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zdoom
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raze-gles
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65097c4098
raze-gles
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source
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core
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rendering
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Christoph Oelckers
65097c4098
- set proper visibility factor and viewport.
2021-03-17 19:07:00 +01:00
..
scene
- ported my old Build-style renderer for Doom from 2008 and the wall renderer from GZDoom to work with Build data.
2021-03-17 16:54:36 +01:00
render.cpp
- set proper visibility factor and viewport.
2021-03-17 19:07:00 +01:00
render.h
- ported my old Build-style renderer for Doom from 2008 and the wall renderer from GZDoom to work with Build data.
2021-03-17 16:54:36 +01:00