raze-gles/source/common
2020-09-28 09:35:36 +03:00
..
2d - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
audio - sound backend update from GZDoom. 2020-09-27 16:12:49 +02:00
console - another backend update from merging several GZDoom PRs. 2020-09-27 16:16:53 +02:00
engine - fixed i_net's GetPlayerName function's indexing. 2020-09-27 16:12:51 +02:00
filesystem - sanity check added for MoveLumpsInFolder 2020-09-27 16:12:51 +02:00
fonts - render backend update from GZDoom, mostly minor stuff. 2020-09-27 16:12:51 +02:00
menu - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
models - UE1 model code update. 2020-09-27 16:12:51 +02:00
objects - another backend update from merging several GZDoom PRs. 2020-09-27 16:16:53 +02:00
platform - restored old mouse scaling for Cocoa backend 2020-09-28 09:35:36 +03:00
rendering - another backend update from merging several GZDoom PRs. 2020-09-27 16:16:53 +02:00
scripting - another backend update from merging several GZDoom PRs. 2020-09-27 16:16:53 +02:00
textures - another backend update from merging several GZDoom PRs. 2020-09-27 16:16:53 +02:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
utility -minor cleanup and backporting of con_pulsetext from Raze. 2020-09-27 16:12:49 +02:00