mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 07:11:39 +00:00
176 lines
4.4 KiB
C
176 lines
4.4 KiB
C
//-------------------------------------------------------------------------
|
|
/*
|
|
Copyright (C) 1996, 2003 - 3D Realms Entertainment
|
|
|
|
This file is NOT part of Duke Nukem 3D version 1.5 - Atomic Edition
|
|
However, it is either an older version of a file that is, or is
|
|
some test code written during the development of Duke Nukem 3D.
|
|
This file is provided purely for educational interest.
|
|
|
|
Duke Nukem 3D is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
|
|
//****************************************************************************
|
|
//
|
|
// Private header for CONTROL.C
|
|
//
|
|
//****************************************************************************
|
|
|
|
#pragma once
|
|
|
|
#ifndef control_private_h_
|
|
#define control_private_h_
|
|
|
|
#include "compat.h"
|
|
#include "keyboard.h"
|
|
|
|
|
|
//****************************************************************************
|
|
//
|
|
// DEFINES
|
|
//
|
|
//****************************************************************************
|
|
|
|
#define AXISUNDEFINED 0x7f
|
|
#define BUTTONUNDEFINED 0x7f
|
|
#define KEYUNDEFINED 0x7f
|
|
|
|
#define THRESHOLD (0x200 * 32767 / 10000)
|
|
#define MINTHRESHOLD (0x80 * 32767 / 10000)
|
|
|
|
#define DEFAULTMOUSESENSITIVITY 4 // 0x7000+MINIMUMMOUSESENSITIVITY
|
|
|
|
#define INSTANT_ONOFF 0
|
|
#define TOGGLE_ONOFF 1
|
|
|
|
#define MAXCONTROLVALUE 0x7fff
|
|
|
|
// Number of Mouse buttons
|
|
|
|
//#define MAXMOUSEBUTTONS 10
|
|
|
|
// Number of JOY buttons
|
|
// KEEPINSYNC duke3d/src/gamedefs.h, build/src/sdlayer.cpp
|
|
#define MAXJOYBUTTONS 32
|
|
#define MAXJOYBUTTONSANDHATS (MAXJOYBUTTONS+4)
|
|
|
|
// Number of JOY axes
|
|
// KEEPINSYNC duke3d/src/gamedefs.h, build/src/sdlayer.cpp
|
|
#define MAXJOYAXES 9
|
|
#define MAXJOYDIGITAL (MAXJOYAXES*2)
|
|
|
|
// NORMAL axis scale
|
|
#define NORMALAXISSCALE 65536
|
|
|
|
#define BUTTONSET(x, value) (CONTROL_ButtonState |= ((uint64_t)value << ((uint64_t)(x))))
|
|
#define BUTTONCLEAR(x) (CONTROL_ButtonState &= ~((uint64_t)1 << ((uint64_t)(x))))
|
|
#define BUTTONHELDSET(x, value) (CONTROL_ButtonHeldState |= (uint64_t)(value << ((uint64_t)(x))))
|
|
#define LIMITCONTROL(x) (*x = clamp(*x, -MAXCONTROLVALUE, MAXCONTROLVALUE))
|
|
|
|
//****************************************************************************
|
|
//
|
|
// TYPEDEFS
|
|
//
|
|
//****************************************************************************
|
|
|
|
typedef enum
|
|
{
|
|
motion_Left = -1,
|
|
motion_Up = -1,
|
|
motion_None = 0,
|
|
motion_Right = 1,
|
|
motion_Down = 1
|
|
} motion;
|
|
|
|
|
|
typedef struct
|
|
{
|
|
int32_t joyMinX;
|
|
int32_t joyMinY;
|
|
int32_t threshMinX;
|
|
int32_t threshMinY;
|
|
int32_t threshMaxX;
|
|
int32_t threshMaxY;
|
|
int32_t joyMaxX;
|
|
int32_t joyMaxY;
|
|
int32_t joyMultXL;
|
|
int32_t joyMultYL;
|
|
int32_t joyMultXH;
|
|
int32_t joyMultYH;
|
|
} JoystickDef;
|
|
|
|
// int32_t ThrottleMin;
|
|
// int32_t RudderMin;
|
|
// int32_t ThrottlethreshMin;
|
|
// int32_t RudderthreshMin;
|
|
// int32_t ThrottlethreshMax;
|
|
// int32_t RudderthreshMax;
|
|
// int32_t ThrottleMax;
|
|
// int32_t RudderMax;
|
|
// int32_t ThrottleMultL;
|
|
// int32_t RudderMultL;
|
|
// int32_t ThrottleMultH;
|
|
// int32_t RudderMultH;
|
|
|
|
|
|
typedef struct
|
|
{
|
|
uint8_t active;
|
|
uint8_t used;
|
|
uint8_t toggle;
|
|
uint8_t buttonheld;
|
|
int32_t cleared;
|
|
} controlflags;
|
|
|
|
typedef struct
|
|
{
|
|
kb_scancode key1;
|
|
kb_scancode key2;
|
|
} controlkeymaptype;
|
|
|
|
typedef struct
|
|
{
|
|
uint8_t singleclicked;
|
|
uint8_t doubleclicked;
|
|
uint16_t extra;
|
|
} controlbuttontype;
|
|
|
|
typedef struct
|
|
{
|
|
uint8_t analogmap;
|
|
uint8_t minmap;
|
|
uint8_t maxmap;
|
|
uint8_t extra;
|
|
} controlaxismaptype;
|
|
|
|
typedef struct
|
|
{
|
|
int32_t analog;
|
|
int8_t digital;
|
|
int8_t digitalClearedN, digitalClearedP;
|
|
} controlaxistype;
|
|
|
|
|
|
//***************************************************************************
|
|
//
|
|
// PROTOTYPES
|
|
//
|
|
//***************************************************************************
|
|
|
|
#endif
|