raze-gles/source/platform/win32
Christoph Oelckers d058084c10 - added an engine resource file.
Currently this only contains the main Polymost shaders and the resources from nblood.pk3.
The latter cannot be used yet because the Build resource management system is too stubborn to add the newly added file without some changes.
It's better to refactor the entire system instead.
2019-10-04 23:29:00 +02:00
..
game.bmp - fixed the setup. 2019-09-23 01:28:18 +02:00
game_icon.ico - fixed the setup. 2019-09-23 01:28:18 +02:00
gameres.rc - fixed the setup. 2019-09-23 01:28:18 +02:00
manifest.game.xml - fixed the setup. 2019-09-23 01:28:18 +02:00
startwin.game.h - fixed the setup. 2019-09-23 01:28:18 +02:00
winbits.cpp - added an engine resource file. 2019-10-04 23:29:00 +02:00
winbits.h - moved winbits.cpp to the platform folder and cleaned out unused parts. 2019-09-25 22:38:47 +02:00