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https://github.com/ZDoom/raze-gles.git
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27b279a1ce
It needs to have the sound quality box removed and the Game directory box added, possibly among other things. git-svn-id: https://svn.eduke32.com/eduke32@2396 1a8010ca-5511-0410-912e-c29ae57300e0
40 lines
1.2 KiB
Text
40 lines
1.2 KiB
Text
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleDisplayName</key>
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<string>EDuke32</string>
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<key>CFBundleExecutable</key>
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<string>eduke32</string>
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<key>CFBundleGetInfoString</key>
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<string>2.0, Copyright EDuke32 Team</string>
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<key>CFBundleIconFile</key>
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<string>eduke32.icns</string>
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<key>CFBundleIdentifier</key>
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<string>com.eduke32</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>EDuke32</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleSignature</key>
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<string>ED32</string>
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<key>CFBundleShortVersionString</key>
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<string>2.0</string>
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<key>CFBundleVersion</key>
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<string>2.0</string>
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<key>CSResourcesFileMapped</key>
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<true/>
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<key>NSMainNibFile</key>
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<string>game.osxmain</string>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright EDuke32 Team</string>
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<key>NSPrincipalClass</key>
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<string>NSApplication</string>
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<key>CGDisableCoalescedUpdates</key>
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<true/>
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</dict>
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</plist>
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