raze-gles/wadsrc/static/shaders_gles/glsl/func_spec.fp
2021-07-18 11:10:55 +01:00

8 lines
250 B
GLSL

void SetupMaterial(inout Material material)
{
SetMaterialProps(material, vTexCoord.st);
material.Specular = texture2D(speculartexture, vTexCoord.st).rgb;
material.Glossiness = uSpecularMaterial.x;
material.SpecularLevel = uSpecularMaterial.y;
}