mirror of
https://github.com/ZDoom/raze-gles.git
synced 2025-01-28 01:40:41 +00:00
3e4ea93b20
git-svn-id: https://svn.eduke32.com/eduke32@3551 1a8010ca-5511-0410-912e-c29ae57300e0
155 lines
4 KiB
Modula-2
155 lines
4 KiB
Modula-2
LIBRARY "d3dx8d.dll"
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EXPORTS
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D3DXAssembleShader@24
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D3DXAssembleShaderFromFileA@20
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D3DXAssembleShaderFromFileW@20
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D3DXBoxBoundProbe@16
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D3DXCheckCubeTextureRequirements@24
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D3DXCheckTextureRequirements@28
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D3DXCheckVolumeTextureRequirements@32
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D3DXCleanMesh@12
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D3DXColorAdjustContrast@12
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D3DXColorAdjustSaturation@12
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D3DXCompileEffect@16
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D3DXCompileEffectFromFileA@12
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D3DXCompileEffectFromFileW@12
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D3DXComputeBoundingBox@20
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D3DXComputeBoundingSphere@20
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D3DXComputeNormals@4
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D3DXCreateBox@24
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D3DXCreateBuffer@8
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D3DXCreateCubeTexture@28
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D3DXCreateCubeTextureFromFileA@12
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D3DXCreateCubeTextureFromFileExA@52
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D3DXCreateCubeTextureFromFileExW@52
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D3DXCreateCubeTextureFromFileInMemory@16
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D3DXCreateCubeTextureFromFileInMemoryEx@56
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D3DXCreateCubeTextureFromFileW@12
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D3DXCreateCylinder@32
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D3DXCreateEffect@20
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D3DXCreateFont@12
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D3DXCreateFontIndirect@12
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D3DXCreateMatrixStack@8
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D3DXCreateMesh@24
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D3DXCreateMeshFVF@24
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D3DXCreatePMeshFromStream@24
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D3DXCreatePolygon@20
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D3DXCreateRenderToEnvMap@24
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D3DXCreateRenderToSurface@28
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D3DXCreateSPMesh@20
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D3DXCreateSkinMesh@28
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D3DXCreateSkinMeshFVF@28
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D3DXCreateSkinMeshFromMesh@12
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D3DXCreateSphere@24
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D3DXCreateSprite@8
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D3DXCreateTeapot@12
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D3DXCreateTextA@28
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D3DXCreateTextW@28
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D3DXCreateTexture@32
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D3DXCreateTextureFromFileA@12
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D3DXCreateTextureFromFileExA@56
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D3DXCreateTextureFromFileExW@56
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D3DXCreateTextureFromFileInMemory@16
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D3DXCreateTextureFromFileInMemoryEx@60
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D3DXCreateTextureFromFileW@12
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D3DXCreateTextureFromResourceA@16
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D3DXCreateTextureFromResourceExA@60
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D3DXCreateTextureFromResourceExW@60
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D3DXCreateTextureFromResourceW@16
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D3DXCreateTorus@28
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D3DXCreateVolumeTexture@36
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D3DXDeclaratorFromFVF@8
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D3DXFVFFromDeclarator@8
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D3DXFilterCubeTexture@16
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D3DXFilterTexture@16
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D3DXFilterVolumeTexture@16
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D3DXGeneratePMesh@28
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D3DXGetErrorStringA@12
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D3DXGetErrorStringW@12
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D3DXGetFVFVertexSize@4
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D3DXIntersect@32
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D3DXLoadMeshFromX@28
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D3DXLoadMeshFromXof@28
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D3DXLoadSkinMeshFromXof@36
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D3DXLoadSurfaceFromFileA@32
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D3DXLoadSurfaceFromFileInMemory@36
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D3DXLoadSurfaceFromFileW@32
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D3DXLoadSurfaceFromMemory@40
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D3DXLoadSurfaceFromResourceA@36
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D3DXLoadSurfaceFromResourceW@36
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D3DXLoadSurfaceFromSurface@32
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D3DXLoadVolumeFromMemory@44
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D3DXLoadVolumeFromVolume@32
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D3DXMatrixAffineTransformation@20
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D3DXMatrixInverse@12
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D3DXMatrixLookAtLH@16
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D3DXMatrixLookAtRH@16
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D3DXMatrixMultiply@12
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D3DXMatrixOrthoLH@20
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D3DXMatrixOrthoOffCenterLH@28
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D3DXMatrixOrthoOffCenterRH@28
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D3DXMatrixOrthoRH@20
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D3DXMatrixPerspectiveFovLH@20
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D3DXMatrixPerspectiveFovRH@20
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D3DXMatrixPerspectiveLH@20
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D3DXMatrixPerspectiveOffCenterLH@28
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D3DXMatrixPerspectiveOffCenterRH@28
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D3DXMatrixPerspectiveRH@20
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D3DXMatrixReflect@8
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D3DXMatrixRotationAxis@12
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D3DXMatrixRotationQuaternion@8
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D3DXMatrixRotationX@8
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D3DXMatrixRotationY@8
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D3DXMatrixRotationYawPitchRoll@16
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D3DXMatrixRotationZ@8
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D3DXMatrixScaling@16
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D3DXMatrixShadow@12
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D3DXMatrixTransformation@28
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D3DXMatrixTranslation@16
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D3DXMatrixTranspose@8
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D3DXMatrixfDeterminant@4
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D3DXPlaneFromPointNormal@12
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D3DXPlaneFromPoints@16
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D3DXPlaneIntersectLine@16
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D3DXPlaneNormalize@8
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D3DXPlaneTransform@12
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D3DXQuaternionBaryCentric@24
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D3DXQuaternionExp@8
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D3DXQuaternionInverse@8
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D3DXQuaternionLn@8
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D3DXQuaternionMultiply@12
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D3DXQuaternionNormalize@8
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D3DXQuaternionRotationAxis@12
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D3DXQuaternionRotationMatrix@8
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D3DXQuaternionRotationYawPitchRoll@16
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D3DXQuaternionSlerp@16
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D3DXQuaternionSquad@24
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D3DXQuaternionToAxisAngle@12
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D3DXSaveMeshToX@24
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D3DXSimplifyMesh@28
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D3DXSphereBoundProbe@16
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D3DXTesselateMesh@20
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D3DXValidMesh@8
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D3DXVec2BaryCentric@24
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D3DXVec2CatmullRom@24
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D3DXVec2Hermite@24
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D3DXVec2Normalize@8
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D3DXVec2Transform@12
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D3DXVec2TransformCoord@12
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D3DXVec2TransformNormal@12
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D3DXVec3BaryCentric@24
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D3DXVec3CatmullRom@24
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D3DXVec3Hermite@24
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D3DXVec3Normalize@8
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D3DXVec3Project@24
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D3DXVec3Transform@12
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D3DXVec3TransformCoord@12
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D3DXVec3TransformNormal@12
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D3DXVec3Unproject@24
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D3DXVec4BaryCentric@24
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D3DXVec4CatmullRom@24
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D3DXVec4Cross@16
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D3DXVec4Hermite@24
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D3DXVec4Normalize@8
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D3DXVec4Transform@12
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D3DXWeldVertices@24
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