.. |
samples
|
Add "dump_used_assets.m32" to samples. This script can be used to extract what tilenum and sound IDs are used in maps.
|
2012-11-26 08:37:36 +00:00 |
buildlic.txt
|
Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
|
2012-11-26 08:23:20 +00:00 |
ebacktrace1.dll
|
Remove ebacktrace1.dll from 'make all' and include a prebuilt one in package/. Build it with 'make ebacktrace'.
|
2012-11-26 08:24:54 +00:00 |
GNU.TXT
|
Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
|
2012-11-26 08:23:20 +00:00 |
m32help.hlp
|
Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
|
2012-11-26 08:23:20 +00:00 |
names.h
|
Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
|
2012-11-26 08:23:20 +00:00 |
nedmalloc.dll
|
Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
|
2012-11-26 08:23:20 +00:00 |
SEHELP.HLP
|
Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
|
2012-11-26 08:23:20 +00:00 |
STHELP.HLP
|
Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
|
2012-11-26 08:23:20 +00:00 |
tiles.cfg
|
Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.
|
2012-11-26 08:23:20 +00:00 |