raze-gles/polymer/eduke32
2016-02-13 21:06:12 +00:00
..
build Add support for changing the refresh rate in SDL builds. Should also fix non-SDL builds. 2016-02-13 21:06:12 +00:00
jit Bump jit/bcsave.lua to the one from LuaJIT 2.0.3. 2014-04-05 11:28:02 +00:00
package Mapster32: add byte array editorcolors[256] to m32script variables. 2015-11-20 20:26:51 +00:00
platform Update scripts that make 7-Zip packages to enable solid archives for better compression. DONT_BUILD. 2016-01-22 01:24:58 +00:00
rsrc Revert recent icon changes. 2015-05-27 08:46:44 +00:00
source Add support for changing the refresh rate in SDL builds. Should also fix non-SDL builds. 2016-02-13 21:06:12 +00:00
_clang-format Add my _clang-format file to the repository. These options are pretty close to what most of our code already looks like, the primary difference being that it enforces spaces between operators and operands. I was initially opposed to the spaces, but I would be lying if I said they didn't increase legibility of much of our code, in addition to making it a lot easier to identify the specific intent in cases where we have a lot of expressions nested within one another. DONT_BUILD. 2014-11-22 12:28:21 +00:00
Android.mk Update Android Makefile with new source files 2016-02-13 21:06:03 +00:00
eduke32.sln VS solution update. DONT_BUILD. 2015-12-23 04:06:16 +00:00
eduke32.vcxproj Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c 2016-02-13 21:05:57 +00:00
eduke32.vcxproj.filters Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c 2016-02-13 21:05:57 +00:00
Makefile Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c 2016-02-13 21:05:57 +00:00
Makefile.common Limit -fno-lto-odr-type-merging to GCC 5.x 2016-02-07 03:15:46 +00:00
Makefile.deps Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c 2016-02-13 21:05:57 +00:00
Makefile.msvc Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c 2016-02-13 21:05:57 +00:00