raze-gles/polymer/eduke32/source/menus.h

381 lines
8.4 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#ifndef menus_h_
#define menus_h_
#include "compat.h"
#if defined(__ANDROID__)
#define DROIDMENU
#endif
// #define DROIDMENU
enum MenuIndex_t {
MENU_NULL = INT32_MIN, // sentinel for "do nothing"
MENU_CLOSE = -2, // sentinel for "close the menu"/"no menu"
MENU_PREVIOUS = -1, // sentinel for "go to previous menu"
MENU_MAIN = 0,
MENU_MAIN_INGAME = 50,
MENU_EPISODE = 100,
MENU_USERMAP = 101,
MENU_SKILL = 110,
MENU_GAMESETUP = 200,
MENU_OPTIONS = 202,
MENU_VIDEOSETUP = 203,
MENU_KEYBOARDSETUP = 204,
MENU_MOUSESETUP = 205,
MENU_JOYSTICKSETUP = 206,
MENU_JOYSTICKBTNS = 207,
MENU_JOYSTICKAXES = 208,
MENU_KEYBOARDKEYS = 209,
MENU_MOUSEBTNS = 210,
MENU_MOUSEADVANCED = 212,
MENU_JOYSTICKAXIS = 213,
MENU_CONTROLS = 220,
MENU_RENDERERSETUP = 230,
MENU_COLCORR = 231,
MENU_COLCORR_INGAME = 232,
MENU_SCREENSETUP = 233,
MENU_DISPLAYSETUP = 234,
MENU_LOAD = 300,
MENU_SAVE = 350,
MENU_STORY = 400,
MENU_F1HELP = 401,
MENU_QUIT = 500,
MENU_QUITTOTITLE = 501,
MENU_QUIT_INGAME = 502,
MENU_NETSETUP = 600,
MENU_NETWAITMASTER = 601,
MENU_NETWAITVOTES = 603,
MENU_SOUND = 700,
MENU_SOUND_INGAME = 701,
MENU_ADVSOUND = 702,
MENU_CREDITS = 990,
MENU_CREDITS2 = 991,
MENU_CREDITS3 = 992,
MENU_CREDITS4 = 993,
MENU_CREDITS5 = 994,
MENU_LOADVERIFY = 1000,
MENU_NEWVERIFY = 1500,
MENU_SAVEVERIFY = 2000,
MENU_ADULTPASSWORD = 10001,
MENU_RESETPLAYER = 15000,
MENU_BUYDUKE = 20000,
MENU_NETWORK = 20001,
MENU_PLAYER = 20002,
MENU_MACROS = 20004,
MENU_NETHOST = 20010,
MENU_NETOPTIONS = 20011,
MENU_NETUSERMAP = 20012,
MENU_NETJOIN = 20020,
};
typedef int32_t MenuID_t;
typedef enum MenuAnimationType_t
{ // Note: This enum is for logical categories, not visual types.
MA_None,
MA_Return,
MA_Advance,
} MenuAnimationType_t;
// a subset of screentext parameters, restricted because menus require accessibility
typedef struct MenuTextType_t
{
int32_t tilenum;
int32_t shade_deselected; // selected entries are mandated to glow
int32_t pal, pal_disabled;
int32_t xspace, yline;
int32_t xbetween, ybetween;
int32_t textflags;
} MenuTextType_t;
typedef enum MenuEntryType_t
{
Dummy,
Link,
Option,
Custom2Col,
RangeInt32,
RangeFloat,
RangeDouble,
String,
} MenuEntryType_t;
typedef struct MenuPos_t
{
vec2_t pos;
int32_t groupspacing;
int32_t entryspacing; // if bottomcutoff < 0, this becomes the *maximum* entry spacing
int32_t width; // 0: center, >0: width of the label column (left-aligned options), <0: -width of everything (right-aligned)
int32_t bottomcutoff; // >0: the bottom edge of the menu before automatic scrolling kicks in, <0: -total height for vertical justification
int32_t cursorPosition, cursorScale;
} MenuPos_t;
typedef struct MenuLink_t
{
// traits
MenuID_t linkID;
MenuAnimationType_t animation;
} MenuLink_t;
typedef struct MenuOptionSet_t
{
uint8_t features; // bit 1 = disable left/right arrows, bit 2 = disable list
// traits
char **optionNames;
int32_t *optionValues; // If NULL, the identity of currentOption is assumed.
int32_t numOptions;
// specifically for a pop-up list
MenuPos_t *list;
int32_t currentEntry;
int32_t scrollPos;
} MenuOptionSet_t;
typedef struct MenuOption_t
{
// appearance
MenuTextType_t *font;
// traits
MenuOptionSet_t *options; // so that common sets such as Yes/No, On/Off can be reused
// effect
int32_t *data;
// state
int32_t currentOption;
} MenuOption_t;
typedef struct MenuCustom2Col_t
{
// appearance
MenuTextType_t *font;
int32_t columnWidth;
char **key;
size_t numvalid;
uint8_t *column[2];
// state
int8_t screenOpen;
} MenuCustom2Col_t;
typedef struct MenuRangeInt32_t
{
// appearance
MenuTextType_t *font;
uint8_t displaytype; // 0 = none, 1 = integer, 2 = percent, 3 = normalized decimal
// traits
int32_t min;
int32_t max;
int32_t steps;
int32_t onehundredpercent; // 0 implies max
// effect
int32_t* variable;
} MenuRangeInt32_t;
typedef struct MenuRangeFloat_t
{
// appearance
MenuTextType_t *font;
uint8_t displaytype; // 0 = none, 1 = decimal, 2 = percent, 3 = normalized decimal
// traits
float min;
float max;
int32_t steps;
float onehundredpercent; // 0 implies 1.0
// effect
float* variable;
} MenuRangeFloat_t;
typedef struct MenuRangeDouble_t
{
// appearance
MenuTextType_t *font;
uint8_t displaytype; // 0 = none, 1 = decimal, 2 = percent
// traits
double min;
double max;
int32_t steps;
double onehundredpercent; // 0 implies 1.0
// effect
double* variable;
} MenuRangeDouble_t;
typedef struct MenuString_t
{
// appearance
MenuTextType_t *font;
// effect
char* variable;
int32_t maxlength;
int32_t flags;
// state
char* editfield;
} MenuString_t;
typedef struct MenuEntry_t
{
// appearance
MenuTextType_t *font;
// traits
const char *name;
MenuEntryType_t type;
void *entry;
// state
int32_t disabled;
int32_t ytop, ybottom;
} MenuEntry_t;
typedef struct MenuGroup_t
{
MenuEntry_t **entrylist;
int32_t numEntries;
MenuPos_t *position;
int32_t currentEntry;
int32_t currentColumn; // a little hackish but not too bad
} MenuGroup_t;
typedef enum MenuType_t
{
Menu,
Panel,
Verify,
Message,
Password,
FileSelect,
} MenuType_t;
typedef struct MenuMenu_t
{
MenuGroup_t **grouplist;
int32_t numGroups;
const char *title;
// state
int32_t currentGroup;
int32_t ytop, bottomcutoff, totalHeight, scrollPos;
} MenuMenu_t;
typedef struct MenuPanel_t
{
const char *title;
MenuID_t previousID;
MenuAnimationType_t previousAnimation;
MenuID_t nextID;
MenuAnimationType_t nextAnimation;
} MenuPanel_t;
typedef struct MenuVerify_t
{
vec2_t cursorpos;
MenuID_t linkID;
MenuAnimationType_t animation;
} MenuVerify_t;
typedef struct MenuMessage_t
{
vec2_t cursorpos;
MenuID_t linkID;
MenuAnimationType_t animation;
} MenuMessage_t;
typedef struct MenuPassword_t
{
// traits
int32_t maxlength;
// state
char *input;
} MenuPassword_t;
typedef struct MenuFileSelect_t
{
const char *title;
// appearance
MenuTextType_t *font[2];
// traits
const char *pattern;
char *destination;
// state
fnlist_t fnlist;
CACHE1D_FIND_REC *findhigh[2];
int32_t currentList, scrollPos[2];
} MenuFileSelect_t;
typedef struct Menu_t
{
MenuID_t menuID;
MenuID_t parentID;
MenuAnimationType_t parentAnimation;
MenuType_t type;
void *object;
} Menu_t;
extern MenuID_t g_currentMenu;
extern Menu_t *m_currentMenu;
extern int32_t g_lastSaveSlot;
extern int32_t g_quitDeadline;
extern int32_t voting;
int32_t menutext_(int32_t x,int32_t y,int32_t s,int32_t p,char *t,int32_t bits);
void M_ChangeMenu(int32_t cm);
void M_ChangeMenuAnimate(int32_t cm, MenuAnimationType_t animtype);
int32_t M_IsTextInput(Menu_t *cm);
void G_CheckPlayerColor(int32_t *color,int32_t prev_color);
void M_Init(void);
void M_OpenMenu(size_t playerID);
void M_CloseMenu(size_t playerID);
void M_DisplayMenus(void);
#endif