raze-gles/source
alexey.lysiuk 6b12514a29 - fixed compilation with MSVC 14.28.29333 from VS2019 16.8.0
This fixes #175

include\algorithm(7419,1): error C2678: binary '=': no operator found which takes a left-hand operand of type 'const T' (or there is no acceptable conversion) (compiling source file source\common\scripting\jit\jit.cpp)
include\algorithm(7419,17): error C3892: '_First': you cannot assign to a variable that is const (compiling source file source\core\searchpaths.cpp)
2020-11-12 11:38:53 +02:00
..
blood - removed leftover Polymer checks. 2020-11-11 13:03:47 +01:00
build - link hires replacements to textures instead of tile numbers. 2020-11-10 20:12:46 +01:00
common - fixed compilation with MSVC 14.28.29333 from VS2019 16.8.0 2020-11-12 11:38:53 +02:00
core - fixed voxel rendering. 2020-11-11 20:31:27 +01:00
exhumed - made hires replacements work for untranslated fonts. 2020-11-10 21:34:49 +01:00
games/duke - Duke: Reset p->dead_flag when enabling the god cheat as per original behaviour. 2020-11-12 18:21:42 +11:00
glbackend - moved the hires texture replacement logic into a backend callback. 2020-11-10 16:22:02 +01:00
libsmackerdec - fixed the noisiest value truncation warnings after shortly re-enabling them in the compiler, plus a few places where the warning pointed to incorrect code. 2020-09-26 11:59:24 +02:00
platform - Remove leftover Ion Fury stuffs causing log errors like "Script error, 'D:/Program Files (x86)/Steam/steamapps/common/Ion Fury/fury.grpinfo" line 10: Warning: GRP without game defined. Ignoring'". 2020-09-25 18:06:06 +10:00
sw - fixed some typos in SW's digi.h file. 2020-11-11 17:45:01 +02:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
__autostart.cpp - added the softpoly and Vulkan backend code fron GZDoom. 2020-05-31 10:53:11 +02:00
CMakeLists.txt - link hires replacements to textures instead of tile numbers. 2020-11-10 20:12:46 +01:00
g_pch.h - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00
zzautozend.cpp - added the softpoly and Vulkan backend code fron GZDoom. 2020-05-31 10:53:11 +02:00