr == NULL)
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{
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const char *cp = getenv("DUKE3DGRP");
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if (cp)
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{
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clearGrpNamePtr();
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g_grpNamePtr = dup_filename(cp);
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initprintf("Using \"%s\" as main GRP file\n", g_grpNamePtr);
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}
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}
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}
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void G_ScanGroups(void)
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{
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ScanGroups();
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g_selectedGrp = NULL;
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char const * const currentGrp = G_GrpFile();
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for (grpfile_t const *fg = foundgrps; fg; fg=fg->next)
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{
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if (!Bstrcasecmp(fg->filename, currentGrp))
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{
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g_selectedGrp = fg;
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break;
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}
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}
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}
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static int32_t G_TryLoadingGrp(char const * const grpfile)
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{
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int32_t i;
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if ((i = initgroupfile(grpfile)) == -1)
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initprintf("Warning: could not find main data file \"%s\"!\n", grpfile);
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else
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initprintf("Using \"%s\" as main game data file.\n", grpfile);
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return i;
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}
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static int32_t G_LoadGrpDependencyChain(grpfile_t const * const grp)
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{
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if (!grp)
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return -1;
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if (grp->type->dependency && grp->type->dependency != grp->type->crcval)
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G_LoadGrpDependencyChain(FindGroup(grp->type->dependency));
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int32_t const i = G_TryLoadingGrp(grp->filename);
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if (grp->type->postprocessing)
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grp->type->postprocessing(grp->type->crcval);
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return i;
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}
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void G_LoadGroups(int32_t autoload)
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{
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if (g_modDir[0] != '/')
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{
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char cwd[BMAX_PATH];
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Bstrcat(g_rootDir, g_modDir);
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addsearchpath(g_rootDir);
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// addsearchpath(mod_dir);
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if (getcwd(cwd, BMAX_PATH))
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{
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Bsprintf(cwd, "%s/%s", cwd, g_modDir);
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if (!Bstrcmp(g_rootDir, cwd))
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{
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if (addsearchpath(cwd) == -2)
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if (Bmkdir(cwd, S_IRWXU) == 0)
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addsearchpath(cwd);
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}
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}
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#ifdef USE_OPENGL
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Bsprintf(cwd, "%s/%s", g_modDir, TEXCACHEFILE);
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Bstrcpy(TEXCACHEFILE, cwd);
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#endif
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}
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if (g_usingAddon)
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G_LoadAddon();
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const char *grpfile;
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int32_t i;
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if ((i = G_LoadGrpDependencyChain(g_selectedGrp)) != -1)
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{
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grpfile = g_selectedGrp->filename;
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clearGrpNamePtr();
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g_grpNamePtr = dup_filename(grpfile);
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grpinfo_t const * const type = g_selectedGrp->type;
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g_gameType = type->game;
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g_gameNamePtr = type->name;
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if (type->scriptname && g_scriptNamePtr == NULL)
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g_scriptNamePtr = dup_filename(type->scriptname);
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if (type->defname && g_defNamePtr == NULL)
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g_defNamePtr = dup_filename(type->defname);
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}
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else
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{
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grpfile = G_GrpFile();
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i = G_TryLoadingGrp(grpfile);
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}
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if (autoload)
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{
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G_LoadGroupsInDir("autoload");
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if (i != -1)
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G_DoAutoload(grpfile);
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}
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if (g_modDir[0] != '/')
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G_LoadGroupsInDir(g_modDir);
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if (g_defNamePtr == NULL)
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{
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const char *tmpptr = getenv("DUKE3DDEF");
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if (tmpptr)
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{
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clearDefNamePtr();
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g_defNamePtr = dup_filename(tmpptr);
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initprintf("Using \"%s\" as definitions file\n", g_defNamePtr);
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}
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}
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loaddefinitions_game(G_DefFile(), TRUE);
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struct strllist *s;
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int const bakpathsearchmode = pathsearchmode;
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pathsearchmode = 1;
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while (CommandGrps)
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{
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int32_t j;
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s = CommandGrps->next;
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if ((j = initgroupfile(CommandGrps->str)) == -1)
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initprintf("Could not find file \"%s\".\n", CommandGrps->str);
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else
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{
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g_groupFileHandle = j;
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initprintf("Using file \"%s\" as game data.\n", CommandGrps->str);
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if (autoload)
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G_DoAutoload(CommandGrps->str);
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}
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Bfree(CommandGrps->str);
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Bfree(CommandGrps);
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CommandGrps = s;
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}
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pathsearchmode = bakpathsearchmode;
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}
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#ifdef _WIN32
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const char * G_GetInstallPath(int32_t insttype)
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{
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static char spath[NUMINSTPATHS][BMAX_PATH];
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static int32_t success[NUMINSTPATHS] = { -1, -1, -1, -1, -1 };
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int32_t siz = BMAX_PATH;
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if (success[insttype] == -1)
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{
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HKEY HKLM32;
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LONG keygood = RegOpenKeyEx(HKEY_LOCAL_MACHINE, NULL, 0, KEY_READ | KEY_WOW64_32KEY, &HKLM32);
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// KEY_WOW64_32KEY gets us around Wow6432Node on 64-bit builds
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if (keygood == ERROR_SUCCESS)
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{
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switch (insttype)
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{
|
|
case INSTPATH_STEAM_DUKE3D_MEGATON:
|
|
success[insttype] = SHGetValueA(HKLM32, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Steam App 225140", "InstallLocation", NULL, spath[insttype], (LPDWORD)&siz);
|
|
break;
|
|
case INSTPATH_STEAM_DUKE3D_3DR:
|
|
success[insttype] = SHGetValueA(HKLM32, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Steam App 359850", "InstallLocation", NULL, spath[insttype], (LPDWORD)&siz);
|
|
break;
|
|
case INSTPATH_GOG_DUKE3D:
|
|
success[insttype] = SHGetValueA(HKLM32, "SOFTWARE\\GOG.com\\GOGDUKE3D", "PATH", NULL, spath[insttype], (LPDWORD)&siz);
|
|
break;
|
|
case INSTPATH_3DR_DUKE3D:
|
|
success[insttype] = SHGetValueA(HKLM32, "SOFTWARE\\3DRealms\\Duke Nukem 3D", NULL, NULL, spath[insttype], (LPDWORD)&siz);
|
|
break;
|
|
case INSTPATH_3DR_ANTH:
|
|
success[insttype] = SHGetValueA(HKLM32, "SOFTWARE\\3DRealms\\Anthology", NULL, NULL, spath[insttype], (LPDWORD)&siz);
|
|
break;
|
|
case INSTPATH_STEAM_NAM:
|
|
success[insttype] = SHGetValueA(HKLM32, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Steam App 329650", "InstallLocation", NULL, spath[insttype], (LPDWORD)&siz);
|
|
break;
|
|
}
|
|
|
|
RegCloseKey(HKLM32);
|
|
}
|
|
}
|
|
|
|
if (success[insttype] == ERROR_SUCCESS)
|
|
return spath[insttype];
|
|
|
|
return NULL;
|
|
}
|
|
#endif
|
|
|
|
static void G_LoadAddon(void)
|
|
{
|
|
int32_t crc = 0; // compiler-happy
|
|
|
|
switch (g_usingAddon)
|
|
{
|
|
case ADDON_DUKEDC:
|
|
crc = DUKEDC_CRC;
|
|
break;
|
|
case ADDON_NWINTER:
|
|
crc = DUKENW_CRC;
|
|
break;
|
|
case ADDON_CARIBBEAN:
|
|
crc = DUKECB_CRC;
|
|
break;
|
|
}
|
|
|
|
if (!crc) return;
|
|
|
|
grpfile_t const * const grp = FindGroup(crc);
|
|
|
|
if (grp)
|
|
g_selectedGrp = grp;
|
|
}
|
|
|
|
#if defined EDUKE32_OSX || defined __linux__ || defined EDUKE32_BSD
|
|
static void G_AddSteamPaths(const char *basepath)
|
|
{
|
|
char buf[BMAX_PATH];
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot", basepath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/addons/dc", basepath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/addons/nw", basepath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/addons/vacation", basepath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/music", basepath);
|
|
addsearchpath(buf);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/music/nwinter", basepath);
|
|
addsearchpath_user(buf, SEARCHPATH_NWINTER);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/music/vacation", basepath);
|
|
addsearchpath(buf);
|
|
|
|
#if defined EDUKE32_OSX
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/Duke Nukem 3D.app/drive_c/Program Files/Duke Nukem 3D", basepath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
#endif
|
|
|
|
#if defined EDUKE32_OSX
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Nam/Nam.app/Contents/Resources/Nam.boxer/C.harddisk/NAM", basepath);
|
|
#else
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Nam/NAM", basepath);
|
|
#endif
|
|
addsearchpath_user(buf, SEARCHPATH_NAM);
|
|
}
|
|
|
|
// A bare-bones "parser" for Valve's KeyValues VDF format.
|
|
// There is no guarantee this will function properly with ill-formed files.
|
|
static void KeyValues_SkipWhitespace(char **vdfbuf, char * const vdfbufend)
|
|
{
|
|
while (((*vdfbuf)[0] == ' ' || (*vdfbuf)[0] == '\n' || (*vdfbuf)[0] == '\r' || (*vdfbuf)[0] == '\t' || (*vdfbuf)[0] == '\0') && *vdfbuf < vdfbufend)
|
|
(*vdfbuf)++;
|
|
|
|
// comments
|
|
if ((*vdfbuf) + 2 < vdfbufend && (*vdfbuf)[0] == '/' && (*vdfbuf)[1] == '/')
|
|
{
|
|
while ((*vdfbuf)[0] != '\n' && (*vdfbuf)[0] != '\r' && *vdfbuf < vdfbufend)
|
|
(*vdfbuf)++;
|
|
|
|
KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
|
|
}
|
|
}
|
|
static void KeyValues_SkipToEndOfQuotedToken(char **vdfbuf, char * const vdfbufend)
|
|
{
|
|
(*vdfbuf)++;
|
|
while ((*vdfbuf)[0] != '\"' && (*vdfbuf)[-1] != '\\' && *vdfbuf < vdfbufend)
|
|
(*vdfbuf)++;
|
|
}
|
|
static void KeyValues_SkipToEndOfUnquotedToken(char **vdfbuf, char * const vdfbufend)
|
|
{
|
|
while ((*vdfbuf)[0] != ' ' && (*vdfbuf)[0] != '\n' && (*vdfbuf)[0] != '\r' && (*vdfbuf)[0] != '\t' && (*vdfbuf)[0] != '\0' && *vdfbuf < vdfbufend)
|
|
(*vdfbuf)++;
|
|
}
|
|
static void KeyValues_SkipNextWhatever(char **vdfbuf, char * const vdfbufend)
|
|
{
|
|
KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
|
|
|
|
if (*vdfbuf == vdfbufend)
|
|
return;
|
|
|
|
if ((*vdfbuf)[0] == '{')
|
|
{
|
|
(*vdfbuf)++;
|
|
do
|
|
{
|
|
KeyValues_SkipNextWhatever(vdfbuf, vdfbufend);
|
|
}
|
|
while ((*vdfbuf)[0] != '}');
|
|
(*vdfbuf)++;
|
|
}
|
|
else if ((*vdfbuf)[0] == '\"')
|
|
KeyValues_SkipToEndOfQuotedToken(vdfbuf, vdfbufend);
|
|
else if ((*vdfbuf)[0] != '}')
|
|
KeyValues_SkipToEndOfUnquotedToken(vdfbuf, vdfbufend);
|
|
|
|
KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
|
|
}
|
|
static char* KeyValues_NormalizeToken(char **vdfbuf, char * const vdfbufend)
|
|
{
|
|
char *token = *vdfbuf;
|
|
|
|
if ((*vdfbuf)[0] == '\"' && *vdfbuf < vdfbufend)
|
|
{
|
|
token++;
|
|
|
|
KeyValues_SkipToEndOfQuotedToken(vdfbuf, vdfbufend);
|
|
(*vdfbuf)[0] = '\0';
|
|
|
|
// account for escape sequences
|
|
char *writeseeker = token, *readseeker = token;
|
|
while (readseeker <= *vdfbuf)
|
|
{
|
|
if (readseeker[0] == '\\')
|
|
readseeker++;
|
|
|
|
writeseeker[0] = readseeker[0];
|
|
|
|
writeseeker++;
|
|
readseeker++;
|
|
}
|
|
|
|
return token;
|
|
}
|
|
|
|
KeyValues_SkipToEndOfUnquotedToken(vdfbuf, vdfbufend);
|
|
(*vdfbuf)[0] = '\0';
|
|
|
|
return token;
|
|
}
|
|
static void KeyValues_FindKey(char **vdfbuf, char * const vdfbufend, const char *token)
|
|
{
|
|
char *ParentKey = KeyValues_NormalizeToken(vdfbuf, vdfbufend);
|
|
if (token != NULL) // pass in NULL to find the next key instead of a specific one
|
|
while (Bstrcmp(ParentKey, token) != 0 && *vdfbuf < vdfbufend)
|
|
{
|
|
KeyValues_SkipNextWhatever(vdfbuf, vdfbufend);
|
|
ParentKey = KeyValues_NormalizeToken(vdfbuf, vdfbufend);
|
|
}
|
|
|
|
KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
|
|
}
|
|
static int32_t KeyValues_FindParentKey(char **vdfbuf, char * const vdfbufend, const char *token)
|
|
{
|
|
KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
|
|
|
|
// end of scope
|
|
if ((*vdfbuf)[0] == '}')
|
|
return 0;
|
|
|
|
KeyValues_FindKey(vdfbuf, vdfbufend, token);
|
|
|
|
// ignore the wrong type
|
|
while ((*vdfbuf)[0] != '{' && *vdfbuf < vdfbufend)
|
|
{
|
|
KeyValues_SkipNextWhatever(vdfbuf, vdfbufend);
|
|
KeyValues_FindKey(vdfbuf, vdfbufend, token);
|
|
}
|
|
|
|
if (*vdfbuf == vdfbufend)
|
|
return 0;
|
|
|
|
return 1;
|
|
}
|
|
static char* KeyValues_FindKeyValue(char **vdfbuf, char * const vdfbufend, const char *token)
|
|
{
|
|
KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
|
|
|
|
// end of scope
|
|
if ((*vdfbuf)[0] == '}')
|
|
return NULL;
|
|
|
|
KeyValues_FindKey(vdfbuf, vdfbufend, token);
|
|
|
|
// ignore the wrong type
|
|
while ((*vdfbuf)[0] == '{' && *vdfbuf < vdfbufend)
|
|
{
|
|
KeyValues_SkipNextWhatever(vdfbuf, vdfbufend);
|
|
KeyValues_FindKey(vdfbuf, vdfbufend, token);
|
|
}
|
|
|
|
KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
|
|
|
|
if (*vdfbuf == vdfbufend)
|
|
return NULL;
|
|
|
|
return KeyValues_NormalizeToken(vdfbuf, vdfbufend);
|
|
}
|
|
|
|
static void G_ParseSteamKeyValuesForPaths(const char *vdf)
|
|
{
|
|
int32_t fd = Bopen(vdf, BO_RDONLY);
|
|
int32_t size = Bfilelength(fd);
|
|
char *vdfbufstart, *vdfbuf, *vdfbufend;
|
|
|
|
if (size <= 0)
|
|
return;
|
|
|
|
vdfbufstart = vdfbuf = (char*)Bmalloc(size);
|
|
size = (int32_t)Bread(fd, vdfbuf, size);
|
|
Bclose(fd);
|
|
vdfbufend = vdfbuf + size;
|
|
|
|
if (KeyValues_FindParentKey(&vdfbuf, vdfbufend, "LibraryFolders"))
|
|
{
|
|
char *result;
|
|
vdfbuf++;
|
|
while ((result = KeyValues_FindKeyValue(&vdfbuf, vdfbufend, NULL)) != NULL)
|
|
G_AddSteamPaths(result);
|
|
}
|
|
|
|
Bfree(vdfbufstart);
|
|
}
|
|
#endif
|
|
|
|
void G_AddSearchPaths(void)
|
|
{
|
|
#if defined __linux__ || defined EDUKE32_BSD
|
|
char buf[BMAX_PATH];
|
|
char *homepath = Bgethomedir();
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/.steam/steam", homepath);
|
|
G_AddSteamPaths(buf);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/.steam/steam/steamapps/libraryfolders.vdf", homepath);
|
|
G_ParseSteamKeyValuesForPaths(buf);
|
|
|
|
Bfree(homepath);
|
|
|
|
addsearchpath("/usr/share/games/jfduke3d");
|
|
addsearchpath("/usr/local/share/games/jfduke3d");
|
|
addsearchpath("/usr/share/games/eduke32");
|
|
addsearchpath("/usr/local/share/games/eduke32");
|
|
#elif defined EDUKE32_OSX
|
|
char buf[BMAX_PATH];
|
|
int32_t i;
|
|
char *applications[] = { osx_getapplicationsdir(0), osx_getapplicationsdir(1) };
|
|
char *support[] = { osx_getsupportdir(0), osx_getsupportdir(1) };
|
|
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/Steam", support[i]);
|
|
G_AddSteamPaths(buf);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/Steam/steamapps/libraryfolders.vdf", support[i]);
|
|
G_ParseSteamKeyValuesForPaths(buf);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/Duke Nukem 3D.app/Contents/Resources/Duke Nukem 3D.boxer/C.harddisk", applications[i]);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
}
|
|
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/JFDuke3D", support[i]);
|
|
addsearchpath(buf);
|
|
Bsnprintf(buf, sizeof(buf), "%s/EDuke32", support[i]);
|
|
addsearchpath(buf);
|
|
}
|
|
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
Bfree(applications[i]);
|
|
Bfree(support[i]);
|
|
}
|
|
#elif defined (_WIN32)
|
|
char buf[BMAX_PATH];
|
|
const char* instpath;
|
|
|
|
if ((instpath = G_GetInstallPath(INSTPATH_STEAM_DUKE3D_MEGATON)))
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/gameroot", instpath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/gameroot/addons/dc", instpath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/gameroot/addons/nw", instpath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/gameroot/addons/vacation", instpath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/gameroot/music", instpath);
|
|
addsearchpath(buf);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/gameroot/music/nwinter", instpath);
|
|
addsearchpath_user(buf, SEARCHPATH_NWINTER);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/gameroot/music/vacation", instpath);
|
|
addsearchpath(buf);
|
|
}
|
|
|
|
if ((instpath = G_GetInstallPath(INSTPATH_STEAM_DUKE3D_3DR)))
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/Duke Nukem 3D", instpath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
}
|
|
|
|
if ((instpath = G_GetInstallPath(INSTPATH_GOG_DUKE3D)))
|
|
addsearchpath_user(instpath, SEARCHPATH_REMOVE);
|
|
|
|
if ((instpath = G_GetInstallPath(INSTPATH_3DR_DUKE3D)))
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/Duke Nukem 3D", instpath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
}
|
|
|
|
if ((instpath = G_GetInstallPath(INSTPATH_3DR_ANTH)))
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/Duke Nukem 3D", instpath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
}
|
|
|
|
if ((instpath = G_GetInstallPath(INSTPATH_STEAM_NAM)))
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/NAM", instpath);
|
|
addsearchpath_user(buf, SEARCHPATH_NAM);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void G_CleanupSearchPaths(void)
|
|
{
|
|
removesearchpaths_withuser(SEARCHPATH_REMOVE);
|
|
|
|
if (!(NAM || NAPALM))
|
|
removesearchpaths_withuser(SEARCHPATH_NAM);
|
|
|
|
if (!(NWINTER))
|
|
removesearchpaths_withuser(SEARCHPATH_NWINTER);
|
|
}
|
|
|
|
//////////
|
|
|
|
struct strllist *CommandPaths, *CommandGrps;
|
|
|
|
char **g_scriptModules = NULL;
|
|
int32_t g_scriptModulesNum = 0;
|
|
|
|
void G_AddGroup(const char *buffer)
|
|
{
|
|
char buf[BMAX_PATH];
|
|
|
|
struct strllist *s = (struct strllist *)Xcalloc(1,sizeof(struct strllist));
|
|
|
|
Bstrcpy(buf, buffer);
|
|
|
|
if (Bstrchr(buf,'.') == 0)
|
|
Bstrcat(buf,".grp");
|
|
|
|
s->str = Xstrdup(buf);
|
|
|
|
if (CommandGrps)
|
|
{
|
|
struct strllist *t;
|
|
for (t = CommandGrps; t->next; t=t->next) ;
|
|
t->next = s;
|
|
return;
|
|
}
|
|
CommandGrps = s;
|
|
}
|
|
|
|
void G_AddPath(const char *buffer)
|
|
{
|
|
struct strllist *s = (struct strllist *)Xcalloc(1,sizeof(struct strllist));
|
|
s->str = Xstrdup(buffer);
|
|
|
|
if (CommandPaths)
|
|
{
|
|
struct strllist *t;
|
|
for (t = CommandPaths; t->next; t=t->next) ;
|
|
t->next = s;
|
|
return;
|
|
}
|
|
CommandPaths = s;
|
|
}
|
|
|
|
void G_AddCon(const char *buffer)
|
|
{
|
|
clearScriptNamePtr();
|
|
g_scriptNamePtr = dup_filename(buffer);
|
|
initprintf("Using CON file \"%s\".\n",g_scriptNamePtr);
|
|
}
|
|
|
|
void G_AddConModule(const char *buffer)
|
|
{
|
|
g_scriptModules = (char **) Xrealloc (g_scriptModules, (g_scriptModulesNum+1) * sizeof(char *));
|
|
g_scriptModules[g_scriptModulesNum] = Xstrdup(buffer);
|
|
++g_scriptModulesNum;
|
|
}
|
|
|
|
//////////
|
|
|
|
// loads all group (grp, zip, pk3/4) files in the given directory
|
|
void G_LoadGroupsInDir(const char *dirname)
|
|
{
|
|
static const char *extensions[4] = { "*.grp", "*.zip", "*.pk3", "*.pk4" };
|
|
|
|
char buf[BMAX_PATH];
|
|
int32_t i;
|
|
|
|
fnlist_t fnlist = FNLIST_INITIALIZER;
|
|
|
|
for (i=0; i<4; i++)
|
|
{
|
|
CACHE1D_FIND_REC *rec;
|
|
|
|
fnlist_getnames(&fnlist, dirname, extensions[i], -1, 0);
|
|
|
|
for (rec=fnlist.findfiles; rec; rec=rec->next)
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/%s", dirname, rec->name);
|
|
initprintf("Using group file \"%s\".\n", buf);
|
|
initgroupfile(buf);
|
|
}
|
|
|
|
fnlist_clearnames(&fnlist);
|
|
}
|
|
}
|
|
|
|
void G_DoAutoload(const char *dirname)
|
|
{
|
|
char buf[BMAX_PATH];
|
|
|
|
Bsnprintf(buf, sizeof(buf), "autoload/%s", dirname);
|
|
G_LoadGroupsInDir(buf);
|
|
}
|
|
|
|
//////////
|
|
|
|
uint32_t PaletteIndexFullbrights[8] = { 0, 0, 0, 0, 0, 0, 0, 2147418112 };
|
|
|
|
static uint8_t water_pal[768], slime_pal[768], title_pal[768], dre_alms[768], ending_pal[768];
|
|
|
|
uint8_t *basepaltable[BASEPALCOUNT] = {
|
|
palette, water_pal, slime_pal,
|
|
dre_alms, title_pal, ending_pal,
|
|
NULL /*anim_pal*/
|
|
};
|
|
|
|
int32_t G_LoadLookups(void)
|
|
{
|
|
int32_t fp, j;
|
|
|
|
if ((fp=kopen4loadfrommod("lookup.dat",0)) == -1)
|
|
{
|
|
if ((fp=kopen4loadfrommod("lookup.dat",1)) == -1)
|
|
{
|
|
initprintf("ERROR: File \"lookup.dat\" not found.\n");
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
j = loadlookups(fp);
|
|
|
|
if (j < 0)
|
|
{
|
|
if (j == -1)
|
|
initprintf("ERROR loading \"lookup.dat\": failed reading enough data.\n");
|
|
return 1;
|
|
}
|
|
|
|
for (j=1; j<=5; j++)
|
|
{
|
|
// Account for TITLE and REALMS swap between basepal number and on-disk order.
|
|
// XXX: this reordering is better off as an argument to us.
|
|
int32_t basepalnum = (j == 3 || j == 4) ? 4+3-j : j;
|
|
|
|
if (kread(fp, basepaltable[basepalnum], 768) != 768)
|
|
return -1;
|
|
}
|
|
|
|
kclose(fp);
|
|
|
|
generatefogpals();
|
|
|
|
fillemptylookups();
|
|
|
|
return 0;
|
|
}
|
|
|
|
#if defined HAVE_FLAC || defined HAVE_VORBIS
|
|
int32_t S_UpgradeFormat(const char *fn, char searchfirst)
|
|
{
|
|
char *testfn, *extension;
|
|
int32_t fp = -1;
|
|
|
|
testfn = (char *)Xmalloc(Bstrlen(fn) + 6);
|
|
Bstrcpy(testfn, fn);
|
|
extension = Bstrrchr(testfn, '.');
|
|
|
|
if (extension != NULL)
|
|
{
|
|
char * const fn_end = Bstrrchr(testfn, '\0');
|
|
*extension = '_';
|
|
|
|
#ifdef HAVE_FLAC
|
|
char const * const extFLAC = ".flac";
|
|
Bstrcpy(fn_end, extFLAC);
|
|
fp = kopen4loadfrommod(testfn, searchfirst);
|
|
if (fp >= 0)
|
|
{
|
|
Bfree(testfn);
|
|
return fp;
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_VORBIS
|
|
char const * const extOGG = ".ogg";
|
|
Bstrcpy(fn_end, extOGG);
|
|
fp = kopen4loadfrommod(testfn, searchfirst);
|
|
if (fp >= 0)
|
|
{
|
|
Bfree(testfn);
|
|
return fp;
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_FLAC
|
|
Bstrcpy(extension, extFLAC);
|
|
fp = kopen4loadfrommod(testfn, searchfirst);
|
|
if (fp >= 0)
|
|
{
|
|
Bfree(testfn);
|
|
return fp;
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_VORBIS
|
|
Bstrcpy(extension, extOGG);
|
|
fp = kopen4loadfrommod(testfn, searchfirst);
|
|
if (fp >= 0)
|
|
{
|
|
Bfree(testfn);
|
|
return fp;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
Bfree(testfn);
|
|
return -1;
|
|
}
|
|
#endif
|