raze-gles/source/platform/posix
Mitchell Richters 68a0ead5f0
- fix Linux builds following reset of master branch. (#44)
* - fix Linux builds following reset of master branch.

* - fix Linux Clang CI failure.

* - change '#ifdef __linux__' to '#ifndef _WIN32' as requested/required.

* - initialise batchrun in proper spot.
2020-05-05 10:45:21 +03:00
..
cocoa - change 'refreshfreq' from int to double. 2020-04-16 00:03:00 +02:00
osx - unified demo path handling for all platforms 2020-02-06 12:04:51 +01:00
sdl - fix Linux builds following reset of master branch. (#44) 2020-05-05 10:45:21 +03:00
unix - Repair compiling on Arch Linux with GCC 9.3.0. 2020-04-13 23:59:51 +02:00
dikeys.h - added the Posix backend code. 2020-01-05 21:40:18 +01:00
game.xpm - replace Linux xpm icon, even though it doesn't seem like it's ever being used 2020-01-27 21:31:08 -05:00
hardware.h - added the Posix backend code. 2020-01-05 21:40:18 +01:00
i_steam.cpp - fixed error when Steam config cannot be opened 2020-04-13 23:59:53 +02:00
i_system.h - fix Linux builds following reset of master branch. (#44) 2020-05-05 10:45:21 +03:00
readme.md - added the Posix backend code. 2020-01-05 21:40:18 +01:00

readme.md

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.