raze-gles/polymer/eduke32/build/Makefile.shared

326 lines
9.4 KiB
Makefile

# Shared make information between Build engine and games
MAKEFILE_SHARED:=$(lastword $(MAKEFILE_LIST))
ENGINELIB=libengine.a
EDITORLIB=libbuild.a
# SDK locations - adjust to match your setup
# Overrides must use absolute paths since this Makefile is included at different directory levels
#
SDLCONFIG ?= sdl-config
SDLNAME ?= SDL
SDL_FRAMEWORK ?= 1
DXROOT=$(abspath $(dir $(MAKEFILE_COMMON))../sdk/dx)
#DXROOT=/c/sdks/directx/dx8
SDLROOT=$(abspath $(dir $(MAKEFILE_COMMON))../sdk/SDL)
ifneq ($(PLATFORM),WINDOWS)
SDLVERSION:=$(strip $(shell $(SDLCONFIG) --version))
ifneq ($(SDLVERSION),)
SDLROOT:=$(strip $(shell $(SDLCONFIG) --prefix))
endif
# Uncomment the following line to enable SDL 2.X detection
#TRYSDL2=1
ifeq ($(TRYSDL2),1)
SDL2CONFIG ?= sdl2-config
SDL2NAME ?= SDL2
SDL2VERSION:=$(strip $(shell $(SDL2CONFIG) --version))
ifneq ($(SDL2VERSION),)
SDLVERSION:=$(SDL2VERSION)
SDLCONFIG:=$(SDL2CONFIG)
SDLNAME:=$(SDL2NAME)
SDLROOT:=$(strip $(shell $(SDLCONFIG) --prefix))
endif
endif
endif
DXROOT_OVERRIDE ?=
SDLROOT_OVERRIDE ?=
ifneq ($(DXROOT_OVERRIDE),)
DXROOT=$(DXROOT_OVERRIDE)
endif
ifneq ($(SDLROOT_OVERRIDE),)
SDLROOT=$(SDLROOT_OVERRIDE)
endif
ifeq (1,$(strip $(shell expr $(GCC_MAJOR) \>= 4)))
L_SSP := -lssp
endif
BUILDCOMMONFLAGS=$(ARCH)
BUILDLIBS=
BUILDLIBDIRS=
# NOTE: If your setup doesn't have libstdc++, you can try using libsupc++.
# Search for STDCPPLIB below and change it to -lsupc++.
ifeq ($(SUBPLATFORM),LINUX)
RENDERTYPE=SDL
BUILDCOMMONFLAGS+= -DHAVE_INTTYPES
GTKCOMPAT32=0
SDL_FRAMEWORK=0
# On Linux, we don't need to specify libstdc++ manually, the linker will
# presumably take care for us.
STDCPPLIB:=
ifeq ($(findstring x86_64,$(SYSARCH)),x86_64)
ifeq (1,$(BUILD32_ON_64))
# On my 64bit Gentoo these are the 32bit emulation libs
BUILDLIBS+= -m32
BUILDLIBDIRS+= -L/emul/linux/x86/usr/lib
BUILDCOMMONFLAGS+= -m32
# Override WITHOUT_GTK=0
GTKCOMPAT32=1
else
override NOASM=1
endif
endif
endif
ifeq ($(PLATFORM),DARWIN)
RENDERTYPE = SDL
STDCPPLIB:=-lstdc++
BUILDCOMMONFLAGS += -DHAVE_INTTYPES
GTKCOMPAT32 = 0
ifeq (1,$(DARWIN9))
BUILDCOMMONFLAGS += -DDARWIN9
endif
ifeq (1,$(BUILD32_ON_64))
ARCH=-arch i386
else
# ASM won't work on PowerPC or x86_64
override NOASM=1
endif
endif
ifeq ($(PLATFORM),WINDOWS)
RENDERTYPE?=WIN
WITHOUT_GTK?=1
SDL_FRAMEWORK=1
BUILDCOMMONFLAGS+= -DHAVE_INTTYPES
EXESUFFIX=.exe
BUILDLIBS+= -Wl,--enable-auto-import -mwindows -lmingwex -lcomctl32 -lwinmm $(L_SSP) -lwsock32 -lws2_32 -lshlwapi
#-lshfolder
#BUILDLIBDIRS+= -L$(ENETROOT)
STDCPPLIB:=-lstdc++
ifeq ($(findstring x86_64,$(SYSARCH)),x86_64)
ifneq (1,$(BUILD32_ON_64))
override NOASM=1
endif
endif
endif
ifeq ($(PLATFORM),BSD)
RENDERTYPE=SDL
BUILDCOMMONFLAGS+= -DHAVE_INTTYPES
ifneq ($(findstring i386,$(SYSARCH)),i386)
override NOASM=1
endif
STDCPPLIB:=-lstdc++
endif
ifeq ($(PLATFORM),BEOS)
RENDERTYPE=SDL
STDCPPLIB:=-lstdc++
endif
ifeq ($(PLATFORM),SKYOS)
RENDERTYPE=SDL
EXESUFFIX=.app
override NOASM=1
BUILDCOMMONFLAGS+= -DUNDERSCORES -I/boot/programs/sdk/include/sdl
SDLCONFIG=
BUILDLIBS+= -lSDL -lnet
endif
ifeq ($(PLATFORM),WII)
RENDERTYPE=SDL
EXESUFFIX=.elf
override USE_OPENGL=0
override NOASM=1
override WITHOUT_GTK=1
# -msdata=eabi
BUILDCOMMONFLAGS+= -g -mtune=750 -meabi -mhard-float \
-DGEKKO -DHAVE_INTTYPES -D__POWERPC__ \
-I$(LIBOGC_INC) -I$(LIBOGC_INC)/SDL -I$(PORTLIBS)/include
SDLCONFIG=
BUILDLIBS+= -lSDL_mixer -lsmpeg -lSDL -laesnd -lvorbisidec -lfreetype -lfat -lwiiuse -lbte -logc -lm -lwiikeyboard
BUILDLIBDIRS += -L$(LIBOGC_LIB) -L$(PORTLIBS)/lib
endif
ifeq ($(PLATFORM),QNX)
RENDERTYPE=SDL
override USE_OPENGL=0
override NOASM=1
STDCPPLIB:=-lstdc++
BUILDLIBS+= -lsocket
endif
ifeq ($(PLATFORM),SUNOS)
RENDERTYPE=SDL
override USE_OPENGL=0
override NOASM=1
STDCPPLIB:=-lstdc++
BUILDLIBS+= -lsocket -lnsl
endif
ifeq ($(PLATFORM),SYLLABLE)
RENDERTYPE=SDL
override USE_OPENGL=0
override NOASM=1
endif
ifneq (0,$(CLANG))
ifneq (,$(STDCPPLIB))
STDCPPLIB:=-Xlinker $(STDCPPLIB)
endif
endif
ifeq ($(RENDERTYPE),SDL)
ifeq ($(SDL_FRAMEWORK),1)
BUILDCOMMONFLAGS += -DSDL_FRAMEWORK
endif
ifneq ($(PLATFORM),WINDOWS)
ifeq ($(SDL_FRAMEWORK),1)
ifeq ($(PLATFORM),DARWIN)
BUILDLIBS += -Wl,-framework,SDL
BUILDCOMMONFLAGS+= -I$(APPLE_FRAMEWORKS)/SDL.framework/Headers
endif
else
ifneq ($(SDLCONFIG),)
SDLCONFIG_COMMONFLAGS:=$(subst -Dmain=SDL_main,,$(strip $(shell $(SDLCONFIG) --cflags)))
SDLCONFIG_LIBS:=$(strip $(shell $(SDLCONFIG) --libs))
BUILDLIBS+= $(SDLCONFIG_LIBS)
BUILDCOMMONFLAGS+= $(SDLCONFIG_COMMONFLAGS)
endif
endif
else
BUILDCOMMONFLAGS += -D_GNU_SOURCE=1
BUILDLIBS+= -lmingw32 -lSDLmain -lSDL
endif
ifeq (1,$(WITHOUT_GTK))
HAVE_GTK2=0
else
ifneq (No,$(shell pkg-config --exists gtk+-2.0 || echo No))
HAVE_GTK2=1
# On my 64bit Gentoo box I have Cairo enabled which means the libs list includes
# -lpangocairo-1.0 and -lcairo, however the 32bit compatibility libraries don't
# include cairo, so we need to filter out those -l switches in order to link
ifneq ($(LINKED_GTK),0)
ifeq ($(GTKCOMPAT32),1)
BUILDLIBS+= $(shell pkg-config --libs gtk+-2.0 | sed 's/\s-l\(pango\)\{0,1\}cairo\S*\s/ /g')
else
BUILDLIBS+= $(shell pkg-config --libs gtk+-2.0)
endif
endif
else
HAVE_GTK2=0
endif
endif
else
ifeq ($(RENDERTYPE),WIN)
BUILDLIBS+= -ldxguid
endif
endif
BUILDCOMMONFLAGS+= -DRENDERTYPE$(RENDERTYPE)=1 $(W_STRICT_OVERFLOW)
ifneq (0,$(USE_OPENGL))
BUILDCOMMONFLAGS+= -DUSE_OPENGL
endif
ifneq (0,$(NOASM))
BUILDCOMMONFLAGS+= -DNOASM
endif
ifneq (0,$(LINKED_GTK))
BUILDCOMMONFLAGS+= -DLINKED_GTK
endif
ifneq (0,$(POLYMER))
ifneq (0,$(USE_OPENGL))
BUILDCOMMONFLAGS+= -DPOLYMER
endif
endif
ifneq ($(EXESUFFIX_OVERRIDE),)
EXESUFFIX=$(EXESUFFIX_OVERRIDE)
endif
STATICSTDCPP?=
ifeq (1,$(STATICSTDCPP))
STATICSTDCPP= -static
endif
ifeq (0,$(STATICSTDCPP))
STATICSTDCPP= -shared
endif
ifneq ($(PLATFORM),WINDOWS)
ifneq ($(PLATFORM),WII)
BUILDLIBS+= -ldl
endif
BUILDLIBS+= -pthread
endif
ifeq ($(PLATFORM),WINDOWS)
ifneq ($(USE_LIBPNG),0)
BUILDLIBS+= -lpng_mini -lz_mini
endif
else
ifeq ($(PLATFORM),DARWIN)
ifneq ($(USE_LIBPNG),0)
BUILDLIBS+= -lpng # -lz
endif
else
ifneq ($(USE_LIBPNG),0)
BUILDLIBS+= -lpng -lz
endif
endif
endif
ifeq ($(PRETTY_OUTPUT),1)
BUILD_SETTINGS_COMPILER = \033[1;36mcompiler: \033[0;36m\"$(COMPILER) $(OURCFLAGS)\"
BUILD_SETTINGS_ASSEMBLER = \033[1;36massembler: \033[0;36m\"$(AS) $(OURASFLAGS)\"
BUILD_SETTINGS_LINKER = \033[1;36mlinker: \033[0;36m\"$(PRINTLDFLAGS) $(OURLIBS) $(STATICSTDCPP) $(STDCPPLIB)\"
ifeq (0,$(NOASM))
BUILD_SETTINGS = printf "$(BUILD_SETTINGS_COMPILER)\n$(BUILD_SETTINGS_ASSEMBLER)\n$(BUILD_SETTINGS_LINKER)\033[0m\n"
else
BUILD_SETTINGS = printf "$(BUILD_SETTINGS_COMPILER)\n$(BUILD_SETTINGS_LINKER)\033[0m\n"
endif
BUILD_STARTED = printf "\033[K\033[1;36mBuild started using:\033[0m\n"; $(BUILD_SETTINGS)
BUILD_ECHOFLAGS = printf "\033[K\033[1;36mEnded compilation in this directory using:\n$(BUILD_SETTINGS_COMPILER)\033[0m\n"
BUILD_FINISHED = printf "\033[K\033[1;36mBuild successful:\033[0m\n"
COMPILE_STATUS = printf "\033[K\033[0mBuilding object \033[1m$@\033[0m...\033[0m\r"
ONESTEP_STATUS = printf "\033[K\033[0mBuilding executable \033[1m$@\033[0m...\033[0m\r"
COMPILE_OK = printf "\033[K\033[0;32mBuilt object \033[1;32m$@\033[0;32m \033[0m\n"
ONESTEP_OK = printf "\033[K\033[0;32mBuilt executable \033[1;32m$@\033[0;32m \033[0m\n"
COMPILE_FAILED = printf "\033[K\033[0;31mFailed building \033[1;31m$@\033[0;31m from\033[0m \033[1;31m$<\033[0;31m!\033[0m\n"; exit 1
ONESTEP_FAILED = printf "\033[K\033[0;31mFailed building executable \033[1;31m$@\033[0;31m!\033[0m\n"; exit 1
ARCHIVE_STATUS = printf "\033[K\033[0mCreating library archive \033[1m$@\033[0m...\033[0m\r"
ARCHIVE_OK = printf "\033[K\033[0;32mCreated library archive \033[1;32m$@\033[0;32m \033[0m\n"
ARCHIVE_FAILED = printf "\033[K\033[0;31mFailed creating library archive \033[1;31m$@\033[0;31m from\033[0m \033[1;31m$<\033[0;31m!\033[0m\n"; exit 1
LINK_STATUS = printf "\033[K\033[0;0mLinking executable \033[1m$@\033[0;0m...\033[0m\r"
LINK_OK = printf "\033[K\033[0;32mLinked executable \033[1;32m$@\033[0;32m \033[0m\n"
LINK_FAILED = printf "\033[K\033[0;31mFailed linking executable \033[1;31m$@\033[0;31m!\033[0m\n"; exit 1
else
BUILD_STARTED =
BUILD_ECHOFLAGS =
BUILD_FINISHED =
COMPILE_STATUS =
ONESTEP_STATUS =
COMPILE_OK = true
ONESTEP_OK = true
COMPILE_FAILED = false; exit 1
ONESTEP_FAILED = false; exit 1
ARCHIVE_STATUS =
ARCHIVE_OK = true
ARCHIVE_FAILED = false; exit 1
LINK_STATUS =
LINK_OK = true
LINK_FAILED = false; exit 1
endif