mirror of
https://github.com/ZDoom/raze-gles.git
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552 lines
16 KiB
C++
552 lines
16 KiB
C++
/*
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Copyright (C) 2009 Jonathon Fowler <jf@jonof.id.au>
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Copyright (C) 2015 EDuke32 developers
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Copyright (C) 2015 Voidpoint, LLC
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/**
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* Raw, WAV, and VOC source support for MultiVoc
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*/
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#include "compat.h"
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#include "pitch.h"
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#include "multivoc.h"
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#include "_multivc.h"
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static playbackstatus MV_GetNextWAVBlock(VoiceNode *voice)
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{
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if (voice->BlockLength == 0)
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{
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if (voice->LoopStart == NULL)
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return NoMoreData;
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voice->BlockLength = voice->LoopSize;
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voice->NextBlock = voice->LoopStart;
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voice->length = 0;
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voice->position = 0;
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}
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voice->sound = voice->NextBlock;
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voice->position -= voice->length;
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voice->length = min(voice->BlockLength, 0x8000u);
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voice->NextBlock += voice->length * (voice->channels * voice->bits / 8);
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voice->BlockLength -= voice->length;
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voice->length <<= 16;
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return KeepPlaying;
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}
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static playbackstatus MV_GetNextVOCBlock(VoiceNode *voice)
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{
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size_t blocklength = 0;
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uint32_t samplespeed = 0; // XXX: compiler-happy on synthesis
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uint32_t tc = 0;
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unsigned BitsPerSample;
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unsigned Channels;
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unsigned Format;
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if (voice->BlockLength > 0)
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{
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voice->position -= voice->length;
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voice->sound += (voice->length >> 16) * (voice->channels * voice->bits / 8);
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voice->length = min(voice->BlockLength, 0x8000u);
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voice->BlockLength -= voice->length;
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voice->length <<= 16;
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return KeepPlaying;
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}
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auto ptr = (uint8_t const *)voice->NextBlock;
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voice->Paused = FALSE;
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int voicemode = 0;
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int blocktype = 0;
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int lastblocktype = 0;
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int packtype = 0;
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int done = FALSE;
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do
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{
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// Stop playing if we get a NULL pointer
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if (ptr == NULL)
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{
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done = 2;
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break;
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}
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// terminator is not mandatory according to
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// http://wiki.multimedia.cx/index.php?title=Creative_Voice
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if (ptr - (uint8_t *)voice->rawdataptr >= voice->ptrlength)
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blocktype = 0; // fake a terminator
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else
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blocktype = *ptr;
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if (blocktype != 0)
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blocklength = ptr[1]|(ptr[2]<<8)|(ptr[3]<<16);
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else
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blocklength = 0;
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// would need one byte pad at end of alloc'd region:
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// blocklength = B_LITTLE32(*(uint32_t *)(ptr + 1)) & 0x00ffffff;
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ptr += 4;
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switch (blocktype)
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{
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case 0 :
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end_of_data:
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// End of data
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if ((voice->LoopStart == NULL) ||
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((intptr_t) voice->LoopStart >= ((intptr_t) ptr - 4)))
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{
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done = 2;
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}
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else
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{
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voice->NextBlock = voice->LoopStart;
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voice->BlockLength = 0;
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voice->position = 0;
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return MV_GetNextVOCBlock(voice);
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}
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break;
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case 1 :
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// Sound data block
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voice->bits = 8;
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voice->channels = voicemode + 1;
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if (lastblocktype != 8)
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{
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tc = (uint32_t)*ptr << 8;
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packtype = *(ptr + 1);
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}
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ptr += 2;
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blocklength -= 2;
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samplespeed = 256000000L / (voice->channels * (65536 - tc));
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// Skip packed or stereo data
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if ((packtype != 0) || (voicemode != 0 && voicemode != 1))
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ptr += blocklength;
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else
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done = TRUE;
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if (ptr - (uint8_t *)voice->rawdataptr >= voice->ptrlength)
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goto end_of_data;
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voicemode = 0;
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break;
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case 2 :
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// Sound continuation block
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samplespeed = voice->SamplingRate;
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done = TRUE;
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break;
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case 3 :
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// Silence
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case 4 :
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// Marker
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case 5 :
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// ASCII string
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// All not implemented.
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ptr += blocklength;
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break;
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case 6 :
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// Repeat begin
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if (voice->LoopEnd == NULL)
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{
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voice->LoopCount = B_LITTLE16(*(uint16_t const *)ptr);
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voice->LoopStart = (char *)((intptr_t) ptr + blocklength);
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}
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ptr += blocklength;
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break;
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case 7 :
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// Repeat end
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ptr += blocklength;
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if (lastblocktype == 6)
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voice->LoopCount = 0;
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else
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{
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if ((voice->LoopCount > 0) && (voice->LoopStart != NULL))
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{
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ptr = (uint8_t const *) voice->LoopStart;
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if (voice->LoopCount < 0xffff)
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{
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if (--voice->LoopCount == 0)
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voice->LoopStart = NULL;
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}
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}
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}
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break;
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case 8 :
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// Extended block
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voice->bits = 8;
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voice->channels = 1;
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tc = B_LITTLE16(*(uint16_t const *)ptr);
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packtype = *(ptr + 2);
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voicemode = *(ptr + 3);
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ptr += blocklength;
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break;
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case 9 :
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// New sound data block
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samplespeed = B_LITTLE32(*(uint32_t const *)ptr);
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BitsPerSample = (unsigned)*(ptr + 4);
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Channels = (unsigned)*(ptr + 5);
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Format = (unsigned)B_LITTLE16(*(uint16_t const *)(ptr + 6));
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if ((BitsPerSample == 8) && (Channels == 1 || Channels == 2) && (Format == VOC_8BIT))
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{
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ptr += 12;
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blocklength -= 12;
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voice->bits = 8;
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voice->channels = Channels;
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done = TRUE;
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}
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else if ((BitsPerSample == 16) && (Channels == 1 || Channels == 2) && (Format == VOC_16BIT))
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{
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ptr += 12;
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blocklength -= 12;
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voice->bits = 16;
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voice->channels = Channels;
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done = TRUE;
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}
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else
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{
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ptr += blocklength;
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}
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// CAUTION:
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// SNAKRM.VOC is corrupt! blocklength gets us beyond the
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// end of the file.
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if (ptr - (uint8_t *)voice->rawdataptr >= voice->ptrlength)
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goto end_of_data;
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break;
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default :
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// Unknown data. Probably not a VOC file.
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done = 2;
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break;
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}
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lastblocktype = blocktype;
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}
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while (!done);
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if (done != 2)
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{
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voice->NextBlock = (char const *)ptr + blocklength;
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voice->sound = (char const *)ptr;
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// CODEDUP multivoc.c MV_SetVoicePitch
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voice->SamplingRate = samplespeed;
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voice->RateScale = (voice->SamplingRate * voice->PitchScale) / MV_MixRate;
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// Multiply by MV_MIXBUFFERSIZE - 1
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voice->FixedPointBufferSize = (voice->RateScale * MV_MIXBUFFERSIZE) -
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voice->RateScale;
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if (voice->LoopEnd != NULL)
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{
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if (blocklength > (uintptr_t)voice->LoopEnd)
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blocklength = (uintptr_t)voice->LoopEnd;
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else
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voice->LoopEnd = (char *)blocklength;
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voice->LoopStart = voice->sound + (uintptr_t)voice->LoopStart;
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voice->LoopEnd = voice->sound + (uintptr_t)voice->LoopEnd;
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voice->LoopSize = voice->LoopEnd - voice->LoopStart;
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}
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if (voice->bits == 16)
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blocklength /= 2;
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if (voice->channels == 2)
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blocklength /= 2;
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voice->position = 0;
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voice->length = min<uint32_t>(blocklength, 0x8000u);
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voice->BlockLength = blocklength - voice->length;
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voice->length <<= 16;
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MV_SetVoiceMixMode(voice);
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return KeepPlaying;
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}
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return NoMoreData;
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}
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static playbackstatus MV_GetNextRAWBlock(VoiceNode *voice)
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{
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if (voice->BlockLength == 0)
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{
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if (voice->LoopStart == NULL)
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return NoMoreData;
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voice->BlockLength = voice->LoopSize;
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voice->NextBlock = voice->LoopStart;
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voice->length = 0;
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voice->position = 0;
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}
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voice->sound = voice->NextBlock;
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voice->position -= voice->length;
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voice->length = min(voice->BlockLength, 0x8000u);
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voice->NextBlock += voice->length * (voice->channels * voice->bits / 8);
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voice->BlockLength -= voice->length;
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voice->length <<= 16;
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return KeepPlaying;
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}
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int32_t MV_PlayWAV3D(char *ptr, uint32_t length, int32_t loophow, int32_t pitchoffset, int32_t angle, int32_t distance,
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int32_t priority, float volume, intptr_t callbackval)
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{
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if (!MV_Installed)
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return MV_Error;
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if (distance < 0)
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{
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distance = -distance;
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angle += MV_NUMPANPOSITIONS / 2;
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}
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int const vol = MIX_VOLUME(distance);
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// Ensure angle is within 0 - 127
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angle &= MV_MAXPANPOSITION;
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return MV_PlayWAV(ptr, length, loophow, -1, pitchoffset, max(0, 255 - distance),
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MV_PanTable[ angle ][ vol ].left, MV_PanTable[ angle ][ vol ].right, priority, volume, callbackval);
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}
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int32_t MV_PlayWAV(char *ptr, uint32_t length, int32_t loopstart, int32_t loopend, int32_t pitchoffset, int32_t vol,
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int32_t left, int32_t right, int32_t priority, float volume, intptr_t callbackval)
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{
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if (!MV_Installed)
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return MV_Error;
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riff_header riff;
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memcpy(&riff, ptr, sizeof(riff_header));
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riff.file_size = B_LITTLE32(riff.file_size);
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riff.format_size = B_LITTLE32(riff.format_size);
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if ((memcmp(riff.RIFF, "RIFF", 4) != 0) || (memcmp(riff.WAVE, "WAVE", 4) != 0) || (memcmp(riff.fmt, "fmt ", 4) != 0))
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{
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MV_SetErrorCode(MV_InvalidFile);
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return MV_Error;
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}
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format_header format;
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memcpy(&format, ptr + sizeof(riff_header), sizeof(format_header));
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format.wFormatTag = B_LITTLE16(format.wFormatTag);
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format.nChannels = B_LITTLE16(format.nChannels);
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format.nSamplesPerSec = B_LITTLE32(format.nSamplesPerSec);
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format.nAvgBytesPerSec = B_LITTLE32(format.nAvgBytesPerSec);
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format.nBlockAlign = B_LITTLE16(format.nBlockAlign);
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format.nBitsPerSample = B_LITTLE16(format.nBitsPerSample);
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data_header data;
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memcpy(&data, ptr + sizeof(riff_header) + riff.format_size, sizeof(data_header));
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data.size = B_LITTLE32(data.size);
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// Check if it's PCM data.
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if (format.wFormatTag != 1 || (format.nChannels != 1 && format.nChannels != 2) ||
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((format.nBitsPerSample != 8) && (format.nBitsPerSample != 16)) || memcmp(data.DATA, "data", 4) != 0)
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{
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MV_SetErrorCode(MV_InvalidFile);
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return MV_Error;
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}
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// Request a voice from the voice pool
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VoiceNode *voice = MV_AllocVoice(priority);
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if (voice == NULL)
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{
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MV_SetErrorCode(MV_NoVoices);
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return MV_Error;
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}
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voice->wavetype = FMT_WAV;
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voice->bits = format.nBitsPerSample;
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voice->channels = format.nChannels;
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voice->GetSound = MV_GetNextWAVBlock;
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int32_t blocklen = data.size;
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if (voice->bits == 16)
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{
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data.size &= ~1;
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blocklen /= 2;
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}
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if (voice->channels == 2)
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{
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data.size &= ~1;
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blocklen /= 2;
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}
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voice->rawdataptr = (uint8_t *)ptr;
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voice->ptrlength = length;
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voice->Paused = FALSE;
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voice->LoopCount = 0;
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voice->position = 0;
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voice->length = 0;
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voice->BlockLength = blocklen;
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voice->NextBlock = (char *)((intptr_t) ptr + sizeof(riff_header) + riff.format_size + sizeof(data_header));
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voice->next = NULL;
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voice->prev = NULL;
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voice->priority = priority;
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voice->callbackval = callbackval;
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voice->LoopStart = loopstart >= 0 ? voice->NextBlock : NULL;
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voice->LoopEnd = NULL;
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voice->LoopSize = loopend > 0 ? loopend - loopstart + 1 : blocklen;
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MV_SetVoicePitch(voice, format.nSamplesPerSec, pitchoffset);
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MV_SetVoiceVolume(voice, vol, left, right, volume);
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MV_PlayVoice(voice);
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return voice->handle;
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}
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int32_t MV_PlayVOC3D(char *ptr, uint32_t length, int32_t loophow, int32_t pitchoffset, int32_t angle,
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int32_t distance, int32_t priority, float volume, intptr_t callbackval)
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{
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if (!MV_Installed)
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return MV_Error;
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if (distance < 0)
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{
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distance = -distance;
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angle += MV_NUMPANPOSITIONS / 2;
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}
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int const vol = MIX_VOLUME(distance);
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// Ensure angle is within 0 - 127
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angle &= MV_MAXPANPOSITION;
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return MV_PlayVOC(ptr, length, loophow, -1, pitchoffset, max(0, 255 - distance),
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MV_PanTable[ angle ][ vol ].left, MV_PanTable[ angle ][ vol ].right, priority, volume, callbackval);
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}
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int32_t MV_PlayVOC(char *ptr, uint32_t length, int32_t loopstart, int32_t loopend, int32_t pitchoffset, int32_t vol,
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int32_t left, int32_t right, int32_t priority, float volume, intptr_t callbackval)
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{
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if (!MV_Installed)
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return MV_Error;
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// Make sure it looks like a valid VOC file.
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if (memcmp(ptr, "Creative Voice File", 19) != 0)
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{
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MV_SetErrorCode(MV_InvalidFile);
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return MV_Error;
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}
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// Request a voice from the voice pool
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VoiceNode *voice = MV_AllocVoice(priority);
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if (voice == NULL)
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{
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MV_SetErrorCode(MV_NoVoices);
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return MV_Error;
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}
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voice->rawdataptr = (uint8_t *)ptr;
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voice->ptrlength = length;
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voice->Paused = FALSE;
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voice->wavetype = FMT_VOC;
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voice->bits = 8;
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voice->channels = 1;
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voice->GetSound = MV_GetNextVOCBlock;
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voice->NextBlock = ptr + B_LITTLE16(*(uint16_t *)(ptr + 0x14));
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voice->LoopCount = 0;
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voice->BlockLength = 0;
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voice->PitchScale = PITCH_GetScale(pitchoffset);
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voice->length = 0;
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voice->next = NULL;
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voice->prev = NULL;
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voice->priority = priority;
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voice->callbackval = callbackval;
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voice->LoopStart = loopstart >= 0 ? voice->NextBlock : NULL;
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voice->LoopEnd = NULL;
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voice->LoopSize = loopend - loopstart + 1;
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voice->volume = volume;
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MV_SetVoiceVolume(voice, vol, left, right, volume);
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MV_PlayVoice(voice);
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return voice->handle;
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}
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int32_t MV_PlayRAW(char *ptr, uint32_t length, int32_t rate, char *loopstart, char *loopend, int32_t pitchoffset, int32_t vol,
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int32_t left, int32_t right, int32_t priority, float volume, intptr_t callbackval)
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{
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if (!MV_Installed)
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return MV_Error;
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// Request a voice from the voice pool
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VoiceNode *voice = MV_AllocVoice(priority);
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if (voice == NULL)
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{
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MV_SetErrorCode(MV_NoVoices);
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return MV_Error;
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}
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voice->rawdataptr = (uint8_t *)ptr;
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voice->ptrlength = length;
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voice->Paused = FALSE;
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voice->wavetype = FMT_RAW;
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voice->bits = 8;
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voice->channels = 1;
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voice->GetSound = MV_GetNextRAWBlock;
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voice->NextBlock = ptr;
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voice->LoopCount = 0;
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voice->position = 0;
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voice->BlockLength = length;
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voice->PitchScale = PITCH_GetScale(pitchoffset);
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voice->length = 0;
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voice->next = NULL;
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voice->prev = NULL;
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voice->priority = priority;
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voice->callbackval = callbackval;
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voice->LoopStart = loopstart;
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voice->LoopEnd = loopend;
|
|
voice->LoopSize = loopend - loopstart + 1;
|
|
|
|
voice->volume = volume;
|
|
|
|
MV_SetVoicePitch(voice, rate, pitchoffset);
|
|
MV_SetVoiceVolume(voice, vol, left, right, volume);
|
|
MV_PlayVoice(voice);
|
|
|
|
return voice->handle;
|
|
}
|
|
|