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https://github.com/ZDoom/raze-gles.git
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75 lines
2.2 KiB
C
75 lines
2.2 KiB
C
// this is a wrapper to launch EDuke32 properly from Dukester X 1.5
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// gcc -o duke3d_w32.exe wrapper.c
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#include <windows.h>
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#include <string.h>
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#include <stdio.h>
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#define ISWS(x) ((x == ' ') || (x == '\t') || (x == '\r') || (x == '\n'))
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int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nCmdShow)
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{
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int i=0,j=0;
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char CmdLine[1024], sCmdLine[1024], szFileName[255];
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LPTSTR szCmdLine;
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FILE * fp=fopen("wrapper.log","w");
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STARTUPINFO si;
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PROCESS_INFORMATION pi;
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UNREFERENCED_PARAMETER(hInstance);
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UNREFERENCED_PARAMETER(hPrevInst);
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UNREFERENCED_PARAMETER(nCmdShow);
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strcpy(sCmdLine,lpCmdLine);
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szFileName[0] = '\0';
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while (sCmdLine[i] == ' ') i++;
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while (i < (signed)strlen(sCmdLine))
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{
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if (sCmdLine[i] == '-' && sCmdLine[i+1] == 'n' && sCmdLine[i+2] == 'e' && sCmdLine[i+3] == 't')
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{
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CmdLine[i-1] = '\0';
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i += 5;
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while (sCmdLine[i] != ' ' && i < (signed)strlen(sCmdLine))
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{
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szFileName[j] = sCmdLine[i];
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j++,i++;
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}
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szFileName[j] = '\0';
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break;
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}
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else CmdLine[i] = sCmdLine[i];
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i++;
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CmdLine[i] = '\0';
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}
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if (szFileName[0] != '\0' && CmdLine[0] != '\0') Bsprintf(sCmdLine,"eduke32.exe %s -rmnet %s",CmdLine,szFileName);
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else if (CmdLine[0] != '\0') Bsprintf(sCmdLine,"eduke32.exe %s",CmdLine);
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else Bsprintf(sCmdLine,"eduke32.exe");
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szCmdLine = sCmdLine;
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fprintf(fp,"EDuke32 wrapper for Dukester X v0.02\n");
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fprintf(fp,"Copyright (c) 2006 EDuke32 team\n\n");
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fprintf(fp,"Args passed to wrapper: %s\n",lpCmdLine);
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fprintf(fp,"Final command line: %s",szCmdLine);
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fclose(fp);
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ZeroMemory(&si,sizeof(si));
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ZeroMemory(&pi,sizeof(pi));
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si.cb = sizeof(si);
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printf("Launching EDuke32...\n\nPlease leave this window open for the entire duration of your game.");
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if (!CreateProcess(NULL,szCmdLine,NULL,NULL,0,0,NULL,NULL,&si,&pi))
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{
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MessageBox(0,"Failed to start eduke32.exe.", "Failure starting game", MB_OK|MB_ICONSTOP);
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return 1;
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}
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else WaitForSingleObject(pi.hProcess,INFINITE);
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return 0;
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}
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