mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-18 10:11:50 +00:00
952 lines
24 KiB
C++
952 lines
24 KiB
C++
/*
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** configfile.cpp
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** Implements the basic .ini parsing class
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2008 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include <stdio.h>
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#include <string.h>
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#include <ctype.h>
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#include "configfile.h"
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#include "files.h"
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#define READBUFFERSIZE 256
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//====================================================================
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//
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// FConfigFile Constructor
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//
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//====================================================================
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FConfigFile::FConfigFile ()
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{
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Sections = CurrentSection = NULL;
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LastSectionPtr = &Sections;
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CurrentEntry = NULL;
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PathName = "";
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OkayToWrite = true;
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FileExisted = true;
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}
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//====================================================================
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//
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// FConfigFile Constructor
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//
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//====================================================================
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FConfigFile::FConfigFile (const char *pathname)
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{
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Sections = CurrentSection = NULL;
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LastSectionPtr = &Sections;
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CurrentEntry = NULL;
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ChangePathName (pathname);
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LoadConfigFile ();
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OkayToWrite = true;
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FileExisted = true;
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}
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//====================================================================
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//
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// FConfigFile Copy Constructor
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//
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//====================================================================
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FConfigFile::FConfigFile (const FConfigFile &other)
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{
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Sections = CurrentSection = NULL;
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LastSectionPtr = &Sections;
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CurrentEntry = NULL;
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ChangePathName (other.PathName);
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*this = other;
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OkayToWrite = other.OkayToWrite;
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FileExisted = other.FileExisted;
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}
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//====================================================================
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//
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// FConfigFile Destructor
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//
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//====================================================================
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FConfigFile::~FConfigFile ()
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{
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FConfigSection *section = Sections;
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while (section != NULL)
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{
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FConfigSection *nextsection = section->Next;
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FConfigEntry *entry = section->RootEntry;
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while (entry != NULL)
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{
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FConfigEntry *nextentry = entry->Next;
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delete[] entry->Value;
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delete[] (char *)entry;
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entry = nextentry;
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}
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delete section;
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section = nextsection;
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}
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}
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//====================================================================
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//
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// FConfigFile Copy Operator
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//
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//====================================================================
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FConfigFile &FConfigFile::operator = (const FConfigFile &other)
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{
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FConfigSection *fromsection, *tosection;
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FConfigEntry *fromentry;
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ClearConfig ();
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fromsection = other.Sections;
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while (fromsection != NULL)
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{
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fromentry = fromsection->RootEntry;
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tosection = NewConfigSection (fromsection->SectionName);
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while (fromentry != NULL)
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{
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NewConfigEntry (tosection, fromentry->Key, fromentry->Value);
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fromentry = fromentry->Next;
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}
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fromsection = fromsection->Next;
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}
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return *this;
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}
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//====================================================================
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//
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// FConfigFile :: ClearConfig
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//
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// Removes all sections and entries from the config file.
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//
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//====================================================================
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void FConfigFile::ClearConfig ()
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{
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CurrentSection = Sections;
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while (CurrentSection != NULL)
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{
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FConfigSection *next = CurrentSection->Next;
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ClearCurrentSection ();
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delete CurrentSection;
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CurrentSection = next;
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}
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Sections = NULL;
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LastSectionPtr = &Sections;
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}
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//====================================================================
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//
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// FConfigFile :: ChangePathName
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//
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//====================================================================
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void FConfigFile::ChangePathName (const char *pathname)
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{
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PathName = pathname;
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}
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//====================================================================
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//
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// FConfigFile :: CreateSectionAtStart
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//
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// Creates the section at the start of the file if it does not exist.
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// Otherwise, simply moves the section to the start of the file.
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//
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//====================================================================
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void FConfigFile::CreateSectionAtStart (const char *name)
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{
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NewConfigSection (name);
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MoveSectionToStart (name);
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}
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//====================================================================
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//
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// FConfigFile :: MoveSectionToStart
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//
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// Moves the named section to the start of the file if it exists.
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// Otherwise, does nothing.
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//
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//====================================================================
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void FConfigFile::MoveSectionToStart (const char *name)
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{
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FConfigSection *section = FindSection (name);
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if (section != NULL)
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{
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FConfigSection **prevsec = &Sections;
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while (*prevsec != NULL && *prevsec != section)
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{
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prevsec = &((*prevsec)->Next);
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}
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*prevsec = section->Next;
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section->Next = Sections;
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Sections = section;
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if (LastSectionPtr == §ion->Next)
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{
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LastSectionPtr = prevsec;
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}
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}
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}
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//====================================================================
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//
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// FConfigFile :: SetSection
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//
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// Sets the current section to the named one, optionally creating it
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// if it does not exist. Returns true if the section exists (even if
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// it was newly created), false otherwise.
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//
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//====================================================================
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bool FConfigFile::SetSection (const char *name, bool allowCreate)
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{
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FConfigSection *section = FindSection (name);
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if (section == NULL && allowCreate)
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{
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section = NewConfigSection (name);
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}
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if (section != NULL)
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{
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CurrentSection = section;
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CurrentEntry = section->RootEntry;
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return true;
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}
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return false;
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}
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//====================================================================
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//
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// FConfigFile :: SetFirstSection
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//
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// Sets the current section to the first one in the file. Returns
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// false if there are no sections.
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//
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//====================================================================
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bool FConfigFile::SetFirstSection ()
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{
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CurrentSection = Sections;
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if (CurrentSection != NULL)
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{
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CurrentEntry = CurrentSection->RootEntry;
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return true;
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}
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return false;
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}
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//====================================================================
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//
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// FConfigFile :: SetNextSection
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//
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// Advances the current section to the next one in the file. Returns
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// false if there are no more sections.
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//
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//====================================================================
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bool FConfigFile::SetNextSection ()
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{
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if (CurrentSection != NULL)
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{
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CurrentSection = CurrentSection->Next;
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if (CurrentSection != NULL)
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{
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CurrentEntry = CurrentSection->RootEntry;
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return true;
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}
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}
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return false;
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}
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//====================================================================
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//
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// FConfigFile :: GetCurrentSection
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//
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// Returns the name of the current section.
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//
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//====================================================================
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const char *FConfigFile::GetCurrentSection () const
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{
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if (CurrentSection != NULL)
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{
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return CurrentSection->SectionName.GetChars();
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}
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return NULL;
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}
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//====================================================================
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//
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// FConfigFile :: ClearCurrentSection
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//
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// Removes all entries from the current section.
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//
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//====================================================================
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void FConfigFile::ClearCurrentSection ()
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{
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if (CurrentSection != NULL)
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{
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FConfigEntry *entry, *next;
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entry = CurrentSection->RootEntry;
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while (entry != NULL)
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{
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next = entry->Next;
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delete[] entry->Value;
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delete[] (char *)entry;
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entry = next;
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}
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CurrentSection->RootEntry = NULL;
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CurrentSection->LastEntryPtr = &CurrentSection->RootEntry;
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}
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}
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//====================================================================
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//
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// FConfigFile :: DeleteCurrentSection
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//
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// Completely removes the current section. The current section is
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// advanced to the next section. Returns true if there is still a
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// current section.
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//
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//====================================================================
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bool FConfigFile::DeleteCurrentSection()
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{
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if (CurrentSection != NULL)
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{
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FConfigSection *sec;
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ClearCurrentSection();
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// Find the preceding section.
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for (sec = Sections; sec != NULL && sec->Next != CurrentSection; sec = sec->Next)
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{ }
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sec->Next = CurrentSection->Next;
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if (LastSectionPtr == &CurrentSection->Next)
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{
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LastSectionPtr = &sec->Next;
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}
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delete CurrentSection;
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CurrentSection = sec->Next;
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return CurrentSection != NULL;
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}
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return false;
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}
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//====================================================================
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//
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// FConfigFile :: ClearKey
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//
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// Removes a key from the current section, if found. If there are
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// duplicates, only the first is removed.
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//
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//====================================================================
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void FConfigFile::ClearKey(const char *key)
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{
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if (CurrentSection->RootEntry == NULL)
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{
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return;
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}
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FConfigEntry **prober = &CurrentSection->RootEntry, *probe = *prober;
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while (probe != NULL && stricmp(probe->Key, key) != 0)
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{
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prober = &probe->Next;
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probe = *prober;
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}
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if (probe != NULL)
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{
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*prober = probe->Next;
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if (CurrentSection->LastEntryPtr == &probe->Next)
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{
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CurrentSection->LastEntryPtr = prober;
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}
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delete[] probe->Value;
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delete[] (char *)probe;
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}
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}
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//====================================================================
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//
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// FConfigFile :: SectionIsEmpty
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//
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// Returns true if the current section has no entries. If there is
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// no current section, it is also considered empty.
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//
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//====================================================================
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bool FConfigFile::SectionIsEmpty()
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{
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return (CurrentSection == NULL) || (CurrentSection->RootEntry == NULL);
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}
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//====================================================================
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//
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// FConfigFile :: NextInSection
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//
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// Provides the next key/value pair in the current section. Returns
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// true if there was another, false otherwise.
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//
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//====================================================================
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bool FConfigFile::NextInSection (const char *&key, const char *&value)
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{
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FConfigEntry *entry = CurrentEntry;
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if (entry == NULL)
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return false;
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CurrentEntry = entry->Next;
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key = entry->Key;
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value = entry->Value;
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return true;
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}
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//====================================================================
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//
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// FConfigFile :: GetValueForKey
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//
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// Returns the value for the specified key in the current section,
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// returning NULL if the key does not exist.
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//
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//====================================================================
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const char *FConfigFile::GetValueForKey (const char *key) const
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{
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FConfigEntry *entry = FindEntry (CurrentSection, key);
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if (entry != NULL)
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{
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return entry->Value;
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}
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return NULL;
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}
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//====================================================================
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//
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// FConfigFile :: SetValueForKey
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//
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// Sets they key/value pair as specified in the current section. If
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// duplicates are allowed, it always creates a new pair. Otherwise, it
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// will overwrite the value of an existing key with the same name.
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//
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//====================================================================
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void FConfigFile::SetValueForKey (const char *key, const char *value, bool duplicates)
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{
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if (CurrentSection != NULL)
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{
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FConfigEntry *entry;
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if (duplicates || (entry = FindEntry (CurrentSection, key)) == NULL)
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{
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NewConfigEntry (CurrentSection, key, value);
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}
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else
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{
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entry->SetValue (value);
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}
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}
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}
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//====================================================================
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//
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// FConfigFile :: FindSection
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//
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//====================================================================
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FConfigFile::FConfigSection *FConfigFile::FindSection (const char *name) const
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{
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FConfigSection *section = Sections;
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while (section != NULL && section->SectionName.CompareNoCase(name) != 0)
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{
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section = section->Next;
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}
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return section;
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}
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//====================================================================
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//
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// FConfigFile :: RenameSection
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//
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//====================================================================
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void FConfigFile::RenameSection (const char *oldname, const char *newname) const
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{
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FConfigSection *section = FindSection(oldname);
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if (section != NULL)
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{
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section->SectionName = newname;
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}
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}
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//====================================================================
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//
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// FConfigFile :: FindEntry
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//
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//====================================================================
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FConfigFile::FConfigEntry *FConfigFile::FindEntry (
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FConfigFile::FConfigSection *section, const char *key) const
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{
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FConfigEntry *probe = section->RootEntry;
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while (probe != NULL && stricmp (probe->Key, key) != 0)
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{
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probe = probe->Next;
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}
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return probe;
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}
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//====================================================================
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//
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// FConfigFile :: NewConfigSection
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//
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//====================================================================
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FConfigFile::FConfigSection *FConfigFile::NewConfigSection (const char *name)
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{
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FConfigSection *section;
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section = FindSection (name);
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if (section == NULL)
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{
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section = new FConfigSection;
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section->RootEntry = NULL;
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section->LastEntryPtr = §ion->RootEntry;
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section->Next = NULL;
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section->SectionName = name;
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*LastSectionPtr = section;
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LastSectionPtr = §ion->Next;
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}
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return section;
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}
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//====================================================================
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//
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// FConfigFile :: NewConfigEntry
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//
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//====================================================================
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FConfigFile::FConfigEntry *FConfigFile::NewConfigEntry (
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FConfigFile::FConfigSection *section, const char *key, const char *value)
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{
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FConfigEntry *entry;
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size_t keylen;
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keylen = strlen (key);
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entry = (FConfigEntry *)new char[sizeof(*section)+keylen];
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entry->Value = NULL;
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entry->Next = NULL;
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memcpy (entry->Key, key, keylen);
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entry->Key[keylen] = 0;
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*(section->LastEntryPtr) = entry;
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section->LastEntryPtr = &entry->Next;
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entry->SetValue (value);
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return entry;
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}
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//====================================================================
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//
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// FConfigFile :: LoadConfigFile
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//
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//====================================================================
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void FConfigFile::LoadConfigFile ()
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{
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FileReader file;
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bool succ;
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FileExisted = false;
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if (!file.OpenFile (PathName))
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{
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return;
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}
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succ = ReadConfig (&file);
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FileExisted = succ;
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}
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//====================================================================
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//
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// FConfigFile :: ReadConfig
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//
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//====================================================================
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bool FConfigFile::ReadConfig (FileReader *file)
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{
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TArray<uint8_t> readbuf;
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FConfigSection *section = NULL;
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ClearConfig ();
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while (ReadLine (readbuf, file) != NULL)
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{
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uint8_t *start = readbuf.Data();
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uint8_t *equalpt;
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uint8_t *endpt;
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// Remove white space at start of line
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while (*start && *start <= ' ')
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{
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start++;
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}
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// Remove comment lines
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if (*start == '#' || (start[0] == '/' && start[1] == '/'))
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{
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continue;
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}
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|
|
// Remove white space at end of line
|
|
endpt = start + strlen ((char*)start) - 1;
|
|
while (endpt > start && *endpt <= ' ')
|
|
{
|
|
endpt--;
|
|
}
|
|
// Remove line feed '\n' character
|
|
endpt[1] = 0;
|
|
if (endpt <= start)
|
|
continue; // Nothing here
|
|
|
|
if (*start == '[')
|
|
{ // Section header
|
|
if (*endpt == ']')
|
|
*endpt = 0;
|
|
section = NewConfigSection ((char*)start+1);
|
|
}
|
|
else if (section == NULL)
|
|
{
|
|
return false;
|
|
}
|
|
else
|
|
{ // Should be key=value
|
|
equalpt = (uint8_t*)strchr ((char*)start, '=');
|
|
if (equalpt != NULL && equalpt > start)
|
|
{
|
|
// Remove white space in front of =
|
|
uint8_t *whiteprobe = equalpt - 1;
|
|
while (whiteprobe > start && isspace(*whiteprobe))
|
|
{
|
|
whiteprobe--;
|
|
}
|
|
whiteprobe[1] = 0;
|
|
// Remove white space after =
|
|
whiteprobe = equalpt + 1;
|
|
while (*whiteprobe && isspace(*whiteprobe))
|
|
{
|
|
whiteprobe++;
|
|
}
|
|
*(whiteprobe - 1) = 0;
|
|
// Check for multi-line value
|
|
if (whiteprobe[0] == '<' && whiteprobe[1] == '<' && whiteprobe[2] == '<' && whiteprobe[3] != '\0')
|
|
{
|
|
ReadMultiLineValue (file, section, (char*)start, (char*)whiteprobe + 3);
|
|
}
|
|
else
|
|
{
|
|
NewConfigEntry (section, (char*)start, (char*)whiteprobe);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//====================================================================
|
|
//
|
|
// FConfigFile :: ReadMultiLineValue
|
|
//
|
|
// Reads a multi-line value, with format as follows:
|
|
//
|
|
// key=<<<ENDTAG
|
|
// ... blah blah blah ...
|
|
// >>>ENDTAG
|
|
//
|
|
// The final ENDTAG must be on a line all by itself.
|
|
//
|
|
//====================================================================
|
|
|
|
FConfigFile::FConfigEntry *FConfigFile::ReadMultiLineValue(FileReader *file, FConfigSection *section, const char *key, const char *endtag)
|
|
{
|
|
TArray<uint8_t> readbuf;
|
|
FString value;
|
|
size_t endlen = strlen(endtag);
|
|
|
|
// Keep on reading lines until we reach a line that matches >>>endtag
|
|
while (ReadLine(readbuf, file) != NULL)
|
|
{
|
|
// Does the start of this line match the endtag?
|
|
if (readbuf[0] == '>' && readbuf[1] == '>' && readbuf[2] == '>' &&
|
|
strncmp((char*)readbuf.Data() + 3, endtag, endlen) == 0)
|
|
{ // Is there nothing but line break characters after the match?
|
|
size_t i;
|
|
for (i = endlen + 3; readbuf[i] != '\0'; ++i)
|
|
{
|
|
if (readbuf[i] != '\n' && readbuf[i] != '\r')
|
|
{ // Not a line break character
|
|
break;
|
|
}
|
|
}
|
|
if (readbuf[i] == '\0')
|
|
{ // We're done; strip the previous line's line breaks, since it's not part of the value.
|
|
value.StripRight("\n\r");
|
|
}
|
|
break;
|
|
}
|
|
// Append this line to the value.
|
|
value << readbuf;
|
|
}
|
|
return NewConfigEntry(section, key, value);
|
|
}
|
|
|
|
//====================================================================
|
|
//
|
|
// FConfigFile :: ReadLine
|
|
//
|
|
//====================================================================
|
|
|
|
uint8_t *FConfigFile::ReadLine(TArray<uint8_t>& string, FileReader* file) const
|
|
{
|
|
uint8_t byte;
|
|
string.Clear();
|
|
while (file->Read(&byte, 1))
|
|
{
|
|
if (byte == 0)
|
|
{
|
|
break;
|
|
}
|
|
if (byte != '\r')
|
|
{
|
|
string.Push(byte);
|
|
if (byte == '\n')
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (string.Size() == 0) return nullptr;
|
|
string.Push(0);
|
|
return string.Data();
|
|
}
|
|
|
|
//====================================================================
|
|
//
|
|
// FConfigFile :: WriteConfigFile
|
|
//
|
|
//====================================================================
|
|
|
|
bool FConfigFile::WriteConfigFile () const
|
|
{
|
|
if (!OkayToWrite && FileExisted)
|
|
{ // Pretend it was written anyway so that the user doesn't get
|
|
// any "config not written" notifications, but only if the file
|
|
// already existed. Otherwise, let it write out a default one.
|
|
return true;
|
|
}
|
|
|
|
FileWriter *file = FileWriter::Open (PathName);
|
|
FConfigSection *section;
|
|
FConfigEntry *entry;
|
|
|
|
if (file == NULL)
|
|
return false;
|
|
|
|
WriteCommentHeader (file);
|
|
|
|
section = Sections;
|
|
while (section != NULL)
|
|
{
|
|
entry = section->RootEntry;
|
|
if (section->Note.IsNotEmpty())
|
|
{
|
|
file->Write (section->Note.GetChars(), section->Note.Len());
|
|
}
|
|
file->Printf ("[%s]\n", section->SectionName.GetChars());
|
|
while (entry != NULL)
|
|
{
|
|
if (strpbrk(entry->Value, "\r\n") == NULL)
|
|
{ // Single-line value
|
|
file->Printf ("%s=%s\n", entry->Key, entry->Value);
|
|
}
|
|
else
|
|
{ // Multi-line value
|
|
const char *endtag = GenerateEndTag(entry->Value);
|
|
file->Printf ("%s=<<<%s\n%s\n>>>%s\n", entry->Key,
|
|
endtag, entry->Value, endtag);
|
|
}
|
|
entry = entry->Next;
|
|
}
|
|
section = section->Next;
|
|
file->Write ("\n", 1);
|
|
}
|
|
delete file;
|
|
return true;
|
|
}
|
|
|
|
//====================================================================
|
|
//
|
|
// FConfigFile :: GenerateEndTag
|
|
//
|
|
// Generates a terminator sequence for multi-line values that does
|
|
// not appear anywhere in the value.
|
|
//
|
|
//====================================================================
|
|
|
|
const char *FConfigFile::GenerateEndTag(const char *value)
|
|
{
|
|
static const char Base64Table[] =
|
|
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789._";
|
|
static char EndTag[25] = "EOV-";
|
|
|
|
// Try different 20-character sequences until we find one that
|
|
// isn't in the value. We create the sequences by generating two
|
|
// 64-bit random numbers and Base64 encoding the first 15 bytes
|
|
// from them.
|
|
union { uint16_t rand_num[8]; uint8_t rand_bytes[16]; };
|
|
do
|
|
{
|
|
for (auto &r : rand_num) r = (uint16_t)rand();
|
|
|
|
for (int i = 0; i < 5; ++i)
|
|
{
|
|
//uint32_t three_bytes = (rand_bytes[i*3] << 16) | (rand_bytes[i*3+1] << 8) | (rand_bytes[i*3+2]); // ???
|
|
EndTag[4+i*4 ] = Base64Table[rand_bytes[i*3] >> 2];
|
|
EndTag[4+i*4+1] = Base64Table[((rand_bytes[i*3] & 3) << 4) | (rand_bytes[i*3+1] >> 4)];
|
|
EndTag[4+i*4+2] = Base64Table[((rand_bytes[i*3+1] & 15) << 2) | (rand_bytes[i*3+2] >> 6)];
|
|
EndTag[4+i*4+3] = Base64Table[rand_bytes[i*3+2] & 63];
|
|
}
|
|
}
|
|
while (strstr(value, EndTag) != NULL);
|
|
return EndTag;
|
|
}
|
|
|
|
//====================================================================
|
|
//
|
|
// FConfigFile :: WriteCommentHeader
|
|
//
|
|
// Override in a subclass to write a header to the config file.
|
|
//
|
|
//====================================================================
|
|
|
|
void FConfigFile::WriteCommentHeader (FileWriter *file) const
|
|
{
|
|
}
|
|
|
|
//====================================================================
|
|
//
|
|
// FConfigFile :: FConfigEntry :: SetValue
|
|
//
|
|
//====================================================================
|
|
|
|
void FConfigFile::FConfigEntry::SetValue (const char *value)
|
|
{
|
|
if (Value != NULL)
|
|
{
|
|
delete[] Value;
|
|
}
|
|
Value = new char[strlen (value)+1];
|
|
strcpy (Value, value);
|
|
}
|
|
|
|
//====================================================================
|
|
//
|
|
// FConfigFile :: GetPosition
|
|
//
|
|
// Populates a struct with the current position of the parse cursor.
|
|
//
|
|
//====================================================================
|
|
|
|
void FConfigFile::GetPosition (FConfigFile::Position &pos) const
|
|
{
|
|
pos.Section = CurrentSection;
|
|
pos.Entry = CurrentEntry;
|
|
}
|
|
|
|
//====================================================================
|
|
//
|
|
// FConfigFile :: SetPosition
|
|
//
|
|
// Sets the parse cursor to a previously retrieved position.
|
|
//
|
|
//====================================================================
|
|
|
|
void FConfigFile::SetPosition (const FConfigFile::Position &pos)
|
|
{
|
|
CurrentSection = pos.Section;
|
|
CurrentEntry = pos.Entry;
|
|
}
|
|
|
|
//====================================================================
|
|
//
|
|
// FConfigFile :: SetSectionNote
|
|
//
|
|
// Sets a comment note to be inserted into the INI verbatim directly
|
|
// ahead of the section. Notes are lost when the INI is read so must
|
|
// be explicitly set to be maintained.
|
|
//
|
|
//====================================================================
|
|
|
|
void FConfigFile::SetSectionNote(const char *section, const char *note)
|
|
{
|
|
SetSectionNote(FindSection(section), note);
|
|
}
|
|
|
|
void FConfigFile::SetSectionNote(const char *note)
|
|
{
|
|
SetSectionNote(CurrentSection, note);
|
|
}
|
|
|
|
void FConfigFile::SetSectionNote(FConfigSection *section, const char *note)
|
|
{
|
|
if (section != NULL)
|
|
{
|
|
if (note == NULL)
|
|
{
|
|
note = "";
|
|
}
|
|
section->Note = note;
|
|
}
|
|
}
|