raze-gles/source/blood
2020-09-22 22:52:17 +10:00
..
src - Blood: When dead, ensure player's horizon scales to max horizon value like before (old horizon was based on 0, not 100, so 100+120 is gi->playerHorizMax(). 2020-09-22 22:52:17 +10:00
CMakeLists.txt - excised Blood's entire automap code. 2020-09-06 10:59:45 +02:00